Search found 500 matches
- Fri Apr 22, 2011 1:53 pm
- Forum: Descent Single Player
- Topic: D3 Level 13 "Don't shoot me?"
- Replies: 10
- Views: 3178
Re: D3 Level 13 "Don't shoot me?"
He;s just like all the others....
- Thu Apr 21, 2011 7:36 pm
- Forum: Descent Single Player
- Topic: D3 Level 13 "Don't shoot me?"
- Replies: 10
- Views: 3178
D3 Level 13 "Don't shoot me?"
Anyone found a robot in D3 level 13 that begs you not to kill it? I believe it said "Don't shoot me, I'm not like the others" I got a message at the top of my screen doing that. Unfortunately I didn't see the message until after I had shot it. Anyone know what happens if you kill it, or if...
- Thu Apr 14, 2011 11:12 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Defender (Now with exe download.)
Oh darn, I'll try something else then: Folder Layout.png You may not find it too interesting, but this arrangement of files, and the files linking to each other keeps everything nicely organized, and able to be worked on by a whole bunch of people at the same time. As mentioned earlier, it means I d...
- Thu Apr 14, 2011 8:29 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Defender (Now with exe download.)
I suppose I should tell you what I have been doing. I have done very little on the actual game, and have only added a few more robots. The main thing I have been doing is reorginising the files. As a result, when I get it ported to an EXE you won't have to re-download the whole thing again, only the...
- Thu Apr 14, 2011 12:39 am
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
Re: World Wars, a Myth?
What's wrong with wikipedia as an academic source? I see it used everywhere, and use it enough myself. I reckon 98% of people who change the pages do so in a manner to correct or add to an existing page, there are very few who will deliberately make something incorrect, and even then it will probabl...
- Wed Apr 13, 2011 6:57 pm
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
Re: World Wars, a Myth?
Like earlier, I said that opinions are based on all the information we get, be it in the newspapers, internet or anywhere. I just got that bit of information from a fictional work, and tried to apply it to a real environment.
- Wed Apr 13, 2011 1:51 pm
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
Re: World Wars, a Myth?
About why I think it is going to happen? Well, we are following the lines that someone said before. We are putting all information onto computers. Think of Wikipedia, for research, it is fast replacing the library. Similar things are happening, with scanned documents being available online. So it co...
- Tue Apr 12, 2011 11:45 pm
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
Re: World Wars, a Myth?
There's quite a lot of science fiction books that have events in their history like "The Great Forgetting" It may just b a ploy so the author doesn't have to explain a whole bunch of past events, but it is probably going to happen. Alister Reynolds (Century Rain) has it as the result of a ...
- Tue Apr 12, 2011 5:06 pm
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
Re: World Wars, a Myth?
So why is it that recent things, like the moon landing, have been cast in doubt as to wether it happened, but older things, like the civil war are still treated as pure fact, when they are probebly less accurate! I think it may e because of it's age. When something is at a history stage, it is in te...
- Sun Apr 10, 2011 4:34 pm
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
Re: World Wars, a Myth?
Interesting comparison with the moon, I hadn't thought of that one. But it definatly is similar.
We humans seem to be very gullible, we believe almost anything we are told, but then some of us tell us the opposite, and we believe that too!
We humans seem to be very gullible, we believe almost anything we are told, but then some of us tell us the opposite, and we believe that too!
- Sat Apr 09, 2011 9:49 pm
- Forum: Ethics and Commentary
- Topic: World Wars, a Myth?
- Replies: 68
- Views: 3085
World Wars, a Myth?
Religion and belief is this funny thing. Some people believe in one thing, others in another. Yet other people chose not to believe anything unless it is proven beyond all possible doubt. We all know about World War 1, that it happened. No one doubts this, despite the fact that no-one currently aliv...
- Mon Apr 04, 2011 10:51 pm
- Forum: PTMC Cafe
- Topic: Design a robot contest
- Replies: 16
- Views: 9521
Re: Design a robot contest
Yeah it does have a few to many polygons. If you want me to include that in my clone you may want to make a lo-poly version and then bake the Ambient Occlusion of the high poly one and apply it to the lo-poly. Or if you provide me with the high poly and lo poly one I can do the baking. It's an aweso...
- Mon Apr 04, 2011 6:44 pm
- Forum: PTMC Cafe
- Topic: Super simple math problem
- Replies: 2
- Views: 397
Re: Super simple math problem
Find the formulae for the slope. It will be Y=Gradient X + Constant
The gradient is -3 over 2 (you said it)
the constant will be the point at which the line intersects the Y axis.
Then insert X into the completed formulae, and it will give you Y
The gradient is -3 over 2 (you said it)
the constant will be the point at which the line intersects the Y axis.
Then insert X into the completed formulae, and it will give you Y
- Mon Apr 04, 2011 6:10 pm
- Forum: Other 6DoF Game Efforts
- Topic: Robot list
- Replies: 4
- Views: 3616
Re: Robot list
Hello AK Instead of posting that image in this thread, I would prefer you to email me the model and then I'll convert it into an image like the ones in the first post. I'm not sure if I gave you my email, but it it <<removed>> Just replace the brackets with the symbols (it's spam protection)
- Sun Apr 03, 2011 5:24 pm
- Forum: Other 6DoF Game Efforts
- Topic: Updates thread
- Replies: 1
- Views: 2097
Updates thread
Well, this is outdated (very) so I will do a quick update. Downloads are now at our souceforge page There are two parts. The container and the data. Container: An exe that can be run on modern windows computers. Some people report success in windows emulator. Eventually I will add other binaries for...
- Fri Apr 01, 2011 12:00 am
- Forum: Other 6DoF Game Efforts
- Topic: Robot list
- Replies: 4
- Views: 3616
Robot list
Originally this was going to be a descent clone, using bots and weapons from D1 and D2. However, I decided that original bots would be better, so in the following post I will cover all the bots that are in this game. Feel free to critique textures, designs or anything else. Ripper.jpg My design Smil...
- Wed Mar 30, 2011 6:06 pm
- Forum: PTMC Cafe
- Topic: Design a robot contest
- Replies: 16
- Views: 9521
Re: Design a robot contest
Wow thanks for all the entries guys.
I'm loving this work, especially this one of MetalBeasts:
![Image](http://3d-get.de/metalbeast/images/galleries/87-Robot_Concepts/jdv1224289792n.JPG)
This will keep me occupied for the next few days....
I'm loving this work, especially this one of MetalBeasts:
This will keep me occupied for the next few days....
- Tue Mar 29, 2011 10:22 pm
- Forum: PTMC Cafe
- Topic: Design a robot contest
- Replies: 16
- Views: 9521
Re: Design a robot contest
Awesome, I might just have to replace some of the spheres with other shapes, but otherwise it's looking good.
Do you have a name for it?
I'll start work on this now, and post an image when I'm done.
Do you have a name for it?
I'll start work on this now, and post an image when I'm done.
- Tue Mar 29, 2011 10:22 pm
- Forum: Other 6DoF Game Efforts
- Topic: Design a robot contest
- Replies: 12
- Views: 6009
Re: Design a robot contest
Awesome, I might just have to replace some of the spheres with other shapes, but otherwise it's looking good.
Do you have a name for it?
I'll start work on this now, and post an image when I'm done.
Do you have a name for it?
I'll start work on this now, and post an image when I'm done.
- Tue Mar 29, 2011 6:34 pm
- Forum: PTMC Cafe
- Topic: Design a robot contest
- Replies: 16
- Views: 9521
Re: Design a robot contest
Oh, I'm not asking for models (I can't convert between descent format and the mesh type I'm using), only concept art.
But I will talk to MetalBeast anyway, and see what he has.
But I will talk to MetalBeast anyway, and see what he has.
- Tue Mar 29, 2011 6:34 pm
- Forum: Other 6DoF Game Efforts
- Topic: Design a robot contest
- Replies: 12
- Views: 6009
Re: Design a robot contest
Oh, I'm not asking for models (I can't convert between descent format and the mesh type I'm using), only concept art.
But I will talk to MetalBeast anyway, and see what he has.
But I will talk to MetalBeast anyway, and see what he has.
- Mon Mar 28, 2011 9:57 pm
- Forum: PTMC Cafe
- Topic: Design a robot contest
- Replies: 16
- Views: 9521
Design a robot contest
Hello all descentrs I have been building a descent clone for the last while, and you can see it in the "other 6DOF efforts" forum Well, I have a problem, and that problem can be solved by anyone here. I have this inability to design awesome looking robots/enemies, so here is the contest: 1...
- Mon Mar 28, 2011 9:57 pm
- Forum: Other 6DoF Game Efforts
- Topic: Design a robot contest
- Replies: 12
- Views: 6009
Design a robot contest
Hello all descentrs I have been building a descent clone for the last while, and you can see it in the "other 6DOF efforts" forum Well, I have a problem, and that problem can be solved by anyone here. I have this inability to design awesome looking robots/enemies, so here is the contest: 1...
- Mon Mar 28, 2011 5:04 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Defender (Now with exe download.)
Looking good. I'm glad it runs on wine (I hadn't tried it yet)
If you want to know, the text that it comes up with is from the script I am using to locate the closest enemy (for the turret). If there is no enemy then it gives an error.
If you want to know, the text that it comes up with is from the script I am using to locate the closest enemy (for the turret). If there is no enemy then it gives an error.
- Sun Mar 27, 2011 4:02 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Defender (Now with exe download.)
Oh yes, it sure is enormous. I have deleted that level and am making a proper one currently. It's called Water Processing Facility( :E ?) And consists of a few passages around a big central area. (water tank) The purpose of the big room is for testing the AI in a different environment, as well as te...
- Wed Mar 23, 2011 6:19 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Defender (Now with exe download.)
Just re-uploaded it to the same link. I have also put the link on the first page.
It now has all the updates, including a re-textured pyro (baked AO) and a menu, and Q/E to bank.
Testers please...
Actually, I should show you the new Pyro:
It now has all the updates, including a re-textured pyro (baked AO) and a menu, and Q/E to bank.
Testers please...
Actually, I should show you the new Pyro:
- Tue Mar 22, 2011 7:55 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
I have finally got an EXE that works. So, the following link is to a fairly recent version (I have done a few changes to the control system, to stop you sliding until you use the axis and it uses shifts to bank). I also just remembered that the version there doesn't have the menu. I think I'll re-up...
- Mon Mar 21, 2011 5:11 pm
- Forum: PTMC Cafe
- Topic: Just to all you Linuxers out there...
- Replies: 6
- Views: 443
Re: Just to tall you Linuxers out there...
That's worth knowing. I will have to try this.
Is it MS Office 2003, or MS Office 7?
Is it MS Office 2003, or MS Office 7?
- Sat Mar 19, 2011 1:07 am
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
This game is to be Keys Only , and unless I find a more experienced programmer at the blender forums (I'm hoping to) I will not have mouse support, joystick support, and the key setup will be fixed Until I find that person, what key combination should I use? The current setup is: W/S ------------For...
- Sat Mar 19, 2011 12:25 am
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
I've been working on adding in an afterburner, in the same style as D2 (separate energy bank, that recharges off the ships supply). I have also fixed an issue with the AI turret: The turret know longer rotates independently from the body along the wrong axis. Some screenies of the afterburner: After...
- Mon Mar 07, 2011 2:12 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
The drone now has enough AI to pick an enemy (closest) and shoot at it. It has issues occasionally, and the turret rotates differently to the body.... Images: Drone Follow.jpg When following the player it is like this, and can go through walls (oops), at least it means he never gets lost. Drone.jpg ...
- Wed Mar 02, 2011 12:46 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
I definetly agree that there should be only one per player at a given time. Otherwise you could just drop them everywhere and annoy everyone. 1)So you could have 1 of them, and it has a huge shield, and average firepower. But it can only be fired a limited number of times before you need to recharge...
- Wed Mar 02, 2011 2:32 am
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
Yeah, I heard/seen of those, but have never played D3, and have no idea of their effectiveness or exactly what they do.
I'm anticipating this being stationary when in AI mode, only a turret. It will only move when piloted by the player or the pyro picks it up and drops it elsewhere.
I'm anticipating this being stationary when in AI mode, only a turret. It will only move when piloted by the player or the pyro picks it up and drops it elsewhere.
- Wed Mar 02, 2011 12:42 am
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
Thrown up some sketches and other ideas and now have this: Turret Schematic Unfolded.png Turret Scematic Folded.png The AI turret folds for storage in the Pyro GX's limited bomb bay. It can be deployed by pressing F6, where it is released, and a few second later unfolds ready to shoot. It can be use...
- Tue Mar 01, 2011 8:00 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
Interesting idea. Do you have a limited number of them (item pickups?), and pick them up after they've deployed?
I'll see about that, I really like it.
I'll see about that, I really like it.
- Mon Feb 28, 2011 11:21 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
Yeah, in Christchurch. Thankfully the area in which I live was unaffected, but I've been going out digging silt out of others back yards. It is about 50 cm deep in places, and they have taken several hundred thousand tonnes out of Christchurch already. Ah well, I'll see what happens. Just adding mis...
- Sat Feb 26, 2011 5:09 pm
- Forum: PTMC Gallery
- Topic: Would you want a 6-8\" pyro on your desk
- Replies: 192
- Views: 80333
Re: Would you want a 6-8\" pyro on your desk
WOW something finally happened here. They look awesome, and I would love to help, but I have no idea how to make molds... Did you do those by 3D printing? Well, I suppose it was, there is no other way. I actually thing that that shape is a bit complex for one mold. I think you would need a few: 1) M...
- Sat Feb 26, 2011 4:56 pm
- Forum: PTMC Gallery
- Topic: A Descent Artist Repository and Demo Archive
- Replies: 9
- Views: 5517
Re: A Descent Artist Repository and Demo Archive
Delayed response!!!! wow, 3 years....
- Sat Feb 26, 2011 1:07 am
- Forum: PTMC Cafe
- Topic: I DON'T DO MATH ANYMORE!!!!
- Replies: 29
- Views: 2773
Re: I DON'T DO MATH ANYMORE!!!!
Recently forgot a calculator to a maths class. Then I had to remember how to do division.
I'm glad we have calculators because 3/7 has many decimals... (yes, I had to do that on paper)
I'm glad we have calculators because 3/7 has many decimals... (yes, I had to do that on paper)
- Fri Feb 25, 2011 10:49 pm
- Forum: Other 6DoF Game Efforts
- Topic: Defender (Now with exe download.)
- Replies: 88
- Views: 36703
Re: Descent Clone (Defender)
Yeah, it's really easy to get lost currently, with almost everywhere with the same texture.... But as it says above somewhere, it isn't a "find the reactor, blow it up and get out" style, it's more "find a hoard of robots and kill as many as possible" So I'm not sure if signs are...