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 Post subject: New Multiplayer D2 level - Damned Warehouse
PostPosted: Fri Jan 06, 2012 10:14 pm 
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DBB Captain
DBB Captain
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Joined: Sat Mar 13, 2004 9:21 pm
Posts: 983
AOL: DarkFlameWolfie
Location: Lousiana
A tri-level warehouse level with Quake 2 textures and a wide assortment of weapons. Lots of exits out of each area and no dead ends! Very detailed and smooth flowing.

http://www.enspiar.com/dmdb/viewMission.php?id=410

Screenshots:
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 Post subject: Re: New Multiplayer D2 level - Damned Warehouse
PostPosted: Sat Jan 07, 2012 1:27 am 
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DBB Admiral
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Joined: Mon Nov 24, 2003 3:01 am
Posts: 1463
Website: http://www.sapphirewolf.net
Location: Nope.avi , gender: male
your level a day keeps the doctor away. :P

Anyways, Excellent work as usual, I have to download and explore this level before the MP action.

_________________
Dev'Art-
http://sapphirewolf3057.deviantart.com/
Youtube-
http://www.youtube.com/SapphireWolf3057

WARNING: I'm a furry!


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 Post subject: Re: New Multiplayer D2 level - Damned Warehouse
PostPosted: Sat Jan 07, 2012 1:32 am 
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DBB Captain
DBB Captain
User avatar

Joined: Sat Mar 13, 2004 9:21 pm
Posts: 983
AOL: DarkFlameWolfie
Location: Lousiana
I updated it as of this post with two more plasma, 1 more phoenix, 1 more set of quads/super lasers and 1 pack of homing missiles hidden with the cloak. The level simply doesn't feel like a shaker level to me. So I'm leaving it as is without one. Now Azure catacombs (my up and coming final level) , on the other hand, feels more open and more apt to have shakers.


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 Post subject: Re: New Multiplayer D2 level - Damned Warehouse
PostPosted: Sat Jan 14, 2012 6:47 am 
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DX-XL Master
DX-XL Master

Joined: Tue Mar 25, 2008 3:38 am
Posts: 153
Website: http://www.descent2.de
Here are some screenshots I have taken for Wolfie using D2X-XL (1280x720):

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