Idea for a new weapon mod

For Descent, Descent II and Descent3 level editing and modification assistance.
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Darth Wang
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Idea for a new weapon mod

Post by Darth Wang » Tue Nov 29, 2016 11:53 am

The EarthSharker missile - It fires a single Earthshaker-type missile that explodes in a huge radius, and releases 12 bomblets that home in on enemies, and when each of them hits, they create a Black Shark missile vortex.

Would it be possible to make it?
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CDN_Merlin
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Re: Idea for a new weapon mod

Post by CDN_Merlin » Tue Nov 29, 2016 11:57 am

Not sure if it's possible but it sounds like the Smart Missile with the Black Shark vortex at the end.
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Krom
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Re: Idea for a new weapon mod

Post by Krom » Tue Nov 29, 2016 4:05 pm

It is possible, but it might crash the game from too many of the black shark particle effects.
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Hunter
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Re: Idea for a new weapon mod

Post by Hunter » Fri Dec 02, 2016 2:36 am

I experimented with something like this when working on Basewars (see the Doom Vulture missile). In the end I found it crashes the game too much and doesn't really have the desired effect. It can be done though.
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Xfing
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Re: Idea for a new weapon mod

Post by Xfing » Mon Jan 09, 2017 1:42 pm

Sounds like the most OP thing in the history of ever.

Speaking of OP - do you think the Black Shark actually does more damage than the Earthshaker? I don't see any single robot surviving a face shaker with no other robots nearby to draw the child bomblets away.
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