Search found 8 matches

by The Man
Sat Aug 05, 2006 12:34 pm
Forum: D2X-XL
Topic: To all authors of D2X-XL hires textures
Replies: 5
Views: 1696

I think you got the mime type wrong, on firefox it's trying to download them as text files
by The Man
Fri Jul 21, 2006 5:14 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 48929

by minimap i mean automap, sorry i got my terms mixed up
by The Man
Fri Jul 21, 2006 4:52 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 48929

I figured out my minimap problem, the minimap does indeed work correctly if you dont use the radar window. If you start a multi game and had the radar window opened from a previous game you have the minimap fully revealed at start. If you didnt have it turned on and turn it on after joining the map ...
by The Man
Fri Jul 21, 2006 1:43 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 48929

It might be on my end then, i just tested 1.6.110 and the minimap is still getting revealed right away. I also found another bug and a graphical glitch. I have two of the axis's on my joy config inverted, if I quit out of d2x and relaunch they get reset to default instead of keeping set. And in mult...
by The Man
Fri Jul 21, 2006 1:03 pm
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 48929

Was that bug the fact that the map is fully revealed even at the beginning of a game? It makes sense for anarchy but makes co-op kinda hard to play.

I think this bug has been around for quite a while.

But it sure beats having no minimap at all
by The Man
Fri Jul 21, 2006 11:58 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 48929

where is this setting? this is what i have set in multi settings

Image
by The Man
Fri Jul 21, 2006 9:37 am
Forum: D2X-XL
Topic: D2X-XL suggestions thread
Replies: 410
Views: 74466

Is the hi-poly pyro the only replacement model d2x-xl can handle? Would it be possible to use all the d3 power models as replacements and insert other d3 models?

Or has this been already implemented when the pyro replacement was made? I havnt checked.
by The Man
Fri Jul 21, 2006 9:32 am
Forum: D2X-XL
Topic: D2X-XL Bug Reports - MS Windows - continuation thread
Replies: 333
Views: 48929

http://www.descentbb.net/index.php

Hi I've been lerking here for months, I think I found my 1st bug. (this is from 1.6.106 so ignore the no texture pyro) When I try playing co-op the minimap isnt drawn in either the window or in fullscreen mode and all robots are shown immedately, I just rechecked and it's still valid in 1.6.108 http...