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 Post subject: D2 multiplayer - try to top this...
PostPosted: Mon Mar 05, 2012 3:40 am 
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Ever wanted to see how someone who is actually really good at the game plays Descent? Skunk uploaded a pretty good example today, going 50-10 against a field with some pilots who were no pushovers themselves. :)
http://www.youtube.com/watch?v=zxgq7cBeS1Q

It's even a tiny bit disorienting to my eyes at times due to how much banking he does.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Mar 05, 2012 9:29 am 
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It's always fun to see the game from the perspective of a skilled pilot. I think though, that if I tried to emulate his style, I'd end up upside down, backwards and dead.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Mar 05, 2012 1:06 pm 
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Same.

It's kinda how I always wished I could play.

Last time I remember Skunk though, he was posting all the lyrics to YMCA in Kali chat.

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Mar 05, 2012 7:46 pm 
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HACK!!!!!


:mrgreen:

great vid.

That's about how I used to fly when I was at the top of my game only with a bit more frenzy. Talk about exhausting.

He has a great used of gun swapping and situational awareness. And no rears on too!

Well done Skunk! (if you ever look in here!)


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Mar 05, 2012 9:41 pm 
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Enzo-03 wrote:
Last time I remember Skunk though, he was posting all the lyrics to YMCA in Kali chat.

Probably a while ago, but that totally sounds like something he would have done.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Mar 05, 2012 11:46 pm 
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Besides the obvious awesome display of skills, what really sticks out to me in that video is how much trouble I have picking out other ships in D2, which is something I noticed back when the Revivals were going on. (Speaking of, anyone heard from Stealth or Phaser over the past few years?) I think it's a combination of the GX model being a fairly dull color, and the weapon graphics filling so much of your field of view right after you fire them. I'm amazed that someone's able to lay down something Plasma with that kind of accuracy.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Wed Mar 07, 2012 7:43 am 
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Kind of reminds me a bit of how I used to fly in D1 back when I was in my prime. Banking all over the place. Does not surprise me at all that someone of Skunks caliber would fly like that.

The key was always to fine tune your aim with your slide keys instead of your joystick.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 7:11 am 
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I don't have time to watch all of it. He looks pretty skilly, but I have a better question than all yours

Why does every community on the internet have at least one person called Skunk? Seriously, you wouldn't think they could be that popular would you? What is it that attracts people to naming themselves after that kind of foul-tempered; unpleasantly armed beast? Or did I just answer myself?

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 9:35 am 
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Alter-Fox wrote:
Why does every community on the internet have at least one person called Skunk?


Dictionary wrote:
Skunk:
verb (used with object)
Slang . to defeat thoroughly in a game, especially while keeping an opponent from scoring


:wink:


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 9:47 am 
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Foil wrote:
Dictionary wrote:
verb (used with object)
Slang . to defeat thoroughly in a game, especially while keeping an opponent from scoring


:wink:


Skunk definitely lives up to that definition.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 11:57 am 
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Top Gun wrote:
Besides the obvious awesome display of skills, what really sticks out to me in that video is how much trouble I have picking out other ships in D2, which is something I noticed back when the Revivals were going on. (Speaking of, anyone heard from Stealth or Phaser over the past few years?) I think it's a combination of the GX model being a fairly dull color, and the weapon graphics filling so much of your field of view right after you fire them. I'm amazed that someone's able to lay down something Plasma with that kind of accuracy.

I think I know exactly what you're talking about. Though part of my problem is a hopelessly poor reaction time, if only in comparison to other Descenters.
I usually don't have the problem in other games, especially many ground pounders where I can often take out tons of players (must be why they're so much less fun), and I don't think they're all that bad.
I haven't played D1 or D2 multi in years so I don't know how well I'd do now. D3 often winds up being whoever can pull the trigger first... because they'll have Mass Driver.

Speaking of Stealth and Phaser, I've been curious myself. I remember seeing their site go down. Honestly didn't figure they'd both just go and disappear forever.

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 1:18 pm 
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Can't answer for the general case, but I seem to recall skunk said at one point that he tried a few names and this was the one that actually worked. I think it had something to do with Flower being a skunk in the Bambi film, so that was what he was going for... seems more than a little out-of-place but hey :mrgreen:

On reaction times, I'm not sure how much of it is truly reactions; a player called Kanage (some may remember him) once told me that his reactions weren't really as fast as they appeared, he just knew what was going to happen anyway. I think this might be true for most good players. There are enough cues you can read - where someone is at the moment, their velocity, where they're aiming, what weapon they're using - that you might actually have more time than you'd think to act on it.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 1:56 pm 
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Back when I was playing D2/D3 multi on average 4 hours a night and more on weekends, I was able to tell what people would do and my reactions were fast. The same thing happened in D3.

That video doens't seem to be out of this world. It looks more like the other people were not that good. If you play against "good" players you will never got 50-10. But if you play semi newbies it's easy.

Knowing the level will also get you more kills. I also noticed he shot missles/smarts at anything so I'm sure a bunch of kills were results of that and to me that is not really a skill as it is more luck. Nothing wrong with this because I do it also. But just saying.

My 2 cents

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 09, 2012 2:06 pm 
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CDN_Merlin wrote:
That video doens't seem to be out of this world. It looks more like the other people were not that good.


Agreed. He's clearly a good player, but I didn't see much experience from the other pilots. They ran into a lot of smarts, and generally didn't react like experienced players when Skunk charged them.

P.S. Guys, he's banking like that because he's constantly trichording, which is why he was generally flying faster than everyone else. If you're not banking often, you're not trichording often.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sat Mar 10, 2012 4:53 am 
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Some of the pilots are a bit greener than others. There were about a couple that are pretty dangerous though (you're welcome to play them if you have doubts!). Smart missiles do tend to have plenty of dumb luck to them, but there are tricks to when and where to fire them to get a decent chance of popping someone... doesn't work on everyone though.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sat Mar 10, 2012 1:04 pm 
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Theftbot must have had crazy cool strategy then if he was able to seemingly just lob a smart at a door so that I'd just happen to open it the half-second before it hits and then turn out to be somewhere behind me so he can grab my spew. :|

I don't think I ever really learned any real "tricks".

Been looking to get back into D1/D2 multi lately because MDing all over the place in D3 is unsatisfying. :mrgreen:

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sat Mar 10, 2012 7:13 pm 
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I have a bunch of subtle tricks that I employ to obliterate my opponents at will.
I'd prefer to earn my victory by out-witting you -- brute-force kills aren't as fun.

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sun Mar 11, 2012 1:03 am 
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Theftbot's tricks most probably relied on figuring out other players' timing and aiming for that. I agree that there was more to it than luck.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sun Mar 11, 2012 10:13 pm 
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Even back in the early days Skunk was never push over. Not surprising he can still play like that.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sat Mar 17, 2012 11:23 pm 
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ahh D2 looks sooo basic now on the graphix.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Mar 29, 2012 11:20 pm 
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hmmmm.. I'd have to say that really doesn't look so extreme- some good tri-cording, but he's not ripping the twist off rolling to much ;-) Mostly the pilots he's playing must like to eat their peas, cause they go barging right in there for a mouthful LOL!
My youngest son is 8 now, think it's time to dust off my 3D Pros and get in the mines with him...


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Mar 30, 2012 3:06 pm 
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Come by and play Skunk then zapp... we'll definitely help knock the rust off your pyro while playing the Descent Rangers!


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Apr 02, 2012 5:13 pm 
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Funny to think about it.. the Rangers were the n00bs last time I was playing, in the Pyro Pilot's Guild... I think they (PPG) are all dead now.. or idling in IRC ;-) But the Rangers are still around. Nice to see.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Mon Apr 02, 2012 6:28 pm 
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Zapp drop by and teach us Noobs! Seriously though we have quite a few good pilots that I'm sure will challenge you. Ask Fiend how his first Rangers Kegparty game went for him a while back...


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Tue Apr 03, 2012 12:09 am 
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I must admit there was an ulterior motive for posting this thread: if you think you really are that good we would like you to prove it before we believe you. ;)


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 1:00 pm 
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the banking makes it look fancy but thats about it, sry :)


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 1:46 pm 
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Skunk is my hero!


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 1:55 pm 
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What strikes me, and I think is the particular skill that makes a big difference:

He didn't have to be facing the enemy the whole time - he'd bank and turn to maneuver, and anticipate where the other player was going instead of trying to track the player while he went there.

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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 4:29 pm 
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I see a ton of people talking down Skunk's game and saying they can do better, but none of you have ever dropped by to back up your flapping gums.

Enzo-03 and Fiend have dropped by the Rangers and even applied, we also all had a ton of fun shooting each other in the mines! We keep adding to our roster weekly and take all skill levels... keep in mind its a league and not a clan.

Fiend and Flip occasionally beat each other with flaming bibles in Mumble too... great late night 18+ entertainment!


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 4:35 pm 
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Lol, true enough. I'm in mumble right now waiting on a game gum flapper :P.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 9:21 pm 
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you guys are really giving me the itch to start playing again...


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Thu Apr 05, 2012 11:12 pm 
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Flip, Ferno, just sat down its 11:11 PM here... off to Rangers Mumble.


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Apr 06, 2012 12:34 am 
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Zero! wrote:
the banking makes it look fancy but thats about it, sry :)


Zero must play like the unbeatable WoW nerd from Southpark

Image


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Fri Apr 06, 2012 12:19 pm 
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LOL, That's kinda how I felt about 1:30 last night. Too bad that game never got going , I blame Fiend completely. What kinda slacker doesn't have a working joystick? 40 lashes for heresy :P
Hell yeah you should Ferno. 1:30am is rare for me nowadays, but I lurk on Rangers mumble server most times :).


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sun Apr 08, 2012 2:36 am 
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Hi guys, thanks for all of the kind comments, I appreciate it.

Don't know if I saw any real "nay saying" but I welcome any of you to a 1 on 1 if you like. It's always good to test each other's mettle. Plus it's great to play new pilots!

Hope to see some of you soon. I hang out frequently on the rangers mumble and also DTF, whichever has the most people on at the time.

-skunk


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sun Apr 08, 2012 6:55 am 
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Hope we didn't embarrass you too much up there ;)


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sun Apr 08, 2012 8:59 pm 
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me? Nah! ;)


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 Post subject: Re: D2 multiplayer - try to top this...
PostPosted: Sun Apr 15, 2012 9:56 am 
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flip wrote:
What kinda slacker doesn't have a working joystick?


Hehehe... did I ever mention I have a working joystick? I just never use it.
Is this an intentional dirty double-entendre from the last person you'd expect? We may never know...

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BEWARE RAZZADOON'S SNOUT!!
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