Search found 170 matches

by Theftbot
Sun Nov 13, 2005 11:56 pm
Forum: Descent Single Player
Topic: Descent 2 Level 2
Replies: 16
Views: 3885

You can get it with 3 flares :D
by Theftbot
Thu Sep 15, 2005 2:27 pm
Forum: Tech Forum
Topic: Good, free program to rip a CD to ISO?
Replies: 15
Views: 1103

Isobuster
by Theftbot
Thu Sep 15, 2005 2:26 pm
Forum: Tech Forum
Topic: Power fan below threshhold
Replies: 23
Views: 1069

Also which is very important is before powering up with switch or surge bar is make sure the p.s. is plugged in mobo.
by Theftbot
Thu Sep 15, 2005 2:19 pm
Forum: Descent Development
Topic: Call Sirius and Darkhorse and all other Descent 2 Mod Devs!
Replies: 24
Views: 6463

I think it is 20 or 30 seconds of flight time
by Theftbot
Wed Aug 17, 2005 8:12 pm
Forum: Descent Single Player
Topic: Descent 3 Mercenary: Bees
Replies: 4
Views: 1972

Kill Zem Kill Zem ALL!!!:)
by Theftbot
Sun Jun 19, 2005 8:47 pm
Forum: Descent Old Skool
Topic: Kali Down
Replies: 7
Views: 1258

Descent Ranger's backup

go Chat Servers->connect to address then:

67.41.155.68 2529

No cussing :)
by Theftbot
Sat Jun 18, 2005 6:17 pm
Forum: Descent Single Player
Topic: Fusion Bots
Replies: 25
Views: 3864

Well i guess your in for a coronary when you get to secret level 3 :)
by Theftbot
Fri Jun 17, 2005 9:56 pm
Forum: Descent Old Skool
Topic: There is anyone interested in using the D1 palette on D2?
Replies: 7
Views: 1317

I don't know if you know this. I beat you to a d1 pallette in d2 and PIG, I used it in my version of Total Chaos for d2(looks like d1 TC)
by Theftbot
Mon May 02, 2005 5:31 pm
Forum: Descent Level Spotlight
Topic: DMB2 light on
Replies: 2
Views: 1432

DMB2 light on

How do you make it so that there is a door leading into a completely dark(well almost completely) room with "light" textures and flying through the door light the room up. Ive got a light to go off but not on.

TY. :)
by Theftbot
Thu Apr 28, 2005 10:59 pm
Forum: DLE-XP
Topic: DLE-XP Bug Report Thread
Replies: 469
Views: 1010427

A complete level texture switcher would be great. For example: what if I wanted to change rock313 in Minerva3 with a few clicks of the mouse. Also it might be handy if you could do it with only marked cubes. Just a suggestion.
by Theftbot
Thu Apr 07, 2005 1:23 am
Forum: DLE-XP
Topic: DLE-XP Bug Report Thread
Replies: 469
Views: 1010427

Good for determining how big a level is or compare level sizes.
by Theftbot
Mon Apr 04, 2005 8:36 pm
Forum: DLE-XP
Topic: DLE-XP Bug Report Thread
Replies: 469
Views: 1010427

What would be great is a place where you can view the volume of a mine(level).
by Theftbot
Sun Feb 13, 2005 10:07 pm
Forum: Descent Development
Topic: D2 shading/tinting
Replies: 8
Views: 1703

Regular d2 d2 dos(v1.1,1.2) d2win95 use a color table for shading and tinting i was wondering how d2x or d23dfx shade.
by Theftbot
Fri Feb 11, 2005 12:57 am
Forum: Descent Level Spotlight
Topic: New version of DLE-XP available
Replies: 16
Views: 3174

Cant you put a light texture under the lava to make it brighter I remember that putting light textures under regular textures make them slightly brighter.

Also you could put each corner light at least 100%.
by Theftbot
Mon Feb 07, 2005 7:25 pm
Forum: Descent Development
Topic: D2 shading/tinting
Replies: 8
Views: 1703

D2 shading/tinting

How does d23dfx or d2x shade textures. Regular d2 uses the .256 lighting files. I was wondering.
by Theftbot
Sat Jan 01, 2005 10:23 pm
Forum: Descent Single Player
Topic: D1 Insane
Replies: 0
Views: 1612

D1 Insane

Has anyone ever pass this score

It was way fun

http://uploads.savefile.com/users/uploads/936905205.jpg
by Theftbot
Mon Dec 20, 2004 6:59 pm
Forum: Descent Level Spotlight
Topic: any halloween type of levels out there?
Replies: 20
Views: 3510

Ive played a d2 level where you play as a pumpkin and i forgot what it was. I want to know what it is hrm.
by Theftbot
Fri Nov 05, 2004 1:03 am
Forum: Descent Development
Topic: D3 tag mod
Replies: 6
Views: 1469

Have it so everyone has white fast quads at start and there is no touchbacks and possibly the ship turns another color or something.
by Theftbot
Wed Nov 03, 2004 1:04 am
Forum: Descent Development
Topic: D3 tag mod
Replies: 6
Views: 1469

D3 tag mod

WOuld it be possibe to have a tag mod and possibly one with no touchbacks and the more you get tagged the higher your tagged score goes up.
by Theftbot
Sat Sep 11, 2004 8:38 am
Forum: Tech Forum
Topic: D3 Command lines
Replies: 15
Views: 1030

D3 Command lines

Where would i find a "COMPLETE" list of d3 command lines.

----------
thx Theftbot!
by Theftbot
Thu Sep 02, 2004 11:31 pm
Forum: Descent Development
Topic: Pyro GX Model
Replies: 3
Views: 1504

Hrm

Everytime i convert the pyro-gx in pyromania it shows up jumbled up like the gun barrels and engines end up in center of model shouldnt the converter "freeze" everything together.
by Theftbot
Tue Aug 31, 2004 9:02 pm
Forum: Descent Development
Topic: Pyro GX Model
Replies: 3
Views: 1504

Pyro GX Model

Has anyone made a pyro GX Model in a common 3d format and if they do I would like to have a copy of it i hope someone would hae the pyro GX like used in pyromania.

Any help would be appreciated
by Theftbot
Wed Aug 25, 2004 3:07 pm
Forum: Descent Old Skool
Topic: Minerva!
Replies: 63
Views: 8894

Me loves my Nirvana Levels
------
MMM. VAMPED
by Theftbot
Mon Jun 28, 2004 9:56 pm
Forum: Descent Level Spotlight
Topic: d1,d2 level program
Replies: 1
Views: 1365

d1,d2 level program

I am not a programmer, I was wondering if it is possible to make a d1,d2 level volume calculator like a single normal cube would be 8000units cubed(20X20X20)
by Theftbot
Thu Jun 17, 2004 11:43 am
Forum: Descent Development
Topic: Trying to shake things up
Replies: 13
Views: 2235

there is shaking in the single player level on mercury with them stabilizers that was cool
by Theftbot
Fri May 21, 2004 8:39 am
Forum: PTMC Cafe
Topic: YAY
Replies: 10
Views: 777

YAY

i was the 11111111th descent visitor on the Descent BB :D
---------------------------------
i have a pic of it too
by Theftbot
Wed May 19, 2004 10:29 pm
Forum: Descent Multiplayer
Topic: Any Utah players?
Replies: 6
Views: 1382

yep

i live in southern UTAH

-Theftbot
by Theftbot
Tue May 18, 2004 4:48 pm
Forum: Descent Single Player
Topic: Level 16 guided spawn
Replies: 1
Views: 1508

Nope. In d2 singleplayer weapons dont spawn at all.
that other post the poster was thinking of d3.
by Theftbot
Tue May 18, 2004 1:39 pm
Forum: Descent Single Player
Topic: Moon's demos
Replies: 5
Views: 1991

Ill have to send it in e-mail

BTW what is your email addy
by Theftbot
Tue May 18, 2004 1:04 pm
Forum: Descent Single Player
Topic: Moon's demos
Replies: 5
Views: 1991

Probably for d2 Testiculese i might have it Gremalcon on my d2 demo archive.
by Theftbot
Thu May 13, 2004 10:20 pm
Forum: Descent Multiplayer
Topic: D2 Revivals
Replies: 7
Views: 1608

sure why not

can we play Vamped

muahahaha
by Theftbot
Thu May 13, 2004 12:18 am
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

I got a question for you Diedel

In Making Multiplayer levels how do you prevent secondary missiles and bombs from spawning in certain cubes: i notice that they never spawn in reactor cubes, or is there a way
by Theftbot
Wed May 12, 2004 5:42 pm
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

BTW Diedel i use Windows 98 SE i dont know if that affects anything seeing it is called DLE-XP, and i check regularly for updates so i use the newer versions.

-----------------
Also what exactly do the water and lava cubes do is there something special about them
by Theftbot
Tue May 11, 2004 9:04 pm
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

BTW Diedel i am making a large level just to test out DLE-XP in just about every aspect. Depth perception i have to adjust it every time i open dle or start a new mine it looks as if it stays normally off until the instant i click on preferences tab and it changes to my selected medium. I dont know ...
by Theftbot
Tue May 11, 2004 10:12 am
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

I found a annoying feature/bug that I found. Every time i open DLE-XP i have to go to preferences every time to make the depth perception right i think medium should be default, but that is me. Is there any way to make it permanent. ------------------------------ found another couple glitches: the a...
by Theftbot
Mon May 03, 2004 5:14 pm
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

BTW Diedel do you have a list of levels you made
by Theftbot
Sun May 02, 2004 7:04 pm
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

Agreement You will be granted the right to use the DLE-XP executable for non-profit, testing purposes. Bryan Aamot or I can recall this right w/o giving a reason any time we see fit. In that case, you will have to remove DLE-XP from all the storage media where you have stored it. You must not pass ...
by Theftbot
Fri Apr 30, 2004 10:40 pm
Forum: Descent Level Spotlight
Topic: Note re DMB-XP beta testing
Replies: 126
Views: 17604

ill use this reply to point out bugs and suggestions: 1.switching from point mode to side mode dosent keep the same side. In dmb i switched from point to side mode using hotkeys and the first time it kept the same side until S was pressed again. 2.you cant selector reactor id it stays on 1 no matter...
by Theftbot
Thu Apr 29, 2004 10:32 am
Forum: DBB Feedback Forum
Topic: My User name
Replies: 3
Views: 1307

Yeah THX

good 1 Xciter
by Theftbot
Tue Apr 27, 2004 7:16 pm
Forum: DBB Feedback Forum
Topic: My User name
Replies: 3
Views: 1307

My User name

When creating my account i used theftbot and accidentally used a lower case t is it possible to change it to a upper case T