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Ships would never be out of fuel unless designed before 2020

Posted: Thu Mar 10, 2016 3:54 pm
by sudanamaru back
If one already have their cars never be out of fuel in real life by year 2020, it wouldn't be a futuristic game anymore if your newest model pyro cannot replenish its energy by itself. Energy centers would serve only for quick charge. Robots apperently have no energy problem as they can fire indefinitely. Is this because they have newer technology or nuclear?

Re: Ships would never be out of fuel unless designed before

Posted: Thu Mar 10, 2016 4:34 pm
by Spidey
No…it’s simply to add another challenge to the game.

Re: Ships would never be out of fuel unless designed before

Posted: Thu Mar 10, 2016 6:12 pm
by Duper
energy centers were for robots originally and any other equipment that needed recharging. Energy consumption is a balancing element.
If the robots last long enough that they WOULD need recharging, I recommend target practice before entering the mines again! :mrgreen:

So yeah, what Spidey said. :wink:

Re: Ships would never be out of fuel unless designed before

Posted: Fri Mar 11, 2016 2:00 am
by sudanamaru back
If the robots last long enough that they WOULD need recharging
Duper, I disagree, they never need to replenish their energy. These stations should be for other equipment. These infestating robots made with newer technology. As I initially stated, such a technology might be available in our actual life soon.

Re: Ships would never be out of fuel unless designed before

Posted: Fri Mar 11, 2016 10:44 am
by Pumo
sudanamaru back wrote:...they never need to replenish their energy.
But that's what the manual says, that the energy centers are for the robots, IIRC.
Also, do you realize it's a 90's game, right? :P

And it's not 'fuel', it's energy for the ship's reactor (remember the Fusion cannon that uses energy directly from the reactor?)

Re: Ships would never be out of fuel unless designed before

Posted: Fri Mar 11, 2016 2:59 pm
by sudanamaru back
It is possible to obstruct a squid behind some tubes and force it to fire to you continously but inefficiently for several minutes. Please test it. I claim that it can fire indefinitely.

Re: Ships would never be out of fuel unless designed before

Posted: Sun Mar 13, 2016 8:59 pm
by Duper
Please remember that the game is fantasy and not based on real science.
Puma is right, that is what the manual said, that is why I mentioned it.

Neither of us are interested in interested in rehashing an argument that's over 15 years old. So really, the squid needs to visit another forum somewhere. :roll: