Search found 1021 matches

by DarkFlameWolf
Sun Jan 01, 2012 5:42 pm
Forum: Descent Level Spotlight
Topic: Neo Neptune - Multiplayer Level
Replies: 7
Views: 2725

Re: Neo Neptune - Multiplayer Level

no Sirius, you cannot go flying in and around those rafters. There are invisible walls preventing you from messing with stuff you can get stuck on. It plays 'exactly' like the old neptune, just prettier.
by DarkFlameWolf
Wed Dec 21, 2011 1:14 am
Forum: Descent Level Spotlight
Topic: Neo Neptune - Multiplayer Level
Replies: 7
Views: 2725

Re: Neo Neptune - Multiplayer Level

Thanks Sapphire Wolf! Anyhoo, I even included a CTF play mode into the level, which wasn't there previously. The blue goal is in the smaller energy center flanked by two doors. The red goal is in the bigger energy center flanked by two doors. You can easily get from one to the other and each goal ha...
by DarkFlameWolf
Tue Dec 20, 2011 10:26 pm
Forum: Descent Multiplayer
Topic: Neo Neptune Level
Replies: 0
Views: 1817

Neo Neptune Level

Thought I'd point out here where you can find info a new awesome level:
viewtopic.php?f=3&t=19003
by DarkFlameWolf
Tue Dec 20, 2011 10:17 pm
Forum: Descent Level Spotlight
Topic: Neo Neptune - Multiplayer Level
Replies: 7
Views: 2725

Neo Neptune - Multiplayer Level

Seeing as Neptune is really the only popular level being played these days. I wanted to rebuild it from scratch so that it at least looks pretty! Only took 1 day to make! New weapons added to the original loadout: - 1 more Spreadfire - 1 Proximity Bomb Pack - 1 single Homing Missile Special Thanks t...
by DarkFlameWolf
Mon Dec 19, 2011 7:36 pm
Forum: Descent Multiplayer
Topic: To whoever PigmyRhino is...
Replies: 1
Views: 1542

To whoever PigmyRhino is...

Thanks for popping in our coop game today. I twas fun having you there while it lasted. Too bad our host had to go. But enjoy the new level set you just received. It is quite fun, both in single player or with friends!
by DarkFlameWolf
Tue Dec 13, 2011 5:37 am
Forum: Descent Level Spotlight
Topic: Small rant - level related
Replies: 13
Views: 3291

Re: Small rant - level related

the DMDB at enspiar created by Sniper is a good place to start! Koolbear's level archive is another.
by DarkFlameWolf
Mon Dec 12, 2011 2:10 am
Forum: Descent Level Spotlight
Topic: Small rant - level related
Replies: 13
Views: 3291

Re: Small rant - level related

Well I'm game for any level that isn't 'mainstream' honestly. I have some free time to burn. But my timeline may not mesh with those in the states at the moment. You are going to have to subtract 3,4,5,6 hours depending on your region, switch the am to pm (or vice versa) and you have my time zone. B...
by DarkFlameWolf
Sun Dec 11, 2011 3:15 pm
Forum: Descent Level Spotlight
Topic: Small rant - level related
Replies: 13
Views: 3291

Re: Small rant - level related

On that note Alter-fox, try my Forgotten Fortress, it has the old (read: hard) versions of Enemy Within robots in it. And there are quite a few of them to destroy. If you're interested in Robot-Anarchy. And for those NOT interested in robot anarchy, Forgotten Fortress has a vast outdoor dogfighting ...
by DarkFlameWolf
Sun Dec 11, 2011 1:02 am
Forum: Descent Level Spotlight
Topic: Small rant - level related
Replies: 13
Views: 3291

Small rant - level related

I recently got back into multiplayer after YEARS and YEARS away. And I'm sad to say that not much has changed. After so many great, wonderful, awesome, beautifully crafted levels being released to the masses, the general consensus is this: "Want to play some Minerva? What about Neptune? 'Insert...
by DarkFlameWolf
Sun Jun 12, 2011 4:25 pm
Forum: Descent Level Spotlight
Topic: Pumo Mines Development Team Recruiting
Replies: 2
Views: 1961

Re: Pumo Mines Development Team Recruiting

well I know you at least got the fragmented remains of my cancelled Azaran Zodiark.
by DarkFlameWolf
Tue May 03, 2011 9:17 am
Forum: Descent Level Spotlight
Topic: Descent-1 Level-1 Recreation in UT2004: Full Version!
Replies: 35
Views: 28905

Re: Descent-1 Level-1 Recreation in UT2004: Full Version!

since you can't fly in UT2004, how the hell you supposed to get around?
by DarkFlameWolf
Thu Mar 24, 2011 11:06 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

Re: The Enemy Within Descent 2 Mission Release Thread!!!

so, is this based on the new version of Enemy Within where we nerfed all these robots or the old 'hard as nails.' version that no longer exists on the net?
by DarkFlameWolf
Sun Jan 30, 2011 4:24 pm
Forum: PTMC Cafe
Topic: BIG THREADS FOR BIG THREADS SAKES THREADS
Replies: 69
Views: 6491

o_O
by DarkFlameWolf
Sun Jan 02, 2011 3:00 am
Forum: Descent Level Spotlight
Topic: Descent Vignettes Release Thread!
Replies: 105
Views: 32955

not at all, its always good to see new players to the level set!
by DarkFlameWolf
Sun Dec 12, 2010 6:31 am
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

well, if you are of the mind to play Descent 1, there is Descent Vignettes that I made with 25 more levels. :P Furthermore, although the level sets are OLD, you can try Bahagad Outbreak and The Lost Levels for Descent 2, those are some of my oldest missions and the quality shows. But they are pretty...
by DarkFlameWolf
Fri Dec 10, 2010 7:48 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

well, there is an exit out the OTHER side of the reactor room from where you entered from. There is no way you can make it to the exit going back the way you came. Go down the spiraling corridor and once you hit the main tower room, head straight up towards the exit. Smart Mines can be your friend.
by DarkFlameWolf
Fri Dec 10, 2010 4:42 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

you are darn straight it is. That was the intent behind TEW. It happened before Descent 1. Finally someone caught that. :P
by DarkFlameWolf
Fri Dec 10, 2010 6:20 am
Forum: Descent Level Spotlight
Topic: New soundtrack released for D2: The Enemy Within
Replies: 7
Views: 4797

if he wants to pass on it because of it being an exe, let him, he's just missing out. :P
by DarkFlameWolf
Wed Nov 10, 2010 10:37 pm
Forum: Descent Level Spotlight
Topic: Questionnaire: Balancing for a new campaign.
Replies: 24
Views: 8636

well, you got the level numbers for where those secret entrances are in the credits. So start your searches there.
by DarkFlameWolf
Sun Nov 07, 2010 12:34 pm
Forum: Descent Level Spotlight
Topic: Questionnaire: Balancing for a new campaign.
Replies: 24
Views: 8636

I've already done that several times in my campaigns. where a puzzle will open up two separate prizes (eg. a Earth Shaker Missile or an Extra Life, etc.) and you can only choose one or the other.
by DarkFlameWolf
Fri Nov 05, 2010 2:34 pm
Forum: Descent Level Spotlight
Topic: Questionnaire: Balancing for a new campaign.
Replies: 24
Views: 8636

I agree, I love guided missile puzzles. But once they become mandatory, for the player to solve to proceed. That is when they become bad level design. They should only be there for optional caches of goodies.
by DarkFlameWolf
Thu Nov 04, 2010 2:51 pm
Forum: Descent Level Spotlight
Topic: Questionnaire: Balancing for a new campaign.
Replies: 24
Views: 8636

One recommendation and something might break your rules, is add the Guided Missiles to the SOL levels. It'll increase your puzzle range considerably and make those hard to solve puzzles much easier to create.
by DarkFlameWolf
Thu Nov 04, 2010 2:11 am
Forum: Descent Level Spotlight
Topic: Questionnaire: Balancing for a new campaign.
Replies: 24
Views: 8636

1) If Fusion is going to be again the big daddy of weapons, I'd say hold off on it and even release it prior to some Descent 2 weapons. A good level to start introducing it in secret areas is probably level 15 of your level set and introduce it formally out in the open around level 20 and beyond. 2)...
by DarkFlameWolf
Mon Nov 01, 2010 2:13 am
Forum: Descent Level Spotlight
Topic: Descent Vignettes Release Thread!
Replies: 105
Views: 32955

I thought I did....or at least I mentioned where it was in the annotations.
by DarkFlameWolf
Sat Oct 16, 2010 3:45 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

This mission set has been re-released with a major improvement over the old version. You can acquire the new set here: http://www.enspiar.com/dmdb/viewMission.php?id=28 What's changed? A lot of people have been mentioning that Enemy Within is pretty brutal and the new robots are extremely hard to co...
by DarkFlameWolf
Wed Oct 06, 2010 2:14 am
Forum: Descent Single Player
Topic: D1 Skill Bonus
Replies: 5
Views: 3254

I don't think Trainee or Rookie gets you any skill bonus.
by DarkFlameWolf
Tue Oct 05, 2010 1:30 am
Forum: Descent Old Skool
Topic: If Descent was revived/re-made...
Replies: 65
Views: 17331

which surprisingly is useful in a few situations, eh Sirius?
by DarkFlameWolf
Fri Sep 24, 2010 2:07 am
Forum: Descent Single Player
Topic: Descent 1 Level 11, Insane
Replies: 12
Views: 3853

not to derail the topic or anything, because I love cold starts myself. It brings an element of strategy in combating a specific level. But I was wondering if anyone has attempted to cold start user-made missions, or more specifically my most recent one for Descent 1: Descent Vignettes.
by DarkFlameWolf
Wed Sep 08, 2010 2:37 am
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

http://www.youtube.com/user/Darkflamewolf#grid/user/63531D8D6ED1754E Just for those who missed it earlier, a complete walkthrough of Enemy Within with all secrets and secret levels revealed. As for those who found this set too hard, we are currently in the process of 'nerfing' the robots and in the ...
by DarkFlameWolf
Wed Sep 08, 2010 2:35 am
Forum: Descent Level Spotlight
Topic: Descent Vignettes Release Thread!
Replies: 105
Views: 32955

Just a minor bump: http://www.youtube.com/user/Darkflamewolf#grid/user/E3C2CBF820E12C49 A complete youtube walkthrough with every secret and secret level revealed, for those curious about it all. I'm also thinking of starting up a no death, hotshot, speed run series of Vignettes...if enough interest...
by DarkFlameWolf
Sat Sep 04, 2010 7:58 pm
Forum: Descent Single Player
Topic: Bot hitpoint and damage table?
Replies: 3
Views: 1808

I was wrong, www.descent2.de is NOT going to take you where to find those programs: www.descent2.com IS going to take you where you need to go.
by DarkFlameWolf
Fri Sep 03, 2010 3:11 am
Forum: Descent Single Player
Topic: Destination Saturn
Replies: 12
Views: 5074

yes, its called Descent 1: First Strike

It basically extends the shareware beyond the original seven to like planet Saturn or something. So playing the full game gets you all that and more.
by DarkFlameWolf
Fri Sep 03, 2010 3:10 am
Forum: Descent Single Player
Topic: Bot hitpoint and damage table?
Replies: 3
Views: 1808

www.descent2.de

look for RBOTEDIT and HAXMEDIT, look into the HAM files for robot data and weapon data for everything. All the values can be found while viewing the HAM via those two programs.
by DarkFlameWolf
Thu Aug 19, 2010 12:02 am
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

haven't heard either of those problems in either Rebirth or D2x-xl, so try rebirth if that works for you.
by DarkFlameWolf
Wed Aug 18, 2010 3:18 pm
Forum: Descent Level Spotlight
Topic: The Enemy Within Descent 2 Mission Release Thread!!!
Replies: 188
Views: 176492

well, we are in the process of nerfing the robots right now and re-releasing the set so its more 'toned' down for a general audience. So if you feel the final 10 levels or so gets too hard, just wait a bit and there will be a new version released sometime this year. Glad you are enjoying the set. Oh...
by DarkFlameWolf
Tue Aug 17, 2010 9:05 pm
Forum: PTMC Cafe
Topic: Say Hello to DescentValhalla.com
Replies: 26
Views: 5898

Kudos to you! Awesome work!
by DarkFlameWolf
Tue Aug 10, 2010 3:44 am
Forum: PTMC Cafe
Topic: PlanetDesecnt?
Replies: 10
Views: 2145

yeah, the file database at planetdescent.net isn't the largest, but enspiar run by sniper has a much larger database.
by DarkFlameWolf
Tue Aug 10, 2010 2:41 am
Forum: Descent Old Skool
Topic: Which robot is the most dangerous normal robot in all of D1?
Replies: 53
Views: 14816

Re:

Paskiewicz wrote:
Oh, yeah. But D2X-XL made me felt not playing the original game. I prefer old textures and models more that I use Descent Rebirth, I love that one.
Well, I personally love D2X-XL and everything it brings to the table, but regardless, to each their own. Welcome back.
by DarkFlameWolf
Mon Aug 02, 2010 7:21 pm
Forum: PTMC Cafe
Topic: how i mine for rank
Replies: 43
Views: 4209

Bait Rank? Not sure what you mean by that. And how do you get custom ranks like the ones I see you have? Is it something the mods give you through under-the-table dealings?
by DarkFlameWolf
Mon Aug 02, 2010 7:20 pm
Forum: PTMC Cafe
Topic: PlanetDesecnt?
Replies: 10
Views: 2145

yes, it is gone forever. Along with all its level archives.