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 Post subject: How to set a trigger: Boss dies, doors open?
PostPosted: Sun Feb 23, 2014 5:01 am 
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Joined: Mon Jun 15, 2009 3:03 am
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Location: Ringing Satan's Doorbell
I'm having trouble making a trigger working as such: the boss dies and two non-auto doors open. I know it's possible with a reactor (like D2 secret level 1). The new version of the editor has something with it that prevents me from figuring out how it was done - most triggers there appear as though blank.

The function's part of my elaborate secret level puzzle, you should like it.

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Descent 1,5: Level layouts done: 32/54 Secret level layouts done: 1/6


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 Post subject: Re: How to set a trigger: Boss dies, doors open?
PostPosted: Sun Feb 23, 2014 2:07 pm 
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Those are handled separately in the Reactor tab - they're somewhat different from normal triggers for some reason.

If you're already looking at that, I'm not sure what you mean by blank - the numbers show up on the levels I've looked at so far.


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 Post subject: Re: How to set a trigger: Boss dies, doors open?
PostPosted: Sun Feb 23, 2014 2:25 pm 
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Thanks for the info.

Ignore that part, I was browsing object triggers then.

I've already updated Sedna, gonna make a mention in the mission thread :)

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Descent 1,5: Level layouts done: 32/54 Secret level layouts done: 1/6


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