Search found 3100 matches

by Alter-Fox
Tue Feb 19, 2008 2:59 pm
Forum: Descent Development
Topic: Error in mission file?
Replies: 22
Views: 9498

To be honest, I don't really care that much about D2X-XL - I can build far cooler levels for D3. However, do you have any tips for getting the sound effects working? The setup program doesn't work without the CD; I can get the music working with the D2Demo setup, but is there any way to get sound ef...
by Alter-Fox
Tue Feb 19, 2008 10:28 am
Forum: Descent Single Player
Topic: Interesting Fact + Question
Replies: 3
Views: 2310

Interesting Fact + Question

Has anyone else found the Victorious Legion Troop Commander (stormtrooper leader from Retribution level 13) on Mercenary level 4?
Also, could someone give me a list of the D3 Retribution robots that are in Mercenary level 4 but not in any other Mercenary level? I doubt I've found them all.
by Alter-Fox
Mon Feb 18, 2008 2:27 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

I'm now also working on a fourth \"normal\" level, and a secret level. I have an idea for another secret level, but I haven't started it yet.
by Alter-Fox
Sun Feb 17, 2008 4:19 pm
Forum: Descent Development
Topic: Error in mission file?
Replies: 22
Views: 9498

I have the original version. When I try to upgrade, it gives me \"error, old file not found. However, a file of the same name was found. No upgrade done since file contents do not match.\" I also can't get the sound effects to work, although the music is fine. I also have no idea where the...
by Alter-Fox
Sun Feb 17, 2008 11:45 am
Forum: Descent Development
Topic: Error in mission file?
Replies: 22
Views: 9498

I've tried to use D2X-XL, but D2 won't let me upgrade to version 1.2.
by Alter-Fox
Sat Feb 16, 2008 2:37 pm
Forum: Descent Development
Topic: Error in mission file?
Replies: 22
Views: 9498

Error in mission file?

My brother and I have been trying to make levels for D2 using dle-xp. Most of the time, when we try open them in dosbox, it gives us an \"error in mission file\", or it just crashes the game. What are we doing wrong? The only exception seems to be levels made entirely of unwarped cubes.
by Alter-Fox
Fri Feb 15, 2008 8:02 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

I am currently working on another level, and I have a boss level finished. Here are some screenshots:

The robot storm boss:
Image

The other level:
Image
by Alter-Fox
Fri Feb 15, 2008 10:11 am
Forum: PTMC Cafe
Topic: Recommended Games
Replies: 29
Views: 3217

If you like racing games, I'd recommend TrackMania. It has a track editor that is incredibly easy to use.
by Alter-Fox
Fri Feb 15, 2008 10:07 am
Forum: Descent Development
Topic: How to get player 0 to start on terrain.
Replies: 14
Views: 3388

I got the player start outside to work, but the outdoor area looks terrible. Nothing I can't fix though.

Thanks!
by Alter-Fox
Fri Feb 15, 2008 10:02 am
Forum: PTMC Cafe
Topic: Caffeine - a users guide
Replies: 56
Views: 3202

Re:

Caffeine is a natural chemical. Yes, but it's not meant to be naturally taken into our bodies (which is what Spaceboy said). Caffeine is a drug. Reliance on a drug (a drug not prescribed by a Doctor) is drug abuse. Don't agree? Tough. It's your life and body to destroy. Go right ahead. My thoughts ...
by Alter-Fox
Fri Feb 15, 2008 9:56 am
Forum: Ethics and Commentary
Topic: Parent Question. (For the kids here, as well as moms n dads
Replies: 72
Views: 5217

Re:

I'll try to move this onto a different tack. Well, considering that I'm only 17, I can only talk about my 'youth' youth. And I know this'll really annoy some of the people here, based on that entire debate back there, but I think Young Me would be the one giving me advice more. Simply because I rem...
by Alter-Fox
Thu Feb 14, 2008 12:25 pm
Forum: Descent Development
Topic: How to get player 0 to start on terrain.
Replies: 14
Views: 3388

And after you link the room to the external room, can you move the player out of it? EDIT: When I try to move a room around on the terrain, I can't tell if it's where I want it because it either appears way above or way below the terrain, depending on how the camera is rotated. A few days ago I trie...
by Alter-Fox
Thu Feb 14, 2008 8:54 am
Forum: PTMC Cafe
Topic: Caffeine - a users guide
Replies: 56
Views: 3202

I absolutely detest the taste of coffee.
by Alter-Fox
Thu Feb 14, 2008 8:34 am
Forum: Descent Development
Topic: How to get player 0 to start on terrain.
Replies: 14
Views: 3388

Pushing the player through the walls was the first thing I tried, and when I tested the level, all I got was a \"hall of mirrors\".
by Alter-Fox
Wed Feb 13, 2008 2:54 pm
Forum: Descent Development
Topic: How to get player 0 to start on terrain.
Replies: 14
Views: 3388

If the room was a flat \"pad\", how would you get the player inside it?
by Alter-Fox
Wed Feb 13, 2008 12:30 pm
Forum: Descent Development
Topic: How to get player 0 to start on terrain.
Replies: 14
Views: 3388

How do you make a face not visible? Or could you script so that at the level start, the player is moved onto the terrain?
by Alter-Fox
Wed Feb 13, 2008 10:45 am
Forum: Descent Development
Topic: How to get player 0 to start on terrain.
Replies: 14
Views: 3388

How to get player 0 to start on terrain.

In D3 singleplayer levels, how would I get the player to start on the terrain. I tried moving the player out of the first room onto the terrain, but when I tested the level all I got was a \"hall of mirrors,\" as if I was outside the level.
by Alter-Fox
Mon Feb 11, 2008 8:07 pm
Forum: Ethics and Commentary
Topic: Parent Question. (For the kids here, as well as moms n dads
Replies: 72
Views: 5217

Having a (possibly) flame war in the ethics forum is quite ironic.
by Alter-Fox
Mon Feb 11, 2008 4:01 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 123787

Pumo has requested my midis for a campaign he's making, so you won't be using them.
by Alter-Fox
Sat Feb 09, 2008 5:32 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 123787

It's fine if you choose not to include them. I just thought that the music wouldn't get annoying because the levels would be so small, so I composed the music around \"themes\". Besides, if you don't use them, then I could use them for my levels. But if you do decide to use them, that's fi...
by Alter-Fox
Fri Feb 08, 2008 12:34 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 123787

I sent the music last night. Did you get it?
by Alter-Fox
Wed Feb 06, 2008 12:25 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 123787

I have ten midis done, which sound best on 8mbgm enhanced, but sound good on just about anything. Judging from the screenshots, they'd fit in with the style of the campaign.
by Alter-Fox
Sat Feb 02, 2008 7:23 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

I already have COD. Very nice level. And yes, I did compose the music. EDIT: It might take a while to get a final version out, because I'm actually working on another level at the same time. I have the second one a little under half done, but I haven't done any scripting yet, and I'm planning to rel...
by Alter-Fox
Sat Feb 02, 2008 11:57 am
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

Will do, when I have time.
by Alter-Fox
Fri Feb 01, 2008 12:17 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

Okay. I've released the first version of the \"easy mode\" the one without mercenary robots, on my homepage on descentpedia. To download it, go to my homepage (AlterFox), click on file, and then click on the link to download it. (I think... thats what the instructions were at least.) EDIT:...
by Alter-Fox
Thu Jan 31, 2008 5:32 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

If I uploaded a file, ignore it. I forgot several things, including to zip it.
by Alter-Fox
Thu Jan 31, 2008 4:56 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

Unfortunately, they have affected all other missions. I repeatedly tried restarting D3, but ended up having to make two installations.
by Alter-Fox
Wed Jan 30, 2008 9:52 am
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

Yes, I did sign up as AlterFox. As for the merc bots, I did put the dll's in my mission, but I haven't checked out the ones in retribution yet.
by Alter-Fox
Tue Jan 29, 2008 8:36 am
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

It looks dark because in the screenshots, you can't see the strobe lighting. There are only two extremely dark rooms, everywhere else it's about on the same level as Reactor Gamma. The screenshots always look darker when they're pasted into paint, anyway. I would still recommend having your headligh...
by Alter-Fox
Mon Jan 28, 2008 1:00 pm
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

Here are the links. http://s254.photobucket.com/albums/hh93/Alter-Fox/?action=view&current=PulseCannon.jpg http://s254.photobucket.com/albums/hh93/Alter-Fox/?action=view&current=QUASARGRAMMAR.jpg http://s254.photobucket.com/albums/hh93/Alter-Fox/?action=view&current=GrammarOneDestroyed.j...
by Alter-Fox
Mon Jan 28, 2008 11:48 am
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

I tried, but postimage keeps giving me a gateway timeout.
by Alter-Fox
Mon Jan 28, 2008 11:26 am
Forum: Descent Level Spotlight
Topic: D3 Singleplayer level - Almost finished
Replies: 43
Views: 9593

D3 Singleplayer level - Almost finished

This isn't just any old D3 SP level... It includes robots from the Mercenary expansion. Unfortunately, the AI for the mercenary robots seems to mess up the AI of any D3 Retribution robot that wasn't in mercenary. I'd suggest you make a separate installation of D3 to play it. I also made an \"ea...
by Alter-Fox
Tue Jan 22, 2008 12:23 pm
Forum: Descent Development
Topic: How to get D3 Matcens to work?
Replies: 9
Views: 3031

Thanks, I got it working.
by Alter-Fox
Fri Jan 18, 2008 2:12 pm
Forum: Descent Development
Topic: How to get D3 Matcens to work?
Replies: 9
Views: 3031

COD D3 had working matcens, but it was entirely unscripted. What I really need to know first is how to create a matcen. I think that's where the problem lies, but I've tried everything I can think of.
by Alter-Fox
Fri Jan 18, 2008 12:30 pm
Forum: Descent Development
Topic: How to get D3 Matcens to work?
Replies: 9
Views: 3031

How to get D3 Matcens to work?

I'm working on an SP level for D3. I've tried to make matcens, but they don't work. Could someone point me to a tutorial, or just describe how to implement matcens in D3 levels?
by Alter-Fox
Wed Dec 05, 2007 2:21 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 123787

I still have that MIDI music I volunteered for the other campaign (the one in the topic I accidentally revived). I have ideas for more music too, and people tell me my music has a style that would be good for background music in a video game. Also, I have an interesting idea for how to implement the...
by Alter-Fox
Fri Nov 09, 2007 11:27 am
Forum: PTMC Cafe
Topic: If you weren't human, what would you be?
Replies: 68
Views: 5753

Re:

Kiran wrote:I'd probably be a cat. I've been told by a few people that I have a cat-like personality.

:
Ah, but can you purr? I can.
by Alter-Fox
Wed Nov 07, 2007 7:05 pm
Forum: PTMC Cafe
Topic: If you weren't human, what would you be?
Replies: 68
Views: 5753

If you weren't human, what would you be?

More acurrately, what would you most want to be, apart from human? I'd definetely be a genet. (For those who don't know, a genet is a catlike creature in the carnivore family vivveridae). I love the vivverids, especially genets, and I sometimes wonder if I'm not part genet, because my mentality is s...
by Alter-Fox
Mon Nov 05, 2007 12:33 pm
Forum: Descent Single Player
Topic: What is your favourite Descent Music?
Replies: 15
Views: 4430

What is your favourite Descent Music?

My personal favourites:

D1 - Definitely Level 13

D2 - Midi - Level 3, Redbook - Are You Descent? and Cold Reality.

D3 Retribution - A New Strain (Level 7), Shotgun (Level 9), and Off Sides (Level 11).

D3 Mercenary - Solar Igni (Level 4) and Pink Slip (Level 5)
by Alter-Fox
Wed Oct 24, 2007 5:16 pm
Forum: Descent Single Player
Topic: Pyromania and Mercenary
Replies: 6
Views: 3191

I have the same problem, I'm not sure how to fix it though.