Well, here a quick test with other shaped engines (GX like) and completly black textures.
Just a quick and dirty draft,
as I said , I will make new textures these days.
2300 triangles.
Search found 142 matches
- Fri Oct 24, 2008 8:57 pm
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
- Fri Oct 24, 2008 7:19 pm
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
OK guys, thx for the comments and suggestions. I will create completly new textures this weekend and remodel some parts. There are no intakes at the moment ;) I will create them at the engines. Going below 2000 triangles will be very hard, than I have to remove the guttling guns. I will see, what I ...
- Thu Oct 23, 2008 10:36 am
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
- Wed Oct 15, 2008 5:36 am
- Forum: Coders Corner
- Topic: Looking for daring Coders as modellers for ODF !
- Replies: 3
- Views: 2559
- Sun Oct 12, 2008 2:23 pm
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
Re:
I know, but it is very close to the original concept, I just didn't found any picture.DarkHorse wrote:No, that's not the concept for the Black Pyro. That's a 3D rendering by an artist unaffiliated with Outrage.
now found one:
http://www.cdaccess.com/jpg/shared/fron ... sc3mer.jpg
- Sat Oct 11, 2008 4:54 am
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
Re:
I was going to say... those Gatling guns seem really high poly. ;) You know what might be kind of nice? If you put some trim around the cockpit window, like the stripes on your cannons. That's the only element of the ship that doesn't seem very "grounded" to the rest of it. I know that's ...
- Thu Oct 09, 2008 6:44 pm
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
Thx, the textures are still unfinished draft, for testing the UVW maps. They will change for the final model. And yes, this is the low-poly version, except the gattling guns, they are high poly, from my pyro GX model, they have to be replaced by lower poly version. This model without the gatling-gun...
- Thu Oct 09, 2008 6:32 pm
- Forum: PTMC Gallery
- Topic: My new \"black pyro\" model (low poly for ingame)
- Replies: 19
- Views: 4083
My new \"black pyro\" model (low poly for ingame)
Hi,
here my new \"work in progress\" model,
the new \"black pyro\" for D3U mod (descent 3).
more pictures in my image-gallery:
http://3d-get.de/metalbeast/images/index.php
here my new \"work in progress\" model,
the new \"black pyro\" for D3U mod (descent 3).
more pictures in my image-gallery:
http://3d-get.de/metalbeast/images/index.php
- Sat Sep 27, 2008 4:25 am
- Forum: PTMC Gallery
- Topic: Infernal Bolt Music Video
- Replies: 1
- Views: 1264
- Fri Sep 12, 2008 2:26 am
- Forum: Coders Corner
- Topic: Creating an EXE that runs a Hog file with D3?
- Replies: 1
- Views: 2227
- Fri Sep 12, 2008 2:23 am
- Forum: PTMC Gallery
- Topic: Need some texture resources.
- Replies: 3
- Views: 1416
Look at this:
http://www.filterforge.com/filters/639.html
http://www.filterforge.com/filters/639.html
- Wed May 14, 2008 12:57 pm
- Forum: PTMC Gallery
- Topic: Draw something...
- Replies: 15
- Views: 3106
- Thu May 01, 2008 2:30 pm
- Forum: Descent Single Player
- Topic: What is the coolest Descent robot?
- Replies: 32
- Views: 13882
- Mon Apr 28, 2008 12:28 am
- Forum: PTMC Gallery
- Topic: Magnum-AHT High-Poly Model for Renderings
- Replies: 4
- Views: 2266
- Sun Apr 27, 2008 12:07 pm
- Forum: PTMC Gallery
- Topic: Magnum-AHT High-Poly Model for Renderings
- Replies: 4
- Views: 2266
Magnum-AHT High-Poly Model for Renderings
Here my following-projekt (as requested) ;) The \"Magnum AHT\" in High-Poly Version. It is first, very early draft. It's hard to find good reference pictures. If you have any, please send them to me or post them here. http://img213.imageshack.us/img213/2122/magnumaht4kc2.th.jpg http://img3...
- Sat Apr 26, 2008 11:45 am
- Forum: PTMC Gallery
- Topic: Pyro GX - Highpoly Model for Rendering-Pictures
- Replies: 13
- Views: 5314
- Thu Apr 24, 2008 1:23 am
- Forum: PTMC Gallery
- Topic: New DXX-Rebirth Wallpaper
- Replies: 6
- Views: 2411
Re:
thx, guys ;) But wait until my new highpoly pyro is done ;) That's cool man, heh a high poly Magnum AHT would be very cool, I haven't found large High Res pics of the Magnum AHT yet. This heavy Star Fighter aka the Tank: Is already on my todo list, thogether with Pyro GL and Phoenix ;) But it will ...
- Wed Apr 23, 2008 5:50 pm
- Forum: PTMC Gallery
- Topic: New DXX-Rebirth Wallpaper
- Replies: 6
- Views: 2411
- Wed Apr 23, 2008 2:26 pm
- Forum: PTMC Gallery
- Topic: Pyro GX - Highpoly Model for Rendering-Pictures
- Replies: 13
- Views: 5314
- Mon Apr 21, 2008 4:52 pm
- Forum: PTMC Gallery
- Topic: Pyro GX - Highpoly Model for Rendering-Pictures
- Replies: 13
- Views: 5314
- Sun Apr 20, 2008 3:22 pm
- Forum: PTMC Gallery
- Topic: Pyro GX - Highpoly Model for Rendering-Pictures
- Replies: 13
- Views: 5314
- Wed Apr 16, 2008 7:24 am
- Forum: PTMC Gallery
- Topic: Lego Pyro Model
- Replies: 7
- Views: 7935
- Wed Apr 16, 2008 2:02 am
- Forum: PTMC Gallery
- Topic: Lego Pyro Model
- Replies: 7
- Views: 7935
- Tue Apr 15, 2008 4:31 pm
- Forum: PTMC Gallery
- Topic: Some Icons
- Replies: 18
- Views: 5224
- Sat Apr 12, 2008 8:57 am
- Forum: PTMC Cafe
- Topic: [FUN] the battle of the sexes ;)
- Replies: 1
- Views: 472
[FUN] the battle of the sexes ;)
Don't know if you know it already, but it's really the best filmed battle I ever seen
http://www.advertising.mailonsunday.co.uk/cinema_ad/
http://www.advertising.mailonsunday.co.uk/cinema_ad/
- Fri Apr 11, 2008 8:36 am
- Forum: PTMC Gallery
- Topic: New DXX-Rebirth Wallpaper
- Replies: 6
- Views: 2411
- Fri Mar 21, 2008 8:12 am
- Forum: PTMC Gallery
- Topic: DXX-Rebirth meets Easter(egg)
- Replies: 21
- Views: 3604
- Thu Mar 20, 2008 5:50 pm
- Forum: PTMC Gallery
- Topic: Bored in Photoshop (again)
- Replies: 3
- Views: 1607
- Thu Mar 20, 2008 1:55 pm
- Forum: PTMC Cafe
- Topic: Hey, Wanna hear the most annoying robot in the world?
- Replies: 38
- Views: 5977
Re:
Yes, it moves very natural, like living creature.mistercool2 wrote:That is the most amazing and disturbing thing I've ever seen!
Kinda reminds me of the ending in "The Fly".
(the 2nd one with Jeff Goldblum and Geena Davis)
Really deranged
- Wed Mar 19, 2008 6:02 am
- Forum: Tech Forum
- Topic: Vista SP1 released
- Replies: 23
- Views: 2289
- Tue Mar 18, 2008 11:36 am
- Forum: PTMC Gallery
- Topic: DXX-Rebirth meets Easter(egg)
- Replies: 21
- Views: 3604
- Mon Mar 17, 2008 4:22 pm
- Forum: Descent Old Skool
- Topic: D2 single
- Replies: 21
- Views: 7740
- Sun Mar 16, 2008 1:06 pm
- Forum: PTMC Gallery
- Topic: PYRO MB-02-SL
- Replies: 3
- Views: 1608
Re:
I like it MB! I would have to say though, it does look a bit stretched, but it has a good potential. Is the background just an image or an actual game engine? THX, it looks a bit stretched, cause I wanted it a little bit slight, it's just another shape, than original pyro. The Background image is f...
- Sat Mar 15, 2008 6:31 pm
- Forum: Tech Forum
- Topic: Windows DVD Maker completely broken!
- Replies: 15
- Views: 1228
- Sat Mar 15, 2008 6:17 pm
- Forum: PTMC Cafe
- Topic: Why I hate Vista
- Replies: 55
- Views: 3480
Re: Why I hate Vista
It's deteriorating. Features and programs that used to work properly no longer function. It's slow and clunky. The backwards compatibility sucks all over the place. The GUI itself takes most of my computer's power. It randomly blue-screens and crashes. OpenGL functionality is limited. Lots of my pr...
- Sat Mar 15, 2008 6:13 pm
- Forum: PTMC Gallery
- Topic: PYRO MB-02-SL
- Replies: 3
- Views: 1608
- Fri Mar 14, 2008 9:24 am
- Forum: PTMC Cafe
- Topic: Today is my special day!
- Replies: 21
- Views: 2086
- Thu Mar 13, 2008 7:47 am
- Forum: PTMC Cafe
- Topic: Interplay Back?
- Replies: 74
- Views: 8740
Re:
@CDN_Merlin, no problem
@topic, just find a C coder who is able to bring descent like gameplay over Q3 Engine and you will have new game in 1 or 2 years
@topic, just find a C coder who is able to bring descent like gameplay over Q3 Engine and you will have new game in 1 or 2 years
- Thu Mar 13, 2008 6:03 am
- Forum: PTMC Cafe
- Topic: Interplay Back?
- Replies: 74
- Views: 8740
Re:
Untill I see the release date of a demo, I'm not going to believe it. Would it be nice? Yes. Will it happen? Probably not. If you really want a new Descent game, learn C++ and head on over to the Open Descent Foundation's web site and help our work. Helping with D2X-XL would be more promising. It h...
- Wed Mar 12, 2008 2:13 pm
- Forum: Tech Forum
- Topic: Firefox becoming slower at startup?
- Replies: 5
- Views: 681
I had the same problem. It seems, it has something to do with the build-in update-function, especially, when your installed base version is a bit older. I have solved this problem with these steps: 1. backup your bookmarks 2. deinstall Firefox. 3. delete all Mozilla related folders and registry keys...