* FAQ    * Search  * Register * Login 
Active topics
Unanswered topics

All times are UTC-06:00



Post new topic  Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Problems with Vertigo.ham editing
PostPosted: Mon Jun 16, 2014 1:20 am 
Offline
DBB Admiral
DBB Admiral
User avatar

Joined: Mon Jun 15, 2009 3:03 am
Posts: 1362
Location: Ringing Satan's Doorbell
I thought to have 10 bosses in D 1,5: 6 from Counterstrike, 2 from D1 and 2 from Vertigo. I have a slight problem setting up the Vertigo bosses how I want them, though. The Vertigo HAM file has been edited and inserted into the HOG file where the boss testing levels are, yet I fail to notice the changes I made to the file in actual gameplay, the most obvious and clear of the changes being the score values, which have been changed. Yet I still see the default score values when fighting these bosses.

First I had the HAM file in both the mother directory and the Missions directory, as with Vertigo. It did allow me to run the mission, but didn't really change the robots. Which I find weird, since both directories contained the same, modified version of the file. Then I just decided I'd simply embed the HAM in the HOG and see how it goes - it also works, but the robot values also remain unchanged. What do I need to do for the game to register these changes? All changes made to the main Descent2.HAM work fine, it's just Vertigo that I'm having trouble with.

_________________
Descent 1,5: Level layouts done: 32/54 Secret level layouts done: 1/6


Top
   
 Post subject: Re: Problems with Vertigo.ham editing
PostPosted: Mon Jun 16, 2014 1:26 am 
Offline
DBB Admiral
DBB Admiral
User avatar

Joined: Mon Jun 15, 2009 3:03 am
Posts: 1362
Location: Ringing Satan's Doorbell
Problem solved. All it took was replacing the boss robots again in the map editor, apparently it was necessary for the changes to apply.

This strategy could potentially have some use in making levels, you could introduce the same robot with two or even more distinct characteristics. Too bad it's done even easier in the editor itself, hee hee.

_________________
Descent 1,5: Level layouts done: 32/54 Secret level layouts done: 1/6


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 2 posts ] 

All times are UTC-06:00


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  



Descent'rs have piloted these pages
 
The layout and contents contained within this site are © DescentBB.net 1997-2006.
Descent, Descent II are © Parallax Software Corporation.
Descent III is Outrage Entertainment.
Descent is a Trademark of Interplay Productions.

Miner Wars™ is trademark of Keen Software House s. r. o.
.


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group