How to set a trigger: Boss dies, doors open?

For Descent, Descent II and Descent3 level editing and modification assistance.
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Xfing
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How to set a trigger: Boss dies, doors open?

Post by Xfing » Sun Feb 23, 2014 5:01 am

I'm having trouble making a trigger working as such: the boss dies and two non-auto doors open. I know it's possible with a reactor (like D2 secret level 1). The new version of the editor has something with it that prevents me from figuring out how it was done - most triggers there appear as though blank.

The function's part of my elaborate secret level puzzle, you should like it.
Descent 1,5: Level layouts done: 34/54 Secret level layouts done: 1/6
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Sirius
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Re: How to set a trigger: Boss dies, doors open?

Post by Sirius » Sun Feb 23, 2014 2:07 pm

Those are handled separately in the Reactor tab - they're somewhat different from normal triggers for some reason.

If you're already looking at that, I'm not sure what you mean by blank - the numbers show up on the levels I've looked at so far.
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Re: How to set a trigger: Boss dies, doors open?

Post by Xfing » Sun Feb 23, 2014 2:25 pm

Thanks for the info.

Ignore that part, I was browsing object triggers then.

I've already updated Sedna, gonna make a mention in the mission thread :)
Descent 1,5: Level layouts done: 34/54 Secret level layouts done: 1/6
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