Search found 419 matches

by DarkHorse
Tue Aug 12, 2008 1:05 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Not yet. I've got to finish some work for a contract today and then I'll be splitting time between this and the Crysis mod. Haven't had time to finish the cockpit yet. For the meanwhile I'd say just start the beta as soon as Sirius sends you the HXM files. We'll get it hosted, I'll keep working on t...
by DarkHorse
Mon Aug 11, 2008 3:13 pm
Forum: PTMC Cafe
Topic: Bah, I'll throw it out for kicks: UT2004: Descent-like mod?
Replies: 33
Views: 2895

Sirius and I are thinking about doing something with UT3 once we're done with Wolf's project, which will probably be before the end of the month. Basically whenever I get time to complete that cockpit, though I think Wolf is going to start the beta before then. Still going to have to fit it among wo...
by DarkHorse
Mon Aug 11, 2008 3:02 pm
Forum: Descent Old Skool
Topic: Ten Years
Replies: 183
Views: 194235

yo Potz.
by DarkHorse
Fri Aug 08, 2008 3:52 pm
Forum: Ethics and Commentary
Topic: Saturday We All Die
Replies: 36
Views: 3472

It can't ever cause the planet to collapse, but don't get me wrong, it could be a spectacular explosion/implosion.
by DarkHorse
Wed Aug 06, 2008 3:26 pm
Forum: PTMC Cafe
Topic: Attention Strongbad fans and Wii owners!
Replies: 2
Views: 770

Hahaha.

Don't follow HSR myself but that's an awesome title.
by DarkHorse
Mon Aug 04, 2008 7:58 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Well, it would be working if I hadn't just found a number of hard-coded blockers. Most of the gauges require black backgrounds and the cockpit bitmap is drawn on top of the text at the top of the screen.
by DarkHorse
Mon Aug 04, 2008 7:03 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Completed the front view, just have to build the palettes and low-res versions.

Rear view is going to be quicker because there are only two bitmaps and no gauges. Status bar is a whole different story but I'll be sticking to the same theme.
by DarkHorse
Sun Aug 03, 2008 2:33 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

The front cockpit scene is nearly done. Of course there's still the status bar and rear view to go.
by DarkHorse
Fri Aug 01, 2008 2:09 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

The cockpit may take me a little while to do but work has started on that. Unfortunately you can't just move too much around so I have to be careful with component placement. Some of the interface elements are going to be adjusted in Photoshop as well. Cockpit itself will be a rendered 3D model. Sir...
by DarkHorse
Wed Jul 30, 2008 7:25 am
Forum: PTMC Cafe
Topic: Funny tasting ice
Replies: 9
Views: 1294

After seeing the thread title I feel compelled to recommend checking that it's not yellow.
by DarkHorse
Sun Jul 27, 2008 1:16 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Which ones would they be? I saw two .hmps that DTX2 said went well over 20 minutes.
by DarkHorse
Sat Jul 26, 2008 8:43 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

The player ship. This is an old brute pre-dating the Pyro GX by a few years. http://www.povterminal.net/gallery/scan/hunchback-1.png http://www.povterminal.net/gallery/scan/hunchback-2.png http://www.povterminal.net/gallery/scan/hunchback-3.png http://www.povterminal.net/gallery/scan/hunchback-4.png...
by DarkHorse
Thu Jul 24, 2008 7:33 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

I was running ... probably Rebirth. Can't remember at the moment. I didn't ever check the framerate, but it would have been running at the cap the whole time. XL will actually run slower than Crysis if you turn the settings all the way up so I'd suggest leaving some features such as per-pixel lighti...
by DarkHorse
Sun Jul 20, 2008 4:47 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Was planning to finish the ship yesterday but more pressing issues with the Crysis dev team had my attention. I'll look into it this week.
by DarkHorse
Wed Jul 16, 2008 11:24 pm
Forum: PTMC Cafe
Topic: MS takes Windows 3.11 out of embed to put to bed
Replies: 21
Views: 1840

What do you use, OS X? It seems your type.
by DarkHorse
Wed Jul 16, 2008 4:26 pm
Forum: PTMC Cafe
Topic: Interplay News
Replies: 20
Views: 3360

Re:

Duper wrote:2 million shares? ... at 13 cents a share??? lol I hope not. :lol:

shucks.. that's only $260,000 bucks. heh. Not a bad deal really. You could sell in a couple of years and double your cash..."easy".
Of course, you'll probably lose it all instead.
by DarkHorse
Wed Jul 16, 2008 2:14 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

That's a good idea actually.
by DarkHorse
Wed Jul 16, 2008 12:16 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Easily fixable indeed.

The problem was the primary weapon - switching it to the robot version, instead of the player version, solved it.
by DarkHorse
Tue Jul 15, 2008 5:42 pm
Forum: PTMC Cafe
Topic: MS takes Windows 3.11 out of embed to put to bed
Replies: 21
Views: 1840

Can you say \"irrational\" or \"FUD\"?

Simple processes are impossible to crash on a stock OS, even if it's as rubbish as Windows ME. Anyone who won't use industrial hardware based on a Windows kernel obviously knows nothing about programming.
by DarkHorse
Tue Jul 15, 2008 5:40 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

That's right. They display fine and even blow up fine, so the fact that this happens under such specific circumstances leads me to believe it's an easily fixable problem. Mantid could probably use some going over anyway so I'd prefer to make alterations to it. Some bosses are going to spawn it wheth...
by DarkHorse
Tue Jul 15, 2008 2:09 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Crashes when the Kalki fires at the moment. Not sure whether it's the joint setup or the weapon types. They blow up fine so long as you stay out of their range.
by DarkHorse
Tue Jul 15, 2008 6:41 am
Forum: Descent Level Spotlight
Topic: Apparition no terrain
Replies: 15
Views: 3736

That level was originally designed to have outdoors. It doesn't need any of those three without them. Or even with them.
by DarkHorse
Tue Jul 15, 2008 5:01 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Boss robot spawns will be something else to watch out for. Just caught level 15 spawning Smelters. Fixing that now.
by DarkHorse
Mon Jul 14, 2008 1:54 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

The file name is Hunchback. Up to you whether you want to use it.
by DarkHorse
Mon Jul 14, 2008 5:18 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

At level 14, no serious errors yet, a couple minor ones we're looking into.
by DarkHorse
Sun Jul 13, 2008 4:17 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Error fixed, managed to get through to level 5 before I had to give in to my RSI-o-matic Saitek boat anchor with an industrial-strength spring.

Really wish D2X worked properly with a mouse. On second thoughts, I do have a pair of side-cutters somewhere...
by DarkHorse
Sun Jul 13, 2008 1:54 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

After having a look through Level 1 with robots replaced, everything was OK, but I suspect my older version of D2X-XL had some problems that caused textures to disappear. D2X was fine, but on level 2 killing a Meson caused a crash. Looking into solutions to that.
by DarkHorse
Fri Jul 11, 2008 3:10 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

Started putting the player ship together. Should have that done in a week at most. Nose and part of the wings are done.
by DarkHorse
Fri Jul 11, 2008 1:52 pm
Forum: Descent Level Spotlight
Topic: Apparition no terrain
Replies: 15
Views: 3736

Sounds like it's an even greater idea with those powerups gone!
by DarkHorse
Tue Jul 08, 2008 1:56 pm
Forum: Descent Multiplayer
Topic: D2X-XL host bot IRC channel
Replies: 33
Views: 6791

Might stop by sometime.
by DarkHorse
Sun Jul 06, 2008 2:22 pm
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 125692

This is the after shot.

Image
by DarkHorse
Sat Jul 05, 2008 12:00 am
Forum: PTMC Cafe
Topic: Forumers who play Descent
Replies: 45
Views: 5088

I've played D2 singleplayer while testing work on the Vignettes series. Haven't played D1 or D3 for about six years.
by DarkHorse
Tue Jul 01, 2008 2:15 pm
Forum: PTMC Cafe
Topic: Diablo 3 announced.
Replies: 15
Views: 1470

I'm hoping the world is much more interesting than Diablo 2.

And if there's any PVP, it couldn't possibly be worse. Diablo 2 simply wasn't balanced at all for PVP.
by DarkHorse
Sun Jun 29, 2008 3:36 am
Forum: Ethics and Commentary
Topic: How many zeros in a billion?
Replies: 18
Views: 1377

100 years ago there weren't a whole lot of telephones or motor vehicles to tax.
by DarkHorse
Sun Jun 29, 2008 3:27 am
Forum: PTMC Cafe
Topic: Now you see it
Replies: 31
Views: 2989

Re:

Alter-Fox wrote:wall of text
You lost me at "radioactive iceberg".
by DarkHorse
Wed Jun 25, 2008 7:11 am
Forum: PTMC Cafe
Topic: What do you DO?
Replies: 43
Views: 3302

artist
by DarkHorse
Mon Jun 23, 2008 4:45 am
Forum: Ethics and Commentary
Topic: Religion strikes again...
Replies: 12
Views: 1009

Fanatics don't need a religion, just look at Friedrich Nietzsche. Trust me, you don't want too many people taking his teachings all the way.
by DarkHorse
Sat Jun 21, 2008 9:14 pm
Forum: Descent Multiplayer
Topic: Mouse, or Joystick?
Replies: 26
Views: 7861

Last joystick I liked was a Thrustmaster Afterburner 2. The one I have now is a Cyborg Evo and the handling is horrible by comparison.
by DarkHorse
Fri Jun 20, 2008 5:13 am
Forum: PTMC Cafe
Topic: Honda makes first hydrogen cars
Replies: 35
Views: 3359

nope, it really isn't about the Ottomans or they'd be primarily targetting the British

or oil or it'd be Iran
by DarkHorse
Thu Jun 19, 2008 1:09 am
Forum: PTMC Cafe
Topic: Honda makes first hydrogen cars
Replies: 35
Views: 3359

Re:

Cuda68 wrote:stuff
Curious how the Iraqi government was responsible for merely one out of those eighteen, isn't it?