Search found 17 matches

by flyhard
Mon Mar 06, 2006 10:10 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

I just tried another lcd out 740bf samsung with 2ms response (they claim)..still same problem! Its odd, i can slide with perfect focus but soon as i turn (moveing the nose left and right) i get out of focus. Its something to do with horizontal frequency i believe. Vertical turning im ok. Vsync is on...
by flyhard
Mon Mar 06, 2006 4:42 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

I did play with the smart shader, and if you set it on extreme blur and stay still, that is what my problem looks like when im turning.

I tried reinstalling drivers and i used the ati drivers cleaner program.
by flyhard
Mon Mar 06, 2006 4:09 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

no, my wife sees it too, its very noticable staying still and turning slow. it doesnt make sense.

p4 2.4
directx 9.0c
p4p800 mb , newest bi

$25 to the one who can fix this. Im serious.

thx
by flyhard
Mon Mar 06, 2006 3:08 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

blurr

Well i've tried viewsonic 3ms response, and now im on samsung 8ms, but the samsung seems tad better. If you want a better picture of this, use smart shader in the ati tray tools set it to \"extreme blur\", if you stay still without turning the ship, that is the same effect as me turning wi...
by flyhard
Mon Mar 06, 2006 2:28 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

hello

What causes d2 textures/objects to go fuzzy (out of focus)when turning the ship? It's also happening at very slow turning speed, and is more intense with horizontal movement. Its very noticable and i've tried 3 lcd monitors and upgraded to ati x850pro. I've tried omega and ati drivers, nothing seems...
by flyhard
Sun Feb 19, 2006 12:52 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

so diedel, since there is code for deadzone via d2x.ini, is there a code for each axis? You still havent answered my question. Ive tried everything I could think of.
by flyhard
Sat Feb 18, 2006 7:44 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

Thats why I asked for a way to adjust each seperate deadzone axis via dx2.in : )
by flyhard
Sat Feb 18, 2006 7:40 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

I use -joydeadzone 3 it works to some degree. If I dont use the switch, I get this big deadspot, even when I have all deadzones in menu at zero. Isn't that messed up or what. lol
by flyhard
Sat Feb 18, 2006 7:28 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

deadzone

actually there is one, -joydeadzone, does something. explain this one?
by flyhard
Sat Feb 18, 2006 5:22 pm
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

deadzone

haha

Its related to that deadspot. Seriously, is there such a command? I know you have a lot of secrets up your sleeve. :twisted:
by flyhard
Sat Feb 18, 2006 9:27 am
Forum: D2X-XL
Topic: D2X-XL Q&A
Replies: 356
Views: 179410

deadzone

BTW thx for the dual missiles fix mp! : )

Is there anyway I can set each axis (joystick deadzone) using a command line switch? something like -x joydeadzone 3, this would really help me out. Dont ask me why, its a long story lol

thx
by flyhard
Wed Feb 15, 2006 1:17 pm
Forum: D2X-XL
Topic: D2X-XL suggestions thread
Replies: 410
Views: 76545

dual missiles multiplayer

I've asked several players on kali if they have to uncheck \"dual missiles\" when starting a game, and they all said yes.
by flyhard
Wed Feb 15, 2006 9:35 am
Forum: D2X-XL
Topic: D2X-XL suggestions thread
Replies: 410
Views: 76545

dual missiles multiplayer

Can you possibly make \"dual missiles launch\" in multiplayer default as UNCHECHED/OFF, so we dont have to uncheck it everytime we start a game? You've made everything else easier why not this option? huh? plz?
by flyhard
Mon Feb 13, 2006 1:44 pm
Forum: D2X-XL
Topic: D2X-XL suggestions thread
Replies: 410
Views: 76545

hi diedel

In multiplayer I have to uncheck dual missiles everytime I start a game, (so do other people) could you please fix that? plz plz :) :) Better yet, can you take it out? I dont know how everyone feels about dual missiles but I hate them with a passion. Whos the dork that requested them? lol thx I Stil...
by flyhard
Sun Feb 05, 2006 12:29 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 859282

Diedel, I can read and understand what im reading, the manual and switchs were no help at all. Thats why im posting this problem. Btw, what is linear joystick sensitivity scaling? No discription in the manual. hi sirus, couldnt find a switch or maybe its just not listed. Ive been fighting this for a...
by flyhard
Sat Feb 04, 2006 10:39 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 859282

ahh thanks, I'll play offline after a update from now on, lol. One other question,Im using a sw3dpro, and for some reason I have a big dead spot,(deadzone @ zero) I tried to under calibrated the stick, but that doesnt help, does anyone else have this problem? I've tried two dif sticks with same prob...
by flyhard
Sat Feb 04, 2006 1:02 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows
Replies: 2588
Views: 859282

dual missile launch

hello diedel, Playing multi (kali) after a spawn my ship starts to fire two missiles with the option uncheck,I checked it and unchecked it, its seems to be a intermittant problem. The only way to get rid of the bug is to quickly start a new game offline then hop back into multi.I reinstalled, I down...