Search found 103 matches

by simX
Wed Sep 20, 2006 7:44 pm
Forum: D2X-XL
Topic: Question: Why don't you play D3?
Replies: 38
Views: 7029

Oh, yeah, and it requires a CD in the drive. D3 NOCD Version 1.4 You were saying? PC PATCHES ... D3 NOCD Version 1.4 (in case you haven't gotten it, emphasis on PC ) You were saying...? No need to be snarky about it, especially when you don't look at the details. Shadowfury mentioned ( un snarkily)...
by simX
Wed Sep 20, 2006 4:43 am
Forum: D2X-XL
Topic: Question: Why don't you play D3?
Replies: 38
Views: 7029

As for me, the reason I don't play Descent 3 is that it doesn't run natively in Mac OS X, so I have to launch the Classic Mac OS 9 emulation environment in Mac OS X in order to run Descent 3. Intel-Mac users are left totally out of the D3 party, because Classic emulation doesn't run whatsoever on In...
by simX
Sun Sep 10, 2006 11:53 pm
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Oh. Man. Wow, Dizzy, you seriously can churn out these textures! Nice work!
by simX
Sat Sep 09, 2006 4:01 am
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Oooooooh, pretty! Only comment is that I think the smart missile needs to be a bit smaller. Right now it's on par in size with the mega/earthshakers, when it shouldn't be, I don't think.
by simX
Tue Sep 05, 2006 2:05 am
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Dizzy: those look really, really good! Surprisingly, I don't think I actually have any complaints about them! :) Awesome work!

I can't wait for the hi-res smart missile and the 4-packs!
by simX
Thu Aug 31, 2006 1:42 pm
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Hm. I don't think they have to look 100% like the original, as long as they look good, which they do. :) I dunno, I prefer them to be as faithful to the original as possible. Dizzy: the latest ones look good. I would agree that the homer and guided's middle diameter needs to be thickened a tad. Als...
by simX
Wed Aug 30, 2006 1:25 pm
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Yeah, I'm not digging the exhaust blades so much. I think basic black would still do very nicely. The newer missiles are better, but still a few things, at least IMHO -- feel free to ignore them: -- in the second conc image (first of homer), you have a conc facing towards you, and it has too much pe...
by simX
Tue Aug 29, 2006 3:24 am
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 176879

We've usually had Xsense routers in our house, and from what I can remember, they didn't cause any problems with regards to netplay. (Now we don't use Xsense routers since our AirPort wireless Base Station handles everything.)
by simX
Tue Aug 29, 2006 1:22 am
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

simX: I think those gray stripes are intentional... after all, the gray versus blue is how I always differentiated between homers and concs. Maybe in the original they're just artifacts of the rendering process, but I kind of like them being obvious. No, the gray stripes are shadows. The concussion...
by simX
Mon Aug 28, 2006 10:50 pm
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Here's my first weapon ,Ive been working on, Im no modeler, but its a start, nose and swing need some help, but as Aus put it ,its a W.I.P. Awesome, Dizzy! Doesn't look like a crayon. ;) 3 suggestions: first, the bottom of the missile would look better black, IMHO, like the original. Second, the to...
by simX
Mon Aug 28, 2006 4:50 am
Forum: DBB Feedback Forum
Topic: Please deactivate my membership
Replies: 43
Views: 7619

Re: Please deactivate my membership

Uh-oh, simX, I really appreciate your support, but I do not at all think like that. I simply consider that forum my work place, and I am trying to keep it in good condition. That's a responsibility I see on my behalf, and I will act accordingly. And that is why I close bug reports not posted in the...
by simX
Mon Aug 28, 2006 2:07 am
Forum: DBB Feedback Forum
Topic: Please deactivate my membership
Replies: 43
Views: 7619

Right now, the rules in that forum simply don't make sense. To you. But for a person who has to manage a project, requiring all bugs to be centralized into one thread is perfectly reasonable. That way, Diedel does not have to sift through all the other posts to find a bug report that he is searchin...
by simX
Mon Aug 28, 2006 12:07 am
Forum: DBB Feedback Forum
Topic: Please deactivate my membership
Replies: 43
Views: 7619

Not to mention the more fundamental flaw to your argument - to whit, I don't think Diedel himself even makes the claim that it's his "house." Kyouryuu: I don't really care whether or not Diedel thinks it's his house or not. That is irrelevant to my argument. As I said, my words are my own...
by simX
Sun Aug 27, 2006 10:08 pm
Forum: DBB Feedback Forum
Topic: Please deactivate my membership
Replies: 43
Views: 7619

[FULL DISCLOSURE: I am the Mac developer of D2X-XL. I work with Diedel on fixing some of the problems that exist on the Mac side of things. I communicate with him on a regular basis. Regardless of this and my relationship to him, the following are entirely my own words.] To Kyouryuu, Krom, Ferno, Su...
by simX
Fri Aug 25, 2006 2:19 am
Forum: D2X-XL
Topic: Weapon Model shots
Replies: 9
Views: 2404

Aus-RED-5 wrote:I know it looks crap.
This is why I said it is a W.I.P (WORK IN PROGRESS). ;)
Just because it's a WIP doesn't mean I still can't call it crap. ;)
by simX
Thu Aug 24, 2006 8:14 pm
Forum: D2X-XL
Topic: Mac users can now host D2X-XL games in .151...
Replies: 6
Views: 2016

Yes, PC users have successfully joined my games. The 2 built-in trackers will suffice (and they are automatically enabled), since everybody who has D2X-XL will also automatically use these trackers. As I said before, though, this never precluded you from playing netgames since version 1.6.130. It ju...
by simX
Thu Aug 24, 2006 4:18 pm
Forum: D2X-XL
Topic: Weapon Model shots
Replies: 9
Views: 2404

Re: Weapon Model shots

Aus-RED-5 wrote: Using Descent 3 models.
I ripped this into D2X-XL.
Meh, I don't like the look of that one. It looks like a crayon, with its bright blue color. I think a realistic redo of the Descent 2 homing missile would look better.
by simX
Thu Aug 24, 2006 4:15 pm
Forum: D2X-XL
Topic: Mac users can now host D2X-XL games in .151...
Replies: 6
Views: 2016

Yay, now if only there were netgames to be played, unless there have been since I last checked. I mentioned this in a few other threads, but it's worth mentioning again. There've been consistent games for the past week and a half occurring from 8 PM to 1 AM PST, if you're able to join during that t...
by simX
Thu Aug 24, 2006 2:25 pm
Forum: D2X-XL
Topic: Mac users can now host D2X-XL games in .151...
Replies: 6
Views: 2016

Mac users can now host D2X-XL games in .151...

Just a post to let all the Mac users out there know -- version 1.6.151 now allows you to host netgames. Versions 1.6.130 to 1.6.150 only allowed you to join them. Diedel found the bug that was causing things to get messed up.

So.. in other words.. yay!
by simX
Fri Aug 11, 2006 4:16 pm
Forum: D2X-XL
Topic: The D2X-XL Publicity Project
Replies: 2
Views: 1418

Re: The D2X-XL Publicity Project

I'm trying to think of ways to publicize D2X-XL....cause I'm so bored of being the only one avaliable to multiplay at one time :P Ideas: 1) Slashdot 2) Digg 3) Popular blog advertisements 4) IGN, Gamespy, ect. I already tried Slashdot one time, but my article was not posted (suprisenly *sarcasm*). ...
by simX
Fri Aug 11, 2006 2:25 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Sorry to report this but I think I have another bug... The game seems to crash when I exit Level 4 in D2. Can you reproduce this, simX? I'll try to use a fresh copy to see if a reinstall works. EDIT: Sorry, this it's Level 5, not 4. Furthermore, there's this odd thing where I can't seem to switch f...
by simX
Thu Aug 10, 2006 2:49 pm
Forum: D2X-XL
Topic: D2X-XL suggestions thread
Replies: 410
Views: 73993

d3jake wrote:Oh.... okay.
Haha. You sound... dissappointed. :P
by simX
Thu Aug 10, 2006 2:07 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Maybe simX can do a little debugging and find out where D2X-XL is looking for custom menu backgrounds on a Mac. Just did so. Menu backgrounds work for me. Note that you should probably add a "-altbg_name menubg.tga" line to your d2x.ini file (now that it's working :) ), and you should als...
by simX
Wed Aug 09, 2006 2:15 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Diedel wrote:Feel free to fix this, now that you are a gdb expert. ;)
Gah. :P
by simX
Wed Aug 09, 2006 12:36 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Oh, and while I'm at it, here's another bug: demos created while playing multiplayer games do not show opposing ships, powerups, or weapons in the demo. You can see yourself flying around the level, and you can hear the shots of other ships and you can hear yourself and other ships pick up powerups,...
by simX
Wed Aug 09, 2006 10:07 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Actually, I've been storing mine in ./Data/Textures as well, and that works.
by simX
Wed Aug 09, 2006 2:34 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Diedel: We should find some time to look into some of the networking problems we've been having in D2X-XL. Probably this weekend would be best, since during the week we are each at work when the other is free. We tried playing a game of entropy today and it was a complete mess. Not sure what the dea...
by simX
Tue Aug 08, 2006 4:03 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Smoke problem in single or multiplayer? Multiplayer. EDIT: It seems to happen when you fire a missile. When you fire one, and then move off, the smoke puffs from where you were when you shot the missile are still there. Then when you fire a new missile from the new position, the persistent smoke pu...
by simX
Tue Aug 08, 2006 12:18 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Save games work in 1.6.134!

... but I guess simX needs some well deserved sleep now ... Ugh, yes. Even I can't handle going to bed at 4 AM many nights in a row. :) The URL for the new .dmg for 1.6.134 has been sent to Diedel, so the ball is in his court now. Put it up! :) I've tested the save game code on my PPC Mac, and ever...
by simX
Tue Aug 08, 2006 2:48 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

OK. Still some save game problems with the new format in 1.6.132, but older save game files do work (after a warning message). Makin' progress. 1.5.147, which was widely reported to be very stable, can be downloaded from the Downloads area of descent2.de .
by simX
Mon Aug 07, 2006 4:02 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

I'll poke around in the code and see what I can find out about the save games problem. In the meantime, there are a bunch of things about netplay that need to get ironed out, chief of which seems to be hosting doesn't work on the Mac, autodownloading of course, and then a bunch of multiplayer issues...
by simX
Mon Aug 07, 2006 2:40 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

rampancy: OK, I can reproduce your problem -- the textures get messed up on saved games that were produced from the same build. Gah. Peter: Yeah, I've experienced that a few times too. It doesn't happen all the time, though -- just restart the prog and it shouldn't do it the next time. I'll see if I...
by simX
Sun Aug 06, 2006 7:52 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Oh, hrm. I will test this problem out and report back.
by simX
Sun Aug 06, 2006 7:51 pm
Forum: D2X-XL
Topic: Afterburner Project - by DizzyRox
Replies: 375
Views: 61548

Diedel: I have noticed that the latest build still has that problem with the water animation. Only a frame (I think) ever is displayed in high-res. Any progress on fixing that?
by simX
Sun Aug 06, 2006 1:12 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Anyway, I've been using the 1.6.130 build and whenever I try to load a saved game in Descent 2 I get the black transparent walls bug mentioned here earlier. Is there something I could change in the .ini file or in the Rendering Options to somehow fix this? If I remember correctly, this is caused by...
by simX
Sat Aug 05, 2006 7:39 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Everybody who's anybody needs to see this thread regarding D2X-XL on Mac OS X. (Re: network play)
by simX
Sat Aug 05, 2006 7:30 pm
Forum: D2X-XL
Topic: Mac OS X users: get ready to rumble...
Replies: 2
Views: 1590

Mac OS X users: get ready to rumble...

Once upon a time there was an endian issue, an alignment issue, and two people determined to get Mac OS X network play to work, who were all duking it out. Guess which one won? :D :) :D :o Get it while it's hot -- version 1.6.130 . Mac OS X network play, now being served. P.S. Quick note: auto-downl...
by simX
Sun Jul 30, 2006 10:56 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Did you test Glass House with my switch config on your computer? Yes, and it works fine. However, given that we have different graphics cards (I have a Radeon X600 XT with 128 MB of VRAM), it's possible that you need to turn on/off additional switches. Like I said, I'm not too knowledgeable about t...
by simX
Sun Jul 30, 2006 10:29 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

Hrm. Can you try a pristine player profile? Still doesn't work, although I have all of my switches still on, except for the -player SF333 one. However, I was able to indentify the sound as the startup sound, but the beginning bit is looping about 20 times per second. One of the switches might be th...
by simX
Sun Jul 30, 2006 9:43 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - Mac OS X
Replies: 168
Views: 25736

However, I tried Glass house, and now when it starts up I hear a sound like my ship rubbing against the wall, but the sound is repeated about 20 times per second. Also, there's no picture. Speed does the same thung*, without sound, though. Hrm. Can you try a pristine player profile? On a positive n...