New MP level -Carlitos Way-

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LEON
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New MP level -Carlitos Way-

Post by LEON » Fri Aug 27, 2010 5:49 am

Im working on a multiplayer level, and im trying to figure out the weapon balance. It about the size of 'The Core' and so far i have:

2, AB cooler
2, Quads
4, Superlaser
3, Plasma
2, Micros
2, Vauss
2, Vauss clip (Im not sure about the clips)
2, Fusion
4, 4 pack cons
2, Inpact morts
2, Homers
2, Napalm rockets

Screens:

Image

Image

Image

Image

Screens are a bit darker than in game.

Leon
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Foil
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Post by Foil » Fri Aug 27, 2010 8:21 am

Looks good!

The only concern I would have for weapon balance are the 4 4-packs of concussions (might be a bit much if rooms are tight).

How close are you to being done?
LEON
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Post by LEON » Fri Aug 27, 2010 9:00 am

I only need to set player respawn spots, then im done.

Yeah, 4, 4-packs cons might be too much. In a tank those missiles can be very dangerous. Im not sure what to replace them with though, I've been thinking about smarts.
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Post by LvlSevenBoss » Fri Aug 27, 2010 10:22 am

Looks great! I agree on the concs. And the best way you're going to get weapon balance questions answered is playing it.
LEON
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Post by LEON » Fri Aug 27, 2010 1:51 pm

I finished the level and took out 2 of the 4-packs, and replaced them with 2 smarts.

VEX Boogie will host a test as soon as we find time.
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Grendel
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Post by Grendel » Fri Aug 27, 2010 2:25 pm

Looks good. I usually disable vauss ammo when hosting small levels. Vauss can be very powerfull in the right hands..
ImageImage
LEON
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Post by LEON » Sun Aug 29, 2010 3:25 pm

Level tested.
The level had a more open feel than I first excepeted. Is when you actually see a opponent ship in the level you really get an feel on how big the rooms actually are. Not too big though, but I will do some adjustments.
Maybe I'll put those 2, 4-packs back. I think it whould be interesting to see a level where cons play a bigger factor than the regular big missiles.
LEON
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Post by LEON » Thu Sep 02, 2010 4:41 am

Level is finish.
Can be grabed here.
Edit: Deleted the link, auto download link in the level has an error. I need to fix that first.
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Post by LEON » Thu Sep 02, 2010 12:42 pm

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Re:

Post by LvlSevenBoss » Fri Sep 03, 2010 4:21 am

LEON wrote:Now!! everything should be right
http://www.descent3fischlein.de/levels/CarlitosWay.zip
Nice work LEON! Love to see new content still coming out. I'll get this hosted in US D3 server for you. FYI, next time you can add DescentValhalla.com as an auto-download link if you like. 8)

Submit your missions, utilities, etc. to admin <[a t]> descentvalhalla.com.
Set auto-download URL's to: http://www.descentvalhalla.com/files/d3 ... urfile.zip
LEON
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Post by LEON » Fri Sep 03, 2010 11:53 am

Thank you for hosting, Ryujin.
I hope some peeps will try it out, and give some feedback. Good or bad :o

I'll put your mission site on my mind for next time :)
I come to think of it now, I should have asked about US upload sites as well.
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