Search found 5041 matches

by Diedel
Wed Jan 09, 2008 6:56 am
Forum: Descent Single Player
Topic: d2 weapons, impressions *SPLIT*
Replies: 44
Views: 9405

From the weapon data tables of D1 and D2: D1: 30 damage per blob D2: 15 damage per blob Values are halved in multiplayer for both versions. Supercharging can up to double the damage. That means a fully supercharged D1 Fusion hit with both blobs does 120 shield points damage in single player. Not bad...
by Diedel
Wed Jan 09, 2008 6:05 am
Forum: Descent Single Player
Topic: d2 weapons, impressions *SPLIT*
Replies: 44
Views: 9405

Re:

Sedwick wrote:Too bad you couldn't have used the Omega for incoming missiles. Bet that would have made it more popular...
Now that sounds like a good idea. Will add that as an option to D2X-XL.
by Diedel
Mon Jan 07, 2008 2:50 pm
Forum: Descent Single Player
Topic: d2 weapons, impressions *SPLIT*
Replies: 44
Views: 9405

Re:

I thought quad 4 from D1 was the most efficient... 52 damage for a full hit. Beats quad 6 from d2 which is 50. Yes, but this thread is about D2 weapons. I think people mainly started talking about the D1 Fusion because they liked it for being such a powerful weapon in D1 and because it was more or ...
by Diedel
Mon Jan 07, 2008 2:23 pm
Forum: Descent Single Player
Topic: d2 weapons, impressions *SPLIT*
Replies: 44
Views: 9405

Re:

Theftbot wrote:Omega is faster though :P
That's true. But I left it out of these considerations because of its extremely limited range.
by Diedel
Mon Jan 07, 2008 7:14 am
Forum: Descent Single Player
Topic: d2 weapons, impressions *SPLIT*
Replies: 44
Views: 9405

Re:

I might actually play D2 single player again if there was a switch to make D2 SP Fusion == D1 SP Fusion. ;) :P *hint*hint* With D2X-XL you can increase Fusion power up to 4 times in .5 steps. Additionally you can enable triple Fusion, giving you a 3rd fusion blob if you collect a 2nd Fusion cannon....
by Diedel
Sun Jan 06, 2008 6:25 am
Forum: D2X-XL
Topic: Data structure and bugs
Replies: 14
Views: 4478

D2X-XL has so much additional data that it makes sense to give it some structure. You cannot just throw all that stuff into one folder - you'd be lost if you wanted to fix or change something there. And just consider the missions: Descent 2 supports one missions folder with up to 300 missions (it wo...
by Diedel
Thu Jan 03, 2008 5:25 pm
Forum: D2X-XL
Topic: Data structure and bugs
Replies: 14
Views: 4478

There's enough people who manage to compile d2x-xl on linux, and you don't need a lot of 3rd party libraries for it. But generally I think Linux *is* a PITA, from own sad experience. Sirus, with \"tricky\" Arkanoid seems to refer to having to put files in several folders. ;) I admit that t...
by Diedel
Wed Jan 02, 2008 1:03 pm
Forum: D2X-XL
Topic: Data structure and bugs
Replies: 14
Views: 4478

Arkanoid, c'mon, head over to the D2X-XL forum , where people will be glad to help you. :) The D2X-XL installation guide on www.descent2.de has an exact list of what files need to be placed where to run D2X-XL (files not listed there are not required). Installation is not tricky at all. Actually D2X...
by Diedel
Sun Dec 16, 2007 4:35 pm
Forum: PTMC Cafe
Topic: Interplay says it will develop new Descent
Replies: 151
Views: 13897

To make their mod compatible to a DOOM3 patch, right?
by Diedel
Sun Dec 16, 2007 10:43 am
Forum: PTMC Cafe
Topic: Interplay says it will develop new Descent
Replies: 151
Views: 13897

Sure.

If you want to wait until 2020.
by Diedel
Sun Dec 16, 2007 5:08 am
Forum: PTMC Cafe
Topic: Interplay says it will develop new Descent
Replies: 151
Views: 13897

Re:

Never gonna happen. Why cant they just die already... X 1000000000000000000000000000000000000000! You people here are so desperately hoping for the next big Descent thing that you are willing to believe just anything ... see CD. You had better support D2X-XL (going D4X), because right now it looks ...
by Diedel
Fri Dec 14, 2007 5:17 pm
Forum: PTMC Cafe
Topic: I will never paintball again.
Replies: 92
Views: 5900

I would love to play paintball, but it is way more popular in the U.S. than here. Would depend on the people I'd play with though.
by Diedel
Thu Dec 13, 2007 4:06 am
Forum: DLE-XP
Topic: Mission Tab won't rename file in HOG compilation
Replies: 19
Views: 21115

I have built Boiling Point using DLE-XP, including doing all geometry and texture alignment ... for complicated structures I'd use the Descent Block Builder. I need the top down view, or I'd lose the overview over my level, I couldn't build it all from within. For details, I just zoom in, or launch ...
by Diedel
Wed Dec 12, 2007 4:38 pm
Forum: DLE-XP
Topic: Mission Tab won't rename file in HOG compilation
Replies: 19
Views: 21115

I have built all my levels with DMB2 before DLE-XP was available, and I have some pretty old levels (1997?). So what gives?
by Diedel
Tue Dec 11, 2007 2:10 pm
Forum: DLE-XP
Topic: Mission Tab won't rename file in HOG compilation
Replies: 19
Views: 21115

This sounds like you never even bothered to look at DLE-XP's interface, because it doesn't have too much in common with DMB(2).

And who says you can't click things to select them in DLE-XP?

DLE-XP @ 1680x1050 (click image for large version):

Image
by Diedel
Tue Dec 11, 2007 6:45 am
Forum: DLE-XP
Topic: Mission Tab won't rename file in HOG compilation
Replies: 19
Views: 21115

Re:

Wishmaster wrote:If it comes to it, you can send me your level and I'll fix the name in DEVIL.
Pfffffffffffffff - is there anything DEVIL can and DLE-XP can't? There's a lot DLE-XP can and DEVIL can't. :P
by Diedel
Mon Dec 10, 2007 8:07 am
Forum: DLE-XP
Topic: Mission Tab won't rename file in HOG compilation
Replies: 19
Views: 21115

DFW,

you can try as long and as hard as you want, but this is the wrong forum. ;)

Diedel
by Diedel
Thu Dec 06, 2007 3:15 am
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

(Just have to do this) Kruel's \"Konflikt At Karon\", Level 4 \"Main Reactor\" (I dared to create a D2X-XL version):

Image
by Diedel
Wed Dec 05, 2007 8:52 am
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

I only know WorldCraft, but I've read good stuff about UnrealEd.
by Diedel
Wed Dec 05, 2007 8:51 am
Forum: Descent Level Spotlight
Topic: Call out to all D2 level designers (old and new)!
Replies: 312
Views: 120993

Sirius,

re your \"other\" level - did you read my PM? E-mail me the level please.
by Diedel
Tue Dec 04, 2007 7:51 am
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

Good gameplay never gets old and can be easily put into a good engine, and that's what I plan to do. I don't compare Kruel's or my efforts to achieve some realism with the D2 engine to new engines and what they can do. I compare it to what has been done with the D2 engine, and what can be done. Give...
by Diedel
Mon Dec 03, 2007 2:15 pm
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

Re:

and let's get back to favorite campaigns! Solrazor made a good one: Mandrill. It was short, sweet and definitely fun. Yes, Mandrill is a great mission. I still remember the dual energy stealing boss robots all too well ... now imagine having to battle these with D2X-XL multiple bosses option enable...
by Diedel
Mon Dec 03, 2007 2:14 pm
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

Re:

Duper wrote:stay here if you want to breath free air.
Stay here if you want to suffer from people constantly abusing the "freedom" here.
by Diedel
Mon Dec 03, 2007 11:43 am
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

D2X-XL forum - for all who want a troll free environment.
by Diedel
Mon Dec 03, 2007 11:05 am
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

True. I am looking for something more identifiable than the usual Descent 1/2 mines offer.
by Diedel
Mon Dec 03, 2007 5:54 am
Forum: D2X-XL
Topic: Scoring?
Replies: 2
Views: 2500

Known bug, (hopefully) fixed. Make sure to get the latest program version and post a bug report on SF.net if the problem surfaces again.

And do yourself and me a favor and register on the D2X-XL forum. ;)
by Diedel
Mon Dec 03, 2007 5:42 am
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

Re:

Kruel's Konflikt At Karon and Kryllidian Krusade. as evidenced in your level design style. :P Really? Boiling Point does borrow from Kruel a bit really. Though it doesn't do so intentionally, I take that as a compliment. For me, Kruel is the Great Grandmaster of Descent 1 and 2 level design. There ...
by Diedel
Fri Nov 30, 2007 12:01 pm
Forum: Descent Level Spotlight
Topic: Favorite Campaigns
Replies: 31
Views: 7468

Kruel's Konflikt At Karon and Kryllidian Krusade.
by Diedel
Tue Nov 27, 2007 7:21 pm
Forum: D2X-XL
Topic: New 3D Weapon-Models for D2X-XL
Replies: 31
Views: 8066

It looks like it will inevitably come to that. :roll:
by Diedel
Tue Nov 27, 2007 6:02 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

Leaving the thread, not the forum. The thread is yours, I don't like broken things.
by Diedel
Tue Nov 27, 2007 5:41 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

Not Canuck.

Thread ruined, but point made.

Bye bye.
by Diedel
Tue Nov 27, 2007 5:33 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

I never said it, but apparently that was too hard for you to figure. Why do I talk with you anyway? It's pointless. You will probably never stop trying to damage D2X-XL. Just making dumb attempts like this one to make me look stupid, and not even notice that you're doing that to yourself. I got boot...
by Diedel
Tue Nov 27, 2007 5:21 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

I didn't say nor do I think that. Geez, you think you're so smart and don't get the obvious when punched on it with the face. It is a deviation of D2X-R's concept: Offering a standard legacy Descent experience w/o any additions. And that makes it compete with D2X-XL, and that will make the split in ...
by Diedel
Tue Nov 27, 2007 5:15 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

No, I won't. It's all been said loud and clear in this thread. Go figure it yourself (Ok, a hint: Find Pumo's post).
by Diedel
Tue Nov 27, 2007 5:11 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

You asked me what? Huh? Can you repeat that in an intelligible way? Are you saying I claim colored light is a rip from my project? If you do, just re-read what I posted. Are you saying you asked me to add colored light? ROFLMAO! That was my own idea. But I don't hold a patent on it, there are hundre...
by Diedel
Tue Nov 27, 2007 4:54 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

Ummm ... I was wrong.



It's not German. It is English. :P

http://dxx-rebirth.de/smf/index.php?PHP ... 25#msg2825



You think I am making claims here I cannot prove? :lol:
by Diedel
Tue Nov 27, 2007 4:49 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

Re:

But now, they are saying that Rebirth will have all those D2X-XL 'hated' features!! ya might want to check with Zico on this. I've not read anything definitive. OTHERS may have been saying that, but not Zico. The (German) DXX-R forum has Zico saying that he will eventually add colored lighting. I f...
by Diedel
Tue Nov 27, 2007 4:46 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

Ferno,

you are the sad image of a human being that is driven and perverted by demonic forces, and all you are doing here is unmasking yourself.

I am out of your reach though.
by Diedel
Tue Nov 27, 2007 4:32 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

I have hardly ever received constructive criticism here. What most people here failed to notice is that I even tried to adjust to unfair criticism. What do you expect? I got constantly attacked here. People had set their minds about me based on incidents that had happened years ago; some even just b...
by Diedel
Tue Nov 27, 2007 1:14 pm
Forum: D2X-XL
Topic: Where to post Nova's texture Project?
Replies: 44
Views: 10276

ROOOOOFL!

Didn't know you can be so funny.

OMG ... bwaahahahaha!