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 Post subject: HAXMED32 blocks my weapon changes?
PostPosted: Wed Jul 02, 2014 4:40 pm 
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This is weird - I'm positive I have successfuly made changes to weapons before. Also, I believe this HAXMED32 version that I am using is indeed cracked so it allows to edit Descent2.HAM at all. Why would it give a "data rejected" message all of the sudden, even when I try to change only so much as a weapon's sound? Weird as heck.

The exact wording is "This element is protected to avoid multiplayer cheating. Changes will get lost."

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 Post subject: Re: HAXMED32 blocks my weapon changes?
PostPosted: Wed Jul 02, 2014 4:46 pm 
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Never mind. Apparently my version wasn't hacked, after all. I have applied Wasabi's patch only now, and it works fine now.

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 Post subject: Re: HAXMED32 blocks my weapon changes?
PostPosted: Wed Jul 02, 2014 5:05 pm 
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The slightly less convenient method is to read the address of whatever value you wish to change from HAXMED32 and then jump to the address and edit it manually using a hex editor application. A few years ago I wanted to play some D2 single player, but also wanted to see what would have been if they hadn't nurfed Fusion, so I used that method to restore the Fusion damage to its original D1 values. As for the results; my old crowd controlling friend was back and I was very happy.


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 Post subject: Re: HAXMED32 blocks my weapon changes?
PostPosted: Wed Jul 02, 2014 5:55 pm 
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Krom wrote:
The slightly less convenient method is to read the address of whatever value you wish to change from HAXMED32 and then jump to the address and edit it manually using a hex editor application. A few years ago I wanted to play some D2 single player, but also wanted to see what would have been if they hadn't nurfed Fusion, so I used that method to restore the Fusion damage to its original D1 values. As for the results; my old crowd controlling friend was back and I was very happy.


Well, un-nerfing Fusion was the primary reason why I even bothered to find out how to bypass the protextion in Haxmed32 in the first place! Of course, upgrades to lasers and spreadfire were also quite welcome :3

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