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 Post subject: D2X-XL demo mission
PostPosted: Sun Oct 24, 2010 1:17 pm 
The Feline Menace
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Joined: Thu May 24, 2007 12:49 pm
Posts: 2625
Website: http://vertigofox.bandcamp.com
Location: the realms of theory
I've been building some levels to show off D2X-XL features, I completed one of them today (it's in beta).

I used Pumo's D3 Weapons and Effects mod, and some music from my new TEW soundtrack (there's a reason I'm using music from that).

The final version will be released as a 3 level mission (this is the second level), each of which shows off some different D2X-XL features, and some of the same ones in different ways.

Since this is still beta, feel free to suggest some things to change.


NOTE: I was going to add rain effects in the outdoor area, but the new version of DLE-XP won't open PIG files for some reason, so I haven't used it yet. The final version will have rain (I don't see why I can't put an effect in just because DLE-XP can't load textures).

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