Search found 227 matches
- Sat Aug 16, 2008 6:29 am
- Forum: Descent Level Spotlight
- Topic: Trying to find 4-Dimensional levels
- Replies: 18
- Views: 4242
Between 4D rooms, enemy fire cannot really hit you crossing the overlapping space. Homings can track you, but they won't hit as well. This at least counts for the original game on the Rebirth versions. However there are other tricks and stuff how to mutate the level space... so I can't say when thes...
- Mon Jul 28, 2008 12:45 pm
- Forum: The DBB Marketplace
- Topic: Descent for Playstation
- Replies: 10
- Views: 16851
- Fri Jul 25, 2008 1:42 pm
- Forum: Descent Level Spotlight
- Topic: Call out to all D2 level designers (old and new)!
- Replies: 312
- Views: 121025
- Tue Jul 22, 2008 5:06 am
- Forum: DXX Rebirth
- Topic: DXX-Rebirth v0.54 released
- Replies: 20
- Views: 9139
- Mon Jul 07, 2008 2:32 am
- Forum: Descent Level Spotlight
- Topic: Call out to all D2 level designers (old and new)!
- Replies: 312
- Views: 121025
- Sun Jul 06, 2008 3:13 am
- Forum: DXX Rebirth
- Topic: DXX-Rebirth v0.54 released
- Replies: 20
- Views: 9139
-nonicefps disables the game loop sleeping. Which means: While the game is *waiting* for the next frame to render it sits in a loop and constantly checks the time to see if enough has passed to render the next frame. To save a bit CPU power there's a sleeping call which let's the game *sleep* (and n...
- Fri Jul 04, 2008 2:26 pm
- Forum: DXX Rebirth
- Topic: DXX-Rebirth v0.54 released
- Replies: 20
- Views: 9139
- Wed Jul 02, 2008 5:19 pm
- Forum: DXX Rebirth
- Topic: DXX-Rebirth v0.54 released
- Replies: 20
- Views: 9139
Sorry to hear the movies still do not run correctly. Maybe it just needs to much power... You still could try to use the low resolution movies if that helps (-lowresmovies, if you have installed them). About Integrated Chipsets we had some problems with it. Mostly these show as totally messed up gam...
- Sun Jun 29, 2008 7:36 am
- Forum: DXX Rebirth
- Topic: DXX-Rebirth v0.54 released
- Replies: 20
- Views: 9139
DXX-Rebirth v0.54 released
After 8 months of development, v0.54 is finally ready for release. And a lot has been done. Here is a very short list of changes: * Heavily improved multiplayer and new UDP/IP code * Demo recording now records way smaller demos (still backwards compatible) * PhysFS support for both D1X-Rebirth and D...
- Sat Jun 28, 2008 9:24 am
- Forum: PTMC Cafe
- Topic: Now you see it
- Replies: 31
- Views: 2809
- Tue Jun 24, 2008 5:28 am
- Forum: DXX Rebirth
- Topic: Gameport and USB joysticks
- Replies: 14
- Views: 6569
- Tue Jun 24, 2008 5:09 am
- Forum: DXX Rebirth
- Topic: DXX Version 0.54 soon?
- Replies: 2
- Views: 3102
Actually I am currently only waiting for our Mac maintainer to provide the latest stuff. Then 0.54 will be released. :) The BETA test for this version ran very good and we are especially proud about our new UDP/IP code. Also we have a brand new sound interface via SDL_mixer which not only allows MP3...
- Thu Jun 12, 2008 4:09 am
- Forum: Tech Forum
- Topic: 7800GT vs 8800GT
- Replies: 14
- Views: 1703
Hmmm I was not that fast by deciding if I put a 8800GT or an 9600GT in my system. In the end I bought an 9600GT. I read on some pages about benchmarks between those two cards (specificly my own card - Club3d 9600GT). In most tests it sowed the 9600GT A LITTLE faster than the 8800GT models (nothing I...
- Sun Apr 27, 2008 3:32 am
- Forum: DXX Rebirth
- Topic: Midi music in Linux?
- Replies: 7
- Views: 3913
- Sat Apr 26, 2008 4:28 pm
- Forum: DXX Rebirth
- Topic: Midi music in Linux?
- Replies: 7
- Views: 3913
- Fri Apr 25, 2008 3:04 am
- Forum: DXX Rebirth
- Topic: Midi music in Linux?
- Replies: 7
- Views: 3913
- Fri Apr 18, 2008 11:46 am
- Forum: PTMC Cafe
- Topic: DEM to MPG Converter..
- Replies: 11
- Views: 1039
- Tue Mar 25, 2008 3:34 pm
- Forum: DXX Rebirth
- Topic: Wikipedia Descent / Descent II Back to unbiased
- Replies: 87
- Views: 22597
Re:
DXX Rebirth and D2X-XL are seperate projects. To my knowledge, they aim for different things, as D2X-XL seems to be to be for a modernistic approach, while Rebirth seems to be all about the old style of playing. They are different, and for someone to say one is better over the other is petty and st...
- Sat Mar 22, 2008 6:45 pm
- Forum: Descent Old Skool
- Topic: D2 singple player editor(save game)
- Replies: 13
- Views: 7870
- Sat Mar 22, 2008 4:58 am
- Forum: DXX Rebirth
- Topic: Wishlist - what do you want to see in DXX-Rebirth
- Replies: 79
- Views: 42746
Sure - you can also implement a whole 3D engine into a text-processing program. The question is if it's the right approach - like Diedel said a new engine would probably be a better choice for that fancy effects. On the other side I still think effects like reflections look totally out of place in a...
- Thu Mar 20, 2008 5:31 am
- Forum: PTMC Gallery
- Topic: DXX-Rebirth meets Easter(egg)
- Replies: 21
- Views: 3602
- Tue Mar 18, 2008 12:05 pm
- Forum: DXX Rebirth
- Topic: Wishlist - what do you want to see in DXX-Rebirth
- Replies: 79
- Views: 42746
- Tue Mar 18, 2008 7:38 am
- Forum: DXX Rebirth
- Topic: Wishlist - what do you want to see in DXX-Rebirth
- Replies: 79
- Views: 42746
- Tue Mar 18, 2008 5:55 am
- Forum: DXX Rebirth
- Topic: Wishlist - what do you want to see in DXX-Rebirth
- Replies: 79
- Views: 42746
At the moment it's no big deal to provide Support for at least OpenGL 1.1. However I am not sure how long I can keep this since OpenGL 3.0 will also introduce some API changes. I always try to keep the game compatible and also those API changes are not too serious but I can't tell for any time of th...
- Sat Mar 15, 2008 10:28 am
- Forum: DXX Rebirth
- Topic: High Resolution Fonts and Menu's under Linux
- Replies: 4
- Views: 3435
Thanks for the nice words. :) Let me know how it works for you. I know we have a pretty bad documentation at the moment so it's good if you ask so I can see how to improve this. By the way: from next version you will probably not need to folder anymore - if everything goes okay, the Hires content wi...
- Thu Mar 13, 2008 7:13 pm
- Forum: DXX Rebirth
- Topic: High Resolution Fonts and Menu's under Linux
- Replies: 4
- Views: 3435
- Sun Feb 17, 2008 3:01 pm
- Forum: DXX Rebirth
- Topic: Under Mac OSX?
- Replies: 8
- Views: 3515
Re:
I tried both the data folder and the main directory. And since I know nothing about Mac, I have no idea how to start a game out of a console... And is D2X Mac compatible with D2X Rebirth on Windows? It won't detect my games I set up on any computer... The original D2X UDP/IP code isn't even working...
- Fri Feb 15, 2008 5:27 pm
- Forum: DXX Rebirth
- Topic: Under Mac OSX?
- Replies: 8
- Views: 3515
- Fri Feb 15, 2008 1:50 pm
- Forum: DXX Rebirth
- Topic: Zico does good!
- Replies: 14
- Views: 7678
- Thu Feb 14, 2008 6:29 am
- Forum: DXX Rebirth
- Topic: Zico does good!
- Replies: 14
- Views: 7678
- Tue Feb 12, 2008 2:17 pm
- Forum: Descent Multiplayer
- Topic: What Operating System do you Play Descent 3 on?
- Replies: 51
- Views: 7086
Re:
D1X-1.38, later D1X-1.43 with Shareware data files.Dakatsu wrote:I play on Windows XP.
Speaking of... I remember Descent I being distrubited on a SuSE Linux system a long time ago... is that true?
- Fri Feb 01, 2008 12:32 am
- Forum: PTMC Cafe
- Topic: Free games post.
- Replies: 4
- Views: 881
Yep Nexuiz is very cool. Love it.
Also pretty good Open Source shooters:
OpenArena (http://www.openarena.ws/?about)
Warsow (http://www.warsow.net/)
Also pretty good Open Source shooters:
OpenArena (http://www.openarena.ws/?about)
Warsow (http://www.warsow.net/)
- Tue Jan 29, 2008 7:24 am
- Forum: PTMC Cafe
- Topic: How many of you got creeped out by this scene. Superman III
- Replies: 7
- Views: 769
Agreed. I was pretty scared, when I saw this first time. However when seeing this clip I notice, I've never seen any uncut version of this on TV (germany). The shots on her fact are completly missing until she opens her eyes. At least I do remember it this way. But it was still freaky. However if I ...
- Tue Jan 15, 2008 12:40 am
- Forum: DXX Rebirth
- Topic: Bugs - post your bugs you had here
- Replies: 97
- Views: 146734
- Wed Jan 09, 2008 6:08 am
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9406
This is more than ridiculus. Making MP Fusion have the same power as SP, was a D1X addition. Nothing a D1 developer ever did. I also do NOT talk about D2 code (where SP and MP Fusion have the same scale). So before you talk about stuff that isn't right, just to flame around, just do everyone a favor...
- Wed Jan 09, 2008 5:38 am
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9406
- Mon Jan 07, 2008 3:13 pm
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9406
Re:
I thought quad 4 from D1 was the most efficient... 52 damage for a full hit. Beats quad 6 from d2 which is 50. D2 Fusion only uses half of the power compared to D1. However in D1 multiplayer it switches to D2-like level. Huh? D1 fusion is 30 per blob uncharged compared to 15 in D2, I checked very r...
- Sun Jan 06, 2008 4:41 pm
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9406
Re:
As written - right.Sirius wrote:I would guess 200% would be about the same as D1.
- Sun Jan 06, 2008 3:43 pm
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9406
- Sun Jan 06, 2008 12:55 pm
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9406
Re:
I disabled D2 Fusion from autoselect, in D1 Fusion is definitely an uber-weapon, but in D2 it is a totally useless nerf gun. In D1, all but two types of mech (and the bosses) can be killed by a single charged Fusion shot, it mows through everything in your path like no other weapon in the game. Def...