he'd certainly like this: http://news.independent.co.uk/europe/article362548.ece
Search found 515 matches
- Sun Apr 08, 2007 10:42 am
- Forum: PTMC Cafe
- Topic: would you eat algae?
- Replies: 5
- Views: 709
- Mon Apr 02, 2007 3:52 pm
- Forum: Descent Development
- Topic: Descent 3: Ultra Pyro-GL
- Replies: 43
- Views: 9094
- Mon Apr 02, 2007 1:14 pm
- Forum: PTMC Cafe
- Topic: Have fun........
- Replies: 9
- Views: 749
Re:
http://en.wikipedia.org/wiki/BeneluxDakatsu wrote:Where the hell is Luxembourgblehwtf?
click "german version" for a bigger schematic map.
- Mon Apr 02, 2007 11:07 am
- Forum: Descent Development
- Topic: Descent 3 Able To Support 4 Sided Polygons?
- Replies: 24
- Views: 7615
bubba you don't want to argue with me over fly dirt, are you? the question discussed here is if the modeling actually supports n-sided polys, not how gfx cards or lowest level code handles it. have you ever worked with d3edit? if so, remember how to fix t-joints? that's where my example is aimed. al...
- Sun Apr 01, 2007 2:31 pm
- Forum: Descent Development
- Topic: Descent 3 Able To Support 4 Sided Polygons?
- Replies: 24
- Views: 7615
- Sun Apr 01, 2007 11:52 am
- Forum: PTMC Cafe
- Topic: FREE WiFi Internet!
- Replies: 5
- Views: 608
- Sun Apr 01, 2007 7:26 am
- Forum: Descent Development
- Topic: Descent 3 Able To Support 4 Sided Polygons?
- Replies: 24
- Views: 7615
Re:
polygons are 3 sided.... what are you talking about? hiding faces? 1 faced polygon = 3 vertex 2 faced polygon = 4 vertex polygons have "many" sides, as the name indicates ("poly": greek for "many", "gon": greek for "angle"). a 3-vertex or 3-sided po...
- Sun Apr 01, 2007 4:40 am
- Forum: Descent Development
- Topic: Descent 3 Able To Support 4 Sided Polygons?
- Replies: 24
- Views: 7615
- Fri Mar 30, 2007 10:59 am
- Forum: Descent Development
- Topic: Texture Baking for D3.
- Replies: 9
- Views: 2376
- Thu Mar 15, 2007 2:11 pm
- Forum: Descent Development
- Topic: Switching Object Models in a MOD
- Replies: 8
- Views: 2183
woohoo, it works! :D turns out that my search routine was majorly flawed besides the above mentioned, which was not too obvious :oops: but the nomenclature is inconsistent and thus misleading :/ (once it's .model_num, then it's .id) anyway, my guess is, that D3 loads the table completely, as a list ...
- Thu Mar 15, 2007 12:44 pm
- Forum: Descent Development
- Topic: Switching Object Models in a MOD
- Replies: 8
- Views: 2183
Re:
... You could try looking at the functions that manipulate tablefiles and see if you can find otherwise. thanks, i'll look into that. Maybe you could instantiate an object on demand, copy its polymodel to the player's ship object, then delete the temporary object. That's how the OG3 ship selection ...
- Tue Mar 13, 2007 4:25 pm
- Forum: Descent Development
- Topic: Switching Object Models in a MOD
- Replies: 8
- Views: 2183
ok. i can switch polymodels for objects. but i can't find out the polymodel number of an (custom) object with no currently active instance in the level. there is an ugly workaround: to just put one instance of the object in the level outside, so that it's just there for reference, and/or destroy it ...
- Mon Mar 12, 2007 6:26 pm
- Forum: Descent Development
- Topic: Switching Object Models in a MOD
- Replies: 8
- Views: 2183
- Mon Mar 12, 2007 9:08 am
- Forum: Ethics and Commentary
- Topic: A convenient lie
- Replies: 91
- Views: 6886
- Mon Mar 12, 2007 7:33 am
- Forum: Ethics and Commentary
- Topic: A convenient lie
- Replies: 91
- Views: 6886
- Mon Mar 12, 2007 4:56 am
- Forum: Descent Development
- Topic: Switching Object Models in a MOD
- Replies: 8
- Views: 2183
Re:
this one. an alternative was to change he light emissions (color). it will be used to distiguish to which team it belongs.DCrazy wrote:In the process of a game you want to swap out one polymodel for another?
- Sun Mar 11, 2007 6:44 pm
- Forum: Descent Development
- Topic: Switching Object Models in a MOD
- Replies: 8
- Views: 2183
Switching Object Models in a MOD
is it possible to switch from one OOF to another for an existing object in a running game?
if yes, how do i do that with a mod?
help would be much appreciated, thanks.
if yes, how do i do that with a mod?
help would be much appreciated, thanks.
- Sun Mar 11, 2007 6:37 pm
- Forum: Descent Development
- Topic: Compiling a working .dll (for mod use)
- Replies: 5
- Views: 2491
Re: Compiling a working .dll (for mod use)
just in case i missed anything: To test my dll I opened the Anarchy.d3m and replaced the original Anarchy.dll with my Anarchy.dll and saved it. When I tried to run an Anarchy game in D3 I got the error “ERROR INITIALIZING GAME MODULE”. i got the same, and fixed it by providing the "anarchy.str&...
- Thu Mar 08, 2007 4:27 pm
- Forum: Ethics and Commentary
- Topic: A convenient lie
- Replies: 91
- Views: 6886
i have seen the last winter (speak: from november to march) maybe 15 years ago. now it's just an occasional white cover for maybe 2 weeks or less. on the other hand, some regions are getting colder than they used to be. to me it seems the climate is becoming more extreme. in which direction it tends...
- Thu Mar 08, 2007 2:36 pm
- Forum: PTMC Cafe
- Topic: Anyone who knows [NuB]CatDawg/[RIP]Phenomena please read.
- Replies: 18
- Views: 2495
- Mon Feb 12, 2007 5:37 am
- Forum: PTMC Cafe
- Topic: Capturing your desktop
- Replies: 27
- Views: 1995
- Sat Jan 27, 2007 3:27 pm
- Forum: PTMC Cafe
- Topic: Need pictures of rocket/missile/jet thruster ineteriors
- Replies: 14
- Views: 1037
air intake: http://en.wikipedia.org/wiki/Turbojet
no air intake: http://en.wikipedia.org/wiki/Rocket_engine
oh, and your two image links don't open.
no air intake: http://en.wikipedia.org/wiki/Rocket_engine
oh, and your two image links don't open.
- Wed Jan 24, 2007 4:57 pm
- Forum: Ethics and Commentary
- Topic: What would you prefer to lose?
- Replies: 17
- Views: 1723
- Mon Jan 22, 2007 4:16 am
- Forum: PTMC Cafe
- Topic: A car that runs off water.... Am i missing something?
- Replies: 56
- Views: 2731
if this is still about free energy, besides these flames:
no magic to me.http://hytechapps.com/aquygen/generator wrote:The H2O 1500 Aquygen™ Gas Generator runs on water and electricity only!
- Sun Jan 21, 2007 1:58 pm
- Forum: Ethics and Commentary
- Topic: What would you prefer to lose?
- Replies: 17
- Views: 1723
- Wed Jan 17, 2007 1:18 pm
- Forum: PTMC Cafe
- Topic: Full body armor suit - the future is here
- Replies: 27
- Views: 1749
- Sun Jan 14, 2007 5:45 pm
- Forum: Other 6DoF Game Efforts
- Topic: New Core Decision website
- Replies: 442
- Views: 94478
Re: New Core Decision website
it's no blank page thoughDe Rigueur wrote:The new one is empty.
Re: Mindshare
I don't know of a solution ... i know one: people should perform the actual sport instead of simulating it ;) chances are that people hurt themselves less likely, because they wear proper gear AND would do it at the proper site, although i anticipate wii developers to have thought that virtual boxi...
- Wed Dec 27, 2006 1:24 pm
- Forum: PTMC Cafe
- Topic: i want a phone with good battery life.
- Replies: 18
- Views: 1300
- Sat Dec 23, 2006 7:16 am
- Forum: Tech Forum
- Topic: Need free recording software for win98SE
- Replies: 7
- Views: 852
- Mon Nov 27, 2006 1:39 pm
- Forum: PTMC Gallery
- Topic: CG Bust : OverHeater
- Replies: 13
- Views: 1852
- Wed Nov 01, 2006 3:32 pm
- Forum: PTMC Gallery
- Topic: New 3d Character
- Replies: 164
- Views: 25796
- Mon Oct 09, 2006 1:20 pm
- Forum: PTMC Gallery
- Topic: My Burning Indika 3 Music Video
- Replies: 5
- Views: 1124
- Wed Oct 04, 2006 3:03 pm
- Forum: The DBB Marketplace
- Topic: BFG Physx card is $195.99 at Newegg and there's a $40 rebate
- Replies: 13
- Views: 5403
Lemme make a bet with anyone here: There'll be no such things as a physics card in anyone's PCs in 5 years from now. by this time, enough money will have been made from selling seperate physics cards to people who just have to have them and they will already have started to implement physics in GPU...
- Wed Sep 27, 2006 4:38 pm
- Forum: PTMC Cafe
- Topic: Ever see this thing?
- Replies: 9
- Views: 727
- Mon Sep 25, 2006 7:52 am
- Forum: Descent Multiplayer
- Topic: Moscow LAN Party - 30 September 2006
- Replies: 4
- Views: 1220
- Sun Sep 24, 2006 7:38 am
- Forum: PTMC Cafe
- Topic: What's inside Nike Shox?
- Replies: 9
- Views: 1689
- Sun Sep 17, 2006 11:35 am
- Forum: Ethics and Commentary
- Topic: The face of jihad.
- Replies: 19
- Views: 1952
he quoted Manuel II. Palaiologos, a christian emporer from the middle ages, in a discussion about religions, specifically christianity and islam.Kilarin wrote:The pope accuses Muslims of being violent.
- Fri Sep 15, 2006 9:57 am
- Forum: D2X-XL
- Topic: Question: Why don't you play D3?
- Replies: 38
- Views: 7534
- Fri Sep 15, 2006 7:59 am
- Forum: D2X-XL
- Topic: Question: Why don't you play D3?
- Replies: 38
- Views: 7534