Search found 127 matches
- Fri Nov 11, 2005 4:17 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Fri Nov 11, 2005 2:11 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
If I open a level with a whole bunch of custom bots that has no bots already in the level (it's D2X-W32 if that would make any difference). The hog manager tells me that it's loading 22 custom bots. If I insert some bots into the level, then save it again, it only saves the behaviors of the bot type...
- Fri Nov 11, 2005 12:42 pm
- Forum: PTMC Cafe
- Topic: Weird thing that happened to you...
- Replies: 44
- Views: 3004
Well this seems to happen every day, but my cat teleported. :oops: That happened to me once, too! :oops: He walked out of the room, and then a couple seconds later, he was in the chair right next to me! :oops: One time, it was like some invisble person threw him off the chair and into the table! :!...
- Wed Nov 09, 2005 8:54 pm
- Forum: PTMC Cafe
- Topic: Joke (maybe posted before)
- Replies: 15
- Views: 1548
- Wed Nov 09, 2005 8:49 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
- Wed Nov 09, 2005 4:07 pm
- Forum: PTMC Gallery
- Topic: Third descent comic
- Replies: 15
- Views: 2408
- Wed Nov 09, 2005 4:03 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
- Wed Nov 09, 2005 9:31 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Tue Nov 08, 2005 7:33 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Mon Nov 07, 2005 9:26 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
- Mon Nov 07, 2005 4:57 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
Pit equally skilled players against each other, one with a Vulcan, the other with a Gauss, and the Gauss player will win (imho). The Vulcan just ain't cut it. My off-hand guess, by contrast, would be that the player with the Vulcan would win. But if we want to debate which weapon is better, we can ...
- Mon Nov 07, 2005 9:10 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
- Sun Nov 06, 2005 7:27 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
- Sat Nov 05, 2005 7:03 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Sat Nov 05, 2005 6:38 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
Who says a trigger will operate the adjacent wall of its target wall as well? It won't. If you want it to, add the other wall to its target list. Really? I could've sworn it used to work like that... I think there may be a bug with the new auto-select thing... I can't select Vulcan or Spreadfire an...
- Sat Nov 05, 2005 3:24 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
Something w/ cameras... If I sit in a place that has a camera trigger, then go to the place that the camera is transmitting to, any object that had been on my left would appear on the right, and vice versa (In other words, the view is mirrored)... ...Or is it supposed to do that? :P [edit]Resolved b...
- Fri Nov 04, 2005 9:32 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
The lighting algo seems to be all screwed up in the latest version... it fills in darkness with full-bright light... :oops: This is a crap error message! I need details, not some the lighting is screwed up. It isn't, at least for me. So either you're precise or don't post. OK, I'll go with the latt...
- Fri Nov 04, 2005 5:22 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Wed Nov 02, 2005 9:56 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
I openened a level I had made with v1.5.1 in v1.5.2, and it was corrupted. D2X-W32 loads it fine. :? NM that problem; I fixed it by saving it as a regular D2 level, then reopening it in the latest DLE-XP and saving again, this time as a D2X-W32 level. Something must have been wrong w/ v1.5.1's leve...
- Wed Nov 02, 2005 7:56 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Wed Nov 02, 2005 9:36 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
Speaking of complaining, I am going to whine about some small thing now: When I load a level, DLE-XP makes it all zoomed out!! :x ..see? :P Yeah, I noticed that too. When you load a level, the thing goes to minimum zoom... [edit]A\Z key panning seems to work great now... except that Z seems to pan ...
- Tue Nov 01, 2005 4:35 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
I wonder why you're so desperate for a working version of DLE-XP, given there has never been any output from you in the form of a D1 or D2 level I know of. Or have you been toiling away secretly on something and we're up to something wonderful? :wink: I've never released any of my levels because th...
- Tue Nov 01, 2005 12:10 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
NO, not zoom indefinitely...i mean panning the mine forward and backward like it used to (which changes the center of rotation for the entire mine) -- right now, you can change the center of rotation for the entire mine by panning left and right with the mouse but you cannot pan forward and backwar...
- Tue Nov 01, 2005 10:07 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- In certain situations (making a new mine using the New command is one) it will forget Depth Perception setting and shove it back to Off regardless of what the INI file in the windows directory says. Yes. Needs to be fixed. - PLEASE, I beg of you, I need back some equivalent of the old A and Z key...
- Tue Nov 01, 2005 9:31 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Mon Oct 31, 2005 10:29 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Mon Oct 31, 2005 4:15 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
what type of level - D1,D2,Vertigo,D2X-W32 (or regardless of type) - does this happen for? Happens regardless of level type. If I save the level and load it again, then the portals will no longer be black, but ones between new cubes I insert will be. It doesn't happen with quite every portal (and t...
- Mon Oct 31, 2005 9:55 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
Something odd in the new version; portals between some cubes are rendered as black from certain angles... Alright, I got some screenshots here for that problem: http://www.theleflers.com/cblaine/D2X-W32_Images/dlexp_blackportals.jpg In the first image, I have created a level and inserted a single c...
- Mon Oct 31, 2005 9:21 am
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
How about a special type of camera trigger? When the player passed through it, they would be given a camera view in the left cockpit window. 8) The target side of the trigger would be where the player would watch from. :D If the trigger had no target, the window would be reset to what it had been (c...
- Sun Oct 30, 2005 10:04 pm
- Forum: PTMC Cafe
- Topic: 'n00b' alert. o.o
- Replies: 58
- Views: 3884
- Sun Oct 30, 2005 5:17 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
Moving the mine, not the camera... Why didn't I think of that! :roll: Hey, this sounds as if I wasn't the only person on the planet using DLE-XP! :lol: Nope, apparently you're not. :P I recently got back to level editing, and I decided to give DLE-XP another spin. As it turned out, I just about like...
- Sun Oct 30, 2005 3:07 pm
- Forum: PTMC Cafe
- Topic: 'n00b' alert. o.o
- Replies: 58
- Views: 3884
- Sun Oct 30, 2005 2:54 pm
- Forum: PTMC Gallery
- Topic: 3-D Software?
- Replies: 14
- Views: 2209
- Sun Oct 30, 2005 2:49 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1020799
- Sat Oct 29, 2005 8:54 pm
- Forum: D2X-XL
- Topic: D2X-XL Bug Reports - MS Windows
- Replies: 2588
- Views: 836819
After playing a mission w/ vertigo bots, certain D1 bots will have their textures messed up. Also, some types of explosions seem to be transparent and others not transparent regardless of whether I have the toggle on or not. :? Finally, there's nothing in the DLE-XP version history page :P on the we...
- Fri Sep 23, 2005 8:31 pm
- Forum: DBB Feedback Forum
- Topic: Avatar titles
- Replies: 13
- Views: 1477
- Fri Sep 23, 2005 4:40 pm
- Forum: DBB Feedback Forum
- Topic: Avatar titles
- Replies: 13
- Views: 1477
- Sat Sep 03, 2005 12:52 pm
- Forum: PTMC Cafe
- Topic: Error Message Generator
- Replies: 41
- Views: 2119
- Fri Sep 02, 2005 11:56 pm
- Forum: PTMC Cafe
- Topic: Error Message Generator
- Replies: 41
- Views: 2119
- Fri Sep 02, 2005 5:28 pm
- Forum: Descent Old Skool
- Topic: Time for D1X-W32?
- Replies: 34
- Views: 4390