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 Post subject: Mount Dawn for D1
PostPosted: Sun Mar 07, 2010 6:12 pm 
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Joined: Mon Nov 24, 2003 3:01 am
Posts: 1463
Website: http://www.sapphirewolf.net
Location: Nope.avi , gender: male
I've just recently released another D1 level of mine
file link:
http://www.enspiar.com/dmdb/viewMission.php?id=340


Screenies:
Image
Image
Image
Image
Image

(my main concern is the screenshot at the very top. The red lights intersected with the underground \"Mountain\")

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 Post subject:
PostPosted: Sun Mar 07, 2010 6:38 pm 
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Joined: Mon Aug 01, 2005 8:47 am
Posts: 7124
Location: Ơ̸̦͇̲̬̭̱̰͎̞͈̣͎͚̳ͬ͋̃̀̇͊͂͋͐ͦ̽ͣ̂ͥ͊̅̀̚͠ B̶͖̯͉̜̰̲̓̔͋̈́ͅ È̯ Y̪̤̼͉̠̙͝
Very nice. I need to install Descent on my computer again.


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 Post subject:
PostPosted: Wed Mar 10, 2010 9:53 pm 
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Joined: Thu Feb 18, 2010 1:54 pm
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Location: Mars
I just played it. Cool. That center room (the mount) looked great, and so did some of the passages. I played it in D1X-Rebirth so I didn't get to see all the fancy lighting and stuff. Also, it made me want to install D2. :)


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 Post subject:
PostPosted: Wed Mar 10, 2010 11:49 pm 
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Joined: Sun Dec 09, 2001 3:01 am
Posts: 9982
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Location: Brisbane, Australia
D1 doesn't have coloured lighting.
Isn't this a D2 or D3 level - to have coloured lighting?
If you want coloured lighting, why didn't you just make a D2 or D3 level instead, why choose D1?


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 Post subject:
PostPosted: Wed Mar 10, 2010 11:52 pm 
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Joined: Thu Nov 22, 2001 3:01 am
Posts: 9205
WLM: biffski@yahoo.com
Location: Beaverton, Oregon USA
sort of Roid, you need XL (not rebirth or standard) to get that fx. XL is built on the D2 engine.


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 Post subject:
PostPosted: Thu Mar 11, 2010 11:00 am 
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Joined: Fri May 28, 1999 2:01 am
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Website: http://www.povterminal.net/
Location: Bellevue, WA
You would need that for a D2 level as well - coloured lighting didn't make it into the original game until D3 (or Forsaken, at least).


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