Search found 59 matches

by TSXMike
Sun Dec 17, 2017 1:03 am
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

I tried importing a PIG file to gimp, and it gave me an "unknown type of palette file" error. Does DLE convert pig to bmp, or is there some other way?
by TSXMike
Fri Dec 15, 2017 7:21 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Ah, I knew it was the indexed vs RGB thing. Okay, thanks much - I will try this out in GIMP. I may have to ask how later after trying. Do you guys here know how to use GIMP enough for me ask about it, or should I ask on a GIMP forum? Either way, let me try first. Thanks again. Background: just to le...
by TSXMike
Thu Dec 14, 2017 9:57 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Note: I just noticed that even colors I didn't modify in the file that are original to DLE are not showing up as the same color after the export/mod/import process with GIMP. So I'm guessing GIMP is using a slight variant of the colors I export from DLE. Just thought I'd mention this.
by TSXMike
Thu Dec 14, 2017 6:47 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Excellent, thank you! But now my problem is that DLE's palette doesn't match my BMP, so it looks WAY off after import to DLE. Everything looked great up until import to DLE. I am using fire.pig for a gray texture that I turned red. So how do you know, for ex, which red to pick in GIMP so that it wil...
by TSXMike
Wed Dec 13, 2017 8:09 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Thanks everybody for your help. I'm not sure if I should start a new thread, but can someone tell me quickly what xcf to bmp conversion program is recommended? A link would be optimal. I have just learned how to change each color to another specified color in GIMP. Now I have an xcf file that I don'...
by TSXMike
Sun Nov 26, 2017 10:55 pm
Forum: DBB Feedback Forum
Topic: My Avatar here on Descentbb
Replies: 2
Views: 6607

Re: My Avatar here on Descentbb

Oh, I see. I didn't know that renaming didn't change it. Now I know and thanks!
by TSXMike
Sun Nov 26, 2017 7:04 pm
Forum: DBB Feedback Forum
Topic: My Avatar here on Descentbb
Replies: 2
Views: 6607

My Avatar here on Descentbb

So how do I use an avatar so that there is a picture to the left of my posts? I tried uploading one, but it said bmp not allowed. Okay, so I changed the extension to jpg (I tried png and gif too) and it said that I cannot upload a picture that is 0 pixels. The problem is that my picture is not 0 pix...
by TSXMike
Sat Nov 25, 2017 7:33 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Oh wait, I get it.. I would have to change the blowing/blown textures separately so that they all match.
by TSXMike
Sat Nov 25, 2017 6:41 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

One question I just ran into-- Is it possible to change the blowing and blown textures for screens? Say I replace one screen texture with another that is differently shaped. When I blow it out, the blown out texture looks like the old screen still. The sound is also an issue - after replacing a blow...
by TSXMike
Sun Oct 08, 2017 12:37 pm
Forum: Descent Development
Topic: Error: Unable to open temporary file and RL2 disappeared
Replies: 17
Views: 8630

Re: Error: Unable to open temporary file and RL2 disappeared

Hi LightWolf, Good idea to save as. I didn't think of that right away. To answer your questions, I did not accidentally delete in the hog manager. I replaced the damaged hog file with a back up and tried again, and the problem was replicated. It seems to be a problem with DLE saving that specific le...
by TSXMike
Sat Oct 07, 2017 10:57 am
Forum: Descent Development
Topic: Error: Unable to open temporary file and RL2 disappeared
Replies: 17
Views: 8630

Error: Unable to open temporary file and RL2 disappeared

Hi everyone, I opened a level today and edited. Then when I went to save it, it said "unable to open temporary file dle_temp.rdl . The strange part - the next time I tried to open that level, the RL2 file was missing in the HOG manager screen. So it totally deleted the level. Luckily I have a b...
by TSXMike
Fri Oct 06, 2017 8:10 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Okay,

Sirius, the answer to #1 is only the pixels are not transparent - not the whole frame. I just reverted the texture and redid it. Its just that it may help me in the future to know how if I accidentally paint over transparency again and can't undo it.

What is indexed color mode?
by TSXMike
Sat Sep 30, 2017 8:32 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Hey, I have 2 questions after doing some editing... 1) I used the white "transparent" at the bottom left in the pixel editor, and its still not transparent when played. How do I make something transparent? I accidentally painted over a transparent part, and couldn't undo. 2) Is there softw...
by TSXMike
Fri Sep 29, 2017 9:00 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Thanks you guys, that clears it up. So this just means I'll have to figure what can be done with each particular level of mine. I guess as long as I'm not going to go pog wild with textures, then I should be okay. My idea - I wanted to have blue, yellow, and red reactor arrows (the wall strips) to p...
by TSXMike
Fri Sep 22, 2017 8:54 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Hey there, I almost got it to work except my modified animated texture is not animated after being exported/imported to another level. Then I realized I have to upload each frame one by one. So how do I add frames to the list for a non-animated texture that is being replaced? Or can I only add anima...
by TSXMike
Fri Sep 22, 2017 4:34 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Got it! I am editing all slides now, THANKS

Always a great help!
by TSXMike
Thu Sep 21, 2017 3:15 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Got it! Thanks Sirius Its good to know the frames thing is just a version issue. I've been trying to get 1.12, but I can't seem to download it right now (from here: http://www.descent2.de/files/dle-1.12.27.7z). When I right click, I don't see the 'save target as' selection. I'll try when I get home ...
by TSXMike
Wed Sep 20, 2017 9:02 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

Re: A Few Questions about Textures

Anybody? Here's another question I want to put out there: Experimenting around, I took a TEW texture (not the whole POG file) and loaded it into my own level. The way I did this was by opening the TEW level in DLE, opening the pixel/texture editor, clicking "save", and then loading that te...
by TSXMike
Sun Sep 17, 2017 11:06 pm
Forum: Descent Development
Topic: A Few Questions about Textures
Replies: 45
Views: 15987

A Few Questions about Textures

Hello everybody! First, I had to make a new username because I forgot my password, and the email I used to create the account was no longer usable so I couldn't reset it! I used to be Mike8887123 (no problem because 8887123 was pretty meaningless). I am still working on my levels and enjoying it. Pr...