This thread is going very nicely. You guys have the idea. This is a measure of interest. Not really a deciding item. It helps more with planning and it is always something good to some investors. Plus it makes us all feel warm and toasty to know everyone is still interested.
Thank You!
Search found 214 matches
- Sun Apr 23, 2006 9:12 pm
- Forum: Other 6DoF Game Efforts
- Topic: If there was a waiting List
- Replies: 45
- Views: 20399
- Sun Apr 23, 2006 9:09 pm
- Forum: Other 6DoF Game Efforts
- Topic: If HighOctane started vending computer system upgrade ...
- Replies: 33
- Views: 14132
Re:
Ok zbriggs, not to be mean, but you always sound very cocky in your posts. A cocky programmer is a good thing :wink: , but bad for most everything else. That's a good thing. Then I'm good with being cocky. Most people don't realize this but I am actually a programmer. I was put in this position aft...
- Fri Apr 21, 2006 12:21 pm
- Forum: Other 6DoF Game Efforts
- Topic: If HighOctane started vending computer system upgrade ...
- Replies: 33
- Views: 14132
- Fri Apr 21, 2006 12:05 pm
- Forum: Other 6DoF Game Efforts
- Topic: If HighOctane started vending computer system upgrade ...
- Replies: 33
- Views: 14132
I would wait. The problem is that we are not set up for vending yet. We will have to bring things in at bulk and if you only want one, no offense but we will be loosing our ***. However, if the poll turns out good we may start vending as soon as June as long as we have clearence. Based on this infor...
- Fri Apr 21, 2006 11:55 am
- Forum: Other 6DoF Game Efforts
- Topic: If HighOctane started vending computer system upgrade ...
- Replies: 33
- Views: 14132
- Fri Apr 21, 2006 11:54 am
- Forum: Other 6DoF Game Efforts
- Topic: If there was a waiting List
- Replies: 45
- Views: 20399
- Fri Apr 21, 2006 11:36 am
- Forum: Other 6DoF Game Efforts
- Topic: If HighOctane started vending computer system upgrade ...
- Replies: 33
- Views: 14132
Re:
I voted NO because I could most likely find the parts somewhere else for cheaper. CALIFORNIA I highly doubt that. The video card (Geforce 6800GT 256MB GDDR3 16x PCI Express) and memory (1GB DDR) combo kit is only $150. I voted no, even though I think it is a good idea, because I'm planning on using...
- Wed Apr 19, 2006 9:06 pm
- Forum: Other 6DoF Game Efforts
- Topic: BANDWIDTH LIMIT! W00T!
- Replies: 5
- Views: 2712
- Wed Apr 19, 2006 7:25 pm
- Forum: Other 6DoF Game Efforts
- Topic: BANDWIDTH LIMIT! W00T!
- Replies: 5
- Views: 2712
BANDWIDTH LIMIT! W00T!
Wow! You guys managed to hit the Core Decision Portal bandwidth limit this month. W00T!
Nice job. Keep up the support.
Zach
Nice job. Keep up the support.
Zach
- Wed Apr 19, 2006 10:47 am
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision \"delayed until 2007\"
- Replies: 34
- Views: 8775
- Thu Apr 13, 2006 6:23 am
- Forum: Other 6DoF Game Efforts
- Topic: Set the record straight...right here, right now :P
- Replies: 23
- Views: 9890
- Wed Apr 12, 2006 7:33 am
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision \"delayed until 2007\"
- Replies: 34
- Views: 8775
- Tue Apr 11, 2006 7:52 am
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision \"delayed until 2007\"
- Replies: 34
- Views: 8775
The release date is still TBD, we aren't done deciding the full amount of time it will take to get everything, including platforms to release state. As for system upgrades, this is something we have kicked around in the company a lot over the months. We are thinking about creating upgrade packages, ...
- Mon Apr 10, 2006 6:22 am
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision \"delayed until 2007\"
- Replies: 34
- Views: 8775
Re:
It is supposedly going to run on linux as well but they are using C#? A few things just don't add up. Those are just my feelings. This is an example of an assumption, and we all know what happens when you assume. He probably drew his conclusion from a chat log or from our job posting located here. ...
- Sun Apr 09, 2006 10:45 pm
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision \"delayed until 2007\"
- Replies: 34
- Views: 8775
- Sun Apr 09, 2006 8:23 pm
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision \"delayed until 2007\"
- Replies: 34
- Views: 8775
Re: Core Decision \"delayed until 2007\"
Sad. But True. Sad because, in my view "2007" is a code-word for "never". *sigh* I'm not sure how delaying the game's release by a few months translates into never happening. This is just plain being negative, a great deal of games delay now days. We didn't even try to come up w...
- Fri Mar 24, 2006 10:33 am
- Forum: Ethics and Commentary
- Topic: Rememberence...
- Replies: 4
- Views: 629
Ross was originally incharge of our P.R. and Marketing department. He was my mentor and best friend. He died shortly before the end of our previous project and at the begining of this one. He loved Descent and was one of the biggest reasons I persue this project as hard as I do. Many of us saw him a...
- Fri Mar 24, 2006 8:48 am
- Forum: Other 6DoF Game Efforts
- Topic: Set the record straight...right here, right now :P
- Replies: 23
- Views: 9890
OK. I want to make this known. We know you can figure it out later but at least we can delay the enevitable. We are not going to mess with your drivers or dlls. This is not our style, we are strongly against spyware, adware, and virus. It is against our ethics in embed third party software in our pa...
- Fri Mar 24, 2006 8:43 am
- Forum: Ethics and Commentary
- Topic: Rememberence...
- Replies: 4
- Views: 629
Rememberence...
I don't normally do this but I am making an exception in this case. He was a very good friend and a brillant mentor. Today is Ross’s Birthday. Please take some time today to reflect upon yourself and help at least one person today. He would have been 52. Thank You, Zachary Briggs, Executive Producer...
- Fri Mar 24, 2006 8:42 am
- Forum: PTMC Cafe
- Topic: Rememberence...
- Replies: 0
- Views: 288
Rememberence...
I don't normally do this but I am making an exception in this case. He was a very good friend and a brillant mentor. Today is Ross’s Birthday. Please take some time today to reflect upon yourself and help at least one person today. He would have been 52. Thank You, Zachary Briggs, Executive Producer...
- Wed Mar 22, 2006 6:03 pm
- Forum: Other 6DoF Game Efforts
- Topic: Set the record straight...right here, right now :P
- Replies: 23
- Views: 9890
- Tue Mar 21, 2006 2:40 pm
- Forum: Other 6DoF Game Efforts
- Topic: Jobs / Help Wanted (Revised 04/21/06)
- Replies: 2
- Views: 2809
- Tue Mar 21, 2006 2:39 pm
- Forum: Other 6DoF Game Efforts
- Topic: Set the record straight...right here, right now :P
- Replies: 23
- Views: 9890
- Fri Feb 24, 2006 1:41 pm
- Forum: Other 6DoF Game Efforts
- Topic: Questions & Answers
- Replies: 40
- Views: 10212
- Fri Feb 24, 2006 8:32 am
- Forum: For the D3 Dev Team
- Topic: Status of the D3 code/copyright
- Replies: 55
- Views: 67389
As I have stated many times before, Mike Kulas and Matt Toschlog own the development rights as Parallax. Interplay owns the publishing rights. Haven't development rights doesn't do a spit worth of good without the publishing rights. And you will under no conditions get Interplay to caugh them up. I ...
- Fri Feb 24, 2006 8:16 am
- Forum: Other 6DoF Game Efforts
- Topic: Questions & Answers
- Replies: 40
- Views: 10212
OK, the reason we have never answered the BSP / CSG limitations question is because there wasn't an answer. The engine doesn't restrict your level size but your system resources do. You can't build a level larger than your system resources can handle. We have no plans to make any outdoor or in space...
- Thu Feb 23, 2006 8:12 am
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision Engine (a review by me)
- Replies: 14
- Views: 8003
- Wed Feb 22, 2006 10:13 pm
- Forum: Other 6DoF Game Efforts
- Topic: Core Decision Engine (a review by me)
- Replies: 14
- Views: 8003
This does not mean that we have outdoor areas. This demo is designed to show what the engine is capable of. We will have areas that view the outdoors but you will still be unable to fly freely. The biggest reason we do not have outdoor areas is because it completely changes the game flow, speed, and...
- Fri Feb 03, 2006 2:42 pm
- Forum: Other 6DoF Game Efforts
- Topic: Will a limited axis traning mode help ground pounders learn?
- Replies: 27
- Views: 9981
Please see the other thread before reading this. First off. This can be a multiplayer function. There will servers of this type out there. We will probably host some of our own as well. But you have to remember, if this is not the kind of gameplay you want, then don't log onto the server with all th...
- Fri Feb 03, 2006 2:40 pm
- Forum: Other 6DoF Game Efforts
- Topic: Training mode with limited axes of movement.
- Replies: 30
- Views: 6613
First off. This can be a multiplayer function. There will servers of this type out there. We will probably host some of our own as well. But you have to remember, if this is not the kind of gameplay you want, then don't log onto the server with all the newbies or the one with the restrictions. We ar...
- Tue Jan 31, 2006 12:56 pm
- Forum: Other 6DoF Game Efforts
- Topic: Training mode with limited axes of movement.
- Replies: 30
- Views: 6613
Re:
Why would any of us play a game with limited axes? Put us into a new 6dof game and we'll just configure our controls like Descent and start playing with all 6 axes. Like I said, you can do exactly what you said. Jump in, configure it to the settings you are used to, and play. Think of the limitatio...
- Tue Jan 31, 2006 9:57 am
- Forum: Other 6DoF Game Efforts
- Topic: Training mode with limited axes of movement.
- Replies: 30
- Views: 6613
- Tue Jan 31, 2006 9:43 am
- Forum: Other 6DoF Game Efforts
- Topic: Training mode with limited axes of movement.
- Replies: 30
- Views: 6613
- Tue Jan 31, 2006 9:33 am
- Forum: Other 6DoF Game Efforts
- Topic: Training mode with limited axes of movement.
- Replies: 30
- Views: 6613
- Tue Jan 31, 2006 8:27 am
- Forum: Other 6DoF Game Efforts
- Topic: Training mode with limited axes of movement.
- Replies: 30
- Views: 6613
Not to rain on your parade but its like this. The training tiers are for new players that have never played Descent. This game is designed to not only continue this community but rebuild it. Second, you don't have to join a lower tier server if you don't want to, I.E. the newbies don't have to eithe...
- Thu Jan 26, 2006 9:33 am
- Forum: Other 6DoF Game Efforts
- Topic: Looks like the word is out.
- Replies: 5
- Views: 2738
- Wed Jan 25, 2006 7:36 pm
- Forum: For the D3 Dev Team
- Topic: Status of the D3 code/copyright
- Replies: 55
- Views: 67389
Re:
Actually I can tell you the exact details of the copyright for Descent if you like. We looked at doing it in the begining but after a great deal of research and a great many conversations we got to the bottom of things and decided that we would make a new game rather than work on the old one. Feel ...
- Wed Jan 25, 2006 7:32 pm
- Forum: PTMC Cafe
- Topic: Is there a market (500 copies sold) for next \"Descent\
- Replies: 23
- Views: 1943
- Mon Jan 16, 2006 9:14 am
- Forum: For the D3 Dev Team
- Topic: Status of the D3 code/copyright
- Replies: 55
- Views: 67389
Actually I can tell you the exact details of the copyright for Descent if you like. We looked at doing it in the begining but after a great deal of research and a great many conversations we got to the bottom of things and decided that we would make a new game rather than work on the old one. Feel f...
- Fri Jan 13, 2006 6:26 pm
- Forum: Other 6DoF Game Efforts
- Topic: Questions & Answers
- Replies: 40
- Views: 10212
OK, at present we are using a relatively standard and well document file format for objects and levels. We are considering the possibility of having 3 levels of editing. Level 1 - Simpler prefab based editor kinda of like DLE. Level 2 - A more complex engine with better abilities, similar to UnrealE...