Search found 5041 matches

by Diedel
Wed Aug 01, 2007 8:02 am
Forum: Ethics and Commentary
Topic: Car Chase, Helicopter Crash
Replies: 21
Views: 2125

Grendel, the guy was lying on the ground completely motionless. He had been knocked unconscious. It turned out later that his spine had been severely injured, as I already wrote, and the police could have killed him with their unnecessary outburst of brutality. You f'n know that I am right. I had th...
by Diedel
Tue Jul 31, 2007 9:24 am
Forum: PTMC Cafe
Topic: Why is descent so unique?
Replies: 32
Views: 2121

Sure, but why use Hamachi if you don't need it ... :roll:
by Diedel
Tue Jul 31, 2007 7:08 am
Forum: Descent Old Skool
Topic: True Descent Players
Replies: 104
Views: 22208

Re:

Testiculese wrote:You look for spew at car accidents.
ROFL!
by Diedel
Tue Jul 31, 2007 7:03 am
Forum: PTMC Cafe
Topic: Why is descent so unique?
Replies: 32
Views: 2121

Re:

Isaac wrote:lol i'd love to learn how to play online with d2 with out paying for gamespy. eh.... oh well.
D2? Did you say D2? D2 and gamespy? :?

You need KALI to play D2 online. Or just inet access with D2X-XL and its tracker feature (or D2X-R and Hamachi).
by Diedel
Tue Jul 31, 2007 6:15 am
Forum: Ethics and Commentary
Topic: Car Chase, Helicopter Crash
Replies: 21
Views: 2125

What is so hard about that, particularly for U.S. Americans? Everybody is responsible for his actions. Chasing a felon is no carte blanche for a vigilante. If he isn't careful enough not to hurt anybody (else), he is to be held responsible for it. I find it ridiculous to charge the guy with murder t...
by Diedel
Fri Jul 27, 2007 6:13 am
Forum: PTMC Cafe
Topic: Being a mod sux
Replies: 23
Views: 1365

Re:

Aus-RED-5 wrote:I feel so loved... :cry: :lol:
There is no replacement for you either. ;)

Isaac,

regarding any flaming on this forum, MD-2389 is completely innocent. Trust me. (Or maybe not, on this one).
by Diedel
Thu Jul 26, 2007 5:41 pm
Forum: PTMC Cafe
Topic: Being a mod sux
Replies: 23
Views: 1365

Re:

Lothar wrote:
Diedel wrote:I tried that, on this forum...
Your replacement continued the same approach. It's a good method.
There is no replacement for me.
by Diedel
Thu Jul 26, 2007 2:36 pm
Forum: PTMC Cafe
Topic: Being a mod sux
Replies: 23
Views: 1365

Re:

Well, why not make big sticky threads explaining how to do all that, and then when someone doesn't know something, just (delete the post, if you need to, and) post a link to the certain thread? Edit: And a link to the forum? I wanna see how good the guys on that forum really are at obeying the rule...
by Diedel
Tue Jul 24, 2007 11:06 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Well, I have dug deeper into the OpenGL fog coord stuff, and it is much more complicated and harder to use than I had thought (you have to apply it per texture rendered), so I doubt I'll implement it. Sorry. I'd so much love to completely rewrite D2 using everything modern gfx hardware (and physics ...
by Diedel
Tue Jul 24, 2007 2:23 am
Forum: Descent Old Skool
Topic: Descent missions - how do you like 'em cooked?
Replies: 8
Views: 4033

I like them as hard as Boiling Point. :roll:
by Diedel
Tue Jul 24, 2007 2:21 am
Forum: PTMC Cafe
Topic: For $2,000, what rotates around the earth?
Replies: 31
Views: 2002

Re: For $2,000, what rotates around the earth?

Blue wrote:


Apparently the french don't know. :lol:
Apparently that French didn't know.
by Diedel
Tue Jul 24, 2007 2:08 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

I cannot just apply fog through the entire mine. Btw, per-pixel fog is offered by OpenGL already (depending on the quality level chosen). OpenGL supports adding fog via coordinates, allowing you to fog limited areas, and that is the desired effect for Descent levels, imo (as Kyo pointed out, you may...
by Diedel
Sat Jul 14, 2007 2:08 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Kyo,

can you explain to me what the difference between a fog trigger (i.e. basically an object telling the center of the fog, right?) and a sphere should be? In other words: How should I control fog so that it wouldn't seep into other parts of the mine if it extends from a trigger/object?
by Diedel
Fri Jul 13, 2007 3:15 pm
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

LOL @ the Spongebot! I had thought of several different ways of adding fog: Adding fog objects creating fog in a sphere with some definable radius around them). Problem: Fog may undesiredly extend into nearby, but not directly connected segments. Making fog a segment (cube) property. Problem: I don'...
by Diedel
Fri Jul 13, 2007 1:14 am
Forum: PTMC Cafe
Topic: Are there any Supreme Commander players around here?
Replies: 42
Views: 2426

I just re-read your post and finally noticed that the RAS is a commander upgrade. I have only upgraded my ACU once so far because it is insanely expensive in terms of mass and energy.
by Diedel
Thu Jul 12, 2007 1:24 pm
Forum: PTMC Cafe
Topic: Are there any Supreme Commander players around here?
Replies: 42
Views: 2426

What is the RAS?
by Diedel
Wed Jul 11, 2007 11:11 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Sirius,

thanks for the hints. What's up with your SP mission? I'd *love* to see and play it! :)
by Diedel
Wed Jul 11, 2007 10:39 am
Forum: PTMC Cafe
Topic: heart beating in your eye lid?
Replies: 43
Views: 2312

So, you have \"heard\"? I have rarely heard something that stupid. Once your organs are ruined, there is no way back, regardless of age. But if you are just looking for someone patting your head and telling you \"it's alright son, you are fine, just go on\", you can have it here ...
by Diedel
Wed Jul 11, 2007 10:17 am
Forum: PTMC Cafe
Topic: heart beating in your eye lid?
Replies: 43
Views: 2312

The guy is totally overworked, he is living off pills to mess up his body chemistry to be able to keep exploiting his tormented body even more (which as far as I remember doesn't look like he ever cared all that well for its health), and you guys keep guessing what the reason for the eye lid twitch ...
by Diedel
Wed Jul 11, 2007 10:05 am
Forum: D2X-XL
Topic: Rewrite the code!
Replies: 40
Views: 9348

If I had a say in a rewrite of Descent 1/2, I'd definitely recommend using OpenGL 3. It contains all the fancy new stuff you can do with DX10, and it is free and not platform bound. Together with OpenAL, you can keep your game completely portable and quite platform and OS independent. For me, Direct...
by Diedel
Wed Jul 11, 2007 1:54 am
Forum: D2X-XL
Topic: Rewrite the code!
Replies: 40
Views: 9348

It took me quite a while to comprehend certain parts of the code (partially due to the lack of understanding of the underlying technicalities, like 3D math), but I think that I have a pretty thorough understanding of most of the program code by now. Btw, some may not know that on top of doing D2X-XL...
by Diedel
Tue Jul 10, 2007 5:37 pm
Forum: PTMC Cafe
Topic: How could I know ...
Replies: 15
Views: 1305

Mobi,

don't bother Isaac with subtleties. :P
by Diedel
Tue Jul 10, 2007 2:43 pm
Forum: PTMC Cafe
Topic: heart beating in your eye lid?
Replies: 43
Views: 2312

Re:

That makes the most sense. I work 40 hours a week and do projects for anther 40. And also I'm getting another full time job and that's been keeping me up. Plus my caffeine intake is almost 600mg a day, by 200mg every 4 to six hours, via pill. (drinking it is too slow) As Richard said: You're going ...
by Diedel
Tue Jul 10, 2007 2:37 pm
Forum: D2X-XL
Topic: Rewrite the code!
Replies: 40
Views: 9348

Tim, as I said: You have no clue of what you're talking about. Lothar is right, I did a lot of refactoring the code. I have cleaned it up, optimized it, and removed a lot of bugs. The program has not become more messy through my changes, but less messy. To recreate D2X-XL, you'd need to code a compl...
by Diedel
Tue Jul 10, 2007 1:56 am
Forum: PTMC Cafe
Topic: heart beating in your eye lid?
Replies: 43
Views: 2312

A demon has crept in your eye. It's called the heartbeat demon.
by Diedel
Tue Jul 10, 2007 1:49 am
Forum: PTMC Cafe
Topic: How could I know ...
Replies: 15
Views: 1305

Thanks for sharing a good laugh with me.
by Diedel
Mon Jul 09, 2007 5:01 pm
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

I have an idea about how to do fog ... maybe, maybe.

I have added a few options to control light color saturation in config -> render -> lighting.
by Diedel
Mon Jul 09, 2007 4:56 pm
Forum: PTMC Cafe
Topic: How could I know ...
Replies: 15
Views: 1305

How could I know ...

Funny story (I think :roll: ) A few days ago I got a request by some guy who wants to do hires robot textures for D2X-XL for someone to send him dtx2 (resource management tool for Descent 2), as PD currently is down most of the time. The e-mail address was tharippa at XYZ dot de (XYZ is a big German...
by Diedel
Mon Jul 09, 2007 4:51 pm
Forum: D2X-XL
Topic: Rewrite the code!
Replies: 40
Views: 9348

Nice avatar, Aus-RED. :)
by Diedel
Mon Jul 09, 2007 2:52 pm
Forum: D2X-XL
Topic: Rewrite the code!
Replies: 40
Views: 9348

You know how I'd do it?

I'd just offer id Software the 5M Euros to build the game for me ... :roll:
by Diedel
Mon Jul 09, 2007 2:45 pm
Forum: PTMC Cafe
Topic: Why dosn't the pyro have a toilet where the seat is?
Replies: 21
Views: 991

Re:

WillyP wrote:HammerSpace!
Exactly.
by Diedel
Mon Jul 09, 2007 1:57 pm
Forum: D2X-XL
Topic: Rewrite the code!
Replies: 40
Views: 9348

Not for D2X-XL. :lol:

Tim, you really have no clue what you are talking of.

Ok Tim, here's the deal: You give me 5 million Euros and 3 years, and I'll create a brand new Descent like game in the style of Descent 1/2.
by Diedel
Sun Jul 08, 2007 9:52 am
Forum: PTMC Cafe
Topic: Are there any Supreme Commander players around here?
Replies: 42
Views: 2426

I just finished the final Cybran mission and have learned a lot about the game now. Most importantly something I just wasn't aware of: A tech X build unit can also build all lower tech stuff, and faster than the build unit of that tech level ... Strat bombers do insane amounts of damage ... I also f...
by Diedel
Fri Jul 06, 2007 2:05 pm
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Re:

Thanks for all your comments (including the orgasm ones! LOL :lol: ) You're welcome, hehe. Maybe I should cap color values instead of adding them ... but adding them is physically correct. Btw, I have a new name for the red robot: "Spongebot". :lol: Did you create a new explosion blast te...
by Diedel
Fri Jul 06, 2007 10:19 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Apparently enough I was joking. I could comment on the thought of someone actually having orgasms from watching Descent vids, but I'd rather not ... :lol: Anyway, believe it or not, but there actually are signs of a woman having a real orgasm. One of them is that she is suddenly blushing because all...
by Diedel
Fri Jul 06, 2007 9:13 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Re:

DarkFlameWolf wrote:I think I just had an orgasm. Nice work! I simply can't wait to try this out!
You "think" you just had an orgasm?

Well, if I have an orgasm, I know it ...

ROFLMAO
by Diedel
Fri Jul 06, 2007 6:39 am
Forum: PTMC Cafe
Topic: What your favorite Modern FPS game?
Replies: 35
Views: 2327

Re:

Pandora wrote:no, you didn't 8)
I did. One of the guards looked at me the wrong way. :mrgreen: Pretty late in the game, I had some really neat guns and a lot of ammo ...
by Diedel
Fri Jul 06, 2007 5:38 am
Forum: PTMC Cafe
Topic: What your favorite Modern FPS game?
Replies: 35
Views: 2327

Isn't it sad that you have to extinguish the entire command post at the checkpoint leading out of the zone just to get that stuff for the trader? :roll: :mrgreen:
by Diedel
Fri Jul 06, 2007 1:57 am
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

Very nice video! Obviously you are one of the people who are definitely worth doing something for them with D2X-XL (and DLE-XP). :) You must have been working a long time on this already w/o ever saying a single word about it. :P :) Did you make the lasers faster? Re. saturation: You mean that e.g. ...
by Diedel
Thu Jul 05, 2007 5:16 pm
Forum: Descent Level Spotlight
Topic: D2X-XL Mission on the Making-Preliminary Version available!!
Replies: 58
Views: 10759

The red one is the robot version of Spongebob, codename \"squarepants\", right? :lol:

Very cool announcement, I am looking forward to your stuff!

Expect my support if you need any help or (feasible) extra D2X-XL features.