Would you want a 6-8\" pyro on your desk

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d3jake
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Post by d3jake »

KoolBear wrote:My order of preference to date (pending ferno)
1) Sp3ctre's
...
Which one is his?
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Aus-RED-5
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Post by Aus-RED-5 »

Aus-RED-5 wrote:Eagel's is good, but I don't think it's the best when it comes to detail.

I'd like to see Ferno's pyro when it's finished before I place any votes.

So untill then......

What about this pyro?

Image

It's from the Into Cerberon team.
Full of detail and unpainted.
You know it's going to look great straight out the mold!

I'm hoping Ferno's pyro will have lots of detail something like the IC pyro. ;)
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Post by Duper »

The one thing I don't like about Eagle's pyro is it's a bit too thin through the underbelly. The D2 pyro in the movie is rather blocky.
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Post by KoolBear »

UPDATE:

After considerable discussion with the various houses that quoted this model for me. And after speaking with Bubbalou at length. Here's the tentative plan.

Bubbalou is going to recreate us a model from scratch based on the original Pyro-GX. Not the lo-rez game version but a Hi-Rez version.

This model kit will likely consist of ...
(2) vert stablizers
(2) Lower Wings
(2) Engines
(1) body possibly split in half
?(1) Canopy (the canopy may or maynot be seperate if it is removable we could cast it in a clear material - this is still open)

Bubbalou has said that within a week or two he should be complete.

By spliting the Pyro into individual parts it will be much easier to create the cast/mold and then to process the parts.

More information to follow soon.

Regards,
KB
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KoolBear
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Post by KoolBear »

I heard from Bubba yesterday, hopefully this weekend he'll post something for all to see and hopefully agree on. I have to get this going my kids will spend the money I have set aside :P
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Tankie2
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Post by Tankie2 »

I'd love to have a model Pyro for my book case. If I can afford one. Will PayPal purchase be possible?

It would also be neat to have some tiny ones for a charm bracelet or earrings. If your casting silicone isn't suitable for Low Tenp casting alloys could you make hard wax castings available?

with some little ones cast from hard casting wax I could cast my own from zinc or lead-free pewter low temp casting alloy. I could do that myself with a blow torch & casting plaster.
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Post by KoolBear »

We are in a holding pattern, Bubbalou is re-creating a model for us now, it will be broken into a few parts to make it easier to mold.

I will look into get smaller versions made.

We need to talk about the pewter models, I sure would LOVE to get one myself. Is it a pretty easy process?
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Post by Tankie2 »

Here is a good link to basic pewter casting.
http://www.technologystudent.com/equip1/pewter1.htm

A bit of historical information.
http://www.warehamforge.ca/pewter.html

Some low melting point (fusible) alloys you can use.
http://www.purityalloys.com/Low%20Melti ... Alloys.htm
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Post by BUBBALOU »

Just a quick update, most proportions are in place
ImageImageImageImage

Next will be smoothing and features
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KoolBear
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Post by KoolBear »

Bubbalou,

Can you send me an image or two I want to look at how this will be assembled, at least before you spend the extra time smoothing and texturing.

KB
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Post by Sniper »

Hey that looks really cool! What about the nose though - I thought the nose (even the high-poly count in the videos) was more ... square? The nose here reminds me of the GL.
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Post by KoolBear »

That is looking nice.
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Post by Ferno »

yea, the nose needs to be more angular. it's quite bulbous as it is.
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Post by BUBBALOU »

dont worry about that this is just to get things in place.. she will have a hard nose with rounded edges...

i will give you something more to look at in the morning before anything further is done after I pull back out the edges.

I want it to look just right before the finer details are added

[edit]

Image

These are references to the Movie - yes it is obvious what needs to be done but at least you have something to go by

ImageImageImageImage
ImageImageImageImage
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Post by []V[]essenjah »

Nose looks a little vertically tall. Small adjustment to make though. I take it that you used Catmul-Clark to create the original nose?
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Post by Sniper »

I'll point out the differences. Bubba, you've probably seen all of these; I'm just trying to help.

TOP VIEW:

1. The wings are too short (width wise. from the ship out).
2. The end lasers are too small in diameter.
3. Inside lasers are too close to the body.
4. Nose is too short.
5. Main body is too long at the back.
6. Engines/Thrusters are too long at the back.

SIDE VIEW

1. Outer and inner lasers are too low
2. Front part of the nose is too thick
3. Front part of the nose, underneath, there is a definite angle forward (away from the nose) before the nose comes back towards the body.
4. The rear part of the main side wings (that have the lasers on them) have a point that sticks out, and the rear portions are not straight - there's a slight curve.

OVERALL

1. The nose needs definite attention. It's all about the nose.
3. The engines and the rear part of the main body stick out too far
4. Adding the point to the rear part of the wings will add character that it needs.
5. Adding the slight curve to the rear part of the wings will add character too.
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Post by BUBBALOU »

yes a little tweeking is required, by far that is not finished. Parts are also missing like the main wing flares, canopy bracket, laser cooling fins, missile brackets, yada yada yada.... In the next day or so it will match those pictures, and the base will be done. Then we'll bring it up to date as in not to look like a lowpoly model from 1995 with details to the body, but not in a way to distract from the base. As in seams, panels, panel textures, rivets, grates, etc etc if you catch my drift...

all input is greatly appreciated. Overall this will be pieced out just like a styrene/resin model kit when done.

Was pretty funny when I took the intro movie and extracted it using a MVE~>AVI tool became a 1 Gig video ugg

Kepp you posted should have more tweeks done by friday evening. Most of the object are in their basic forms and not edited

I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
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Post by Duper »

Image


Image

These are taken from the D2 intro movie. The first one was to show the facets and bevels of the nose. ..don't forget the \"jags\" on the back of the wings. ;)
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Post by Aus-RED-5 »

Duper, he hasn't. ;)
BUBBALOU wrote:Just a quick update, most proportions are in place
ImageImageImageImage

Next will be smoothing and features
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Post by Duper »

ah.. missed them in that version. thx!
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Post by BUBBALOU »

Look carefully at the MFD in green Duper posted. It actually has 2 different pyro's in it.. The top and front is actually the earlier version and the side view is the one from the cinematic

Just a little FYI from Parallax

I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
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Post by Duper »

...i knew that...
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Post by BUBBALOU »

lil bit more

ImageImageImageImage

Piece by lil piece

I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
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Post by Aus-RED-5 »

Thats look awesome Bubba!

Nice work sofar. Keep it up. ;)
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Post by Duper »

The reflections remind me of that game \"Green Army men\". ;)

Looks wonderful Bubba. Very nice work.
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Post by Sniper »

That's awesome Bubba! Very awesome!
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Post by d3jake »

Looks really cool! It may just be because of the perspective, but it looks to me like the engines stick out a bit far from the body? Do you have a screen shot out of one of the cinematics for refrence?
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Post by KoolBear »

Jake look up about 8 post, Bubbalou has both his model and above it similar perspectives above those.
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Post by BUBBALOU »

Scrolling is so hard to do isn't it Jake.. :P

ImageImage


Little details can be corrected at the end, bulk work is in progress. Remember the cini-model might be about 800 polys at the most and very low detail
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Post by KoolBear »

Bubbalou,

Did you forget we wanted to \"break away\" some of the parts? This looks pretty solid ;)
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Post by Aus-RED-5 »

Man thats really solid Bubba!

I can't wait to see the final product. :mrgreen:
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Post by BUBBALOU »

KoolBear wrote:Bubbalou,

Did you forget we wanted to "break away" some of the parts? This looks pretty solid ;)
Slicing it up is the last thing to do, that is the easy part!

I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
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Post by KoolBear »

Kool, just wanted to make sure before you said DONE ;)
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BUBBALOU
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Post by BUBBALOU »

Update

Image
White BG Version

Next is the bottom, and with no real reference, except some garbage they threw on it in the D3 intro, I will have to be a little creative
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Post by Aus-RED-5 »

Yep, I'd buy that! :mrgreen:
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Post by Duper »

Aus-RED-5 wrote:Yep, I'd buy that! :mrgreen:
X2! :oops:
Incredible.
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Post by BUBBALOU »

just a few details and tweeks left before she gets chopped up into little pieces.

ImageImage
Large Version of above
ImageImageImage

Should I do the inside of the cockpit?
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Post by d3jake »

hehe, we can stuff cottonballs int eh back thrusters for the thruster glow.
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BUBBALOU
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Post by BUBBALOU »

no cockpit I guess then

I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
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KoolBear
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Post by KoolBear »

Bubba,
I'd love a cockpit, it's your time if you are willing I say go for it!

Mike
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