* FAQ    * Search  * Register * Login 
View active topics
View unanswered posts

All times are UTC - 7 hours [ DST ]



Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: D2X-XL demo mission
PostPosted: Sun Oct 24, 2010 1:17 pm 
Offline
DBB Admiral
DBB Admiral
User avatar

Joined: Thu May 24, 2007 12:49 pm
Posts: 1962
Location: the realms of theory
I've been building some levels to show off D2X-XL features, I completed one of them today (it's in beta).

I used Pumo's D3 Weapons and Effects mod, and some music from my new TEW soundtrack (there's a reason I'm using music from that).

The final version will be released as a 3 level mission (this is the second level), each of which shows off some different D2X-XL features, and some of the same ones in different ways.

Since this is still beta, feel free to suggest some things to change.

http://www.enspiar.com/dmdb/viewMission.php?id=364

NOTE: I was going to add rain effects in the outdoor area, but the new version of DLE-XP won't open PIG files for some reason, so I haven't used it yet. The final version will have rain (I don't see why I can't put an effect in just because DLE-XP can't load textures).


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC - 7 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  



Descent'rs have piloted these pages
 
The layout and contents contained within this site are © DescentBB.net 1997-2006.
Descent, Descent II are © Parallax Software Corporation.
Descent III is Outrage Entertainment.
Descent is a Trademark of Interplay Productions.

Miner Wars™ is trademark of Keen Software House s. r. o.
.


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group