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 Post subject: Can't dodge homing missiles!
PostPosted: Mon Apr 02, 2007 2:47 pm 
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Joined: Mon Feb 20, 2006 12:22 am
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Location: St. Petersburg, Florida
In Descent, I can never dodge homing missiles, they follow me on such a tight curve that I can't dodge them. Is this a bug with D1X Rebirth or is that how it is supposed to be?


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 Post subject:
PostPosted: Mon Apr 02, 2007 2:52 pm 
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Next Version of D1X/D2X-Rebirth has fixed this bug. This behaviour you notice is related to high FPS.The higher the FPS, the better the homers do turn. Next version will have this fixed (optional to turn it off again as well).


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 Post subject:
PostPosted: Wed Apr 11, 2007 8:39 am 
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D2X-XL has limited homer turn rate and additionally offers options to decrease their turn rate in three steps.


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 Post subject:
PostPosted: Sun Apr 15, 2007 9:50 pm 
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I got a temporary fix.
D1XRebirth: add -maxfps 30 in front of shortcut.
D2XRebirth: add -maxfps 30 in front of shortcut. Really didn't notice homings in it... could of been me.
D2X-XL: As Diedel said, it is already fixed. This is in fact why I thought it was only a bug in D1.

(Yes, I do use both D2X Rebirth and D2X-XL)


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 Post subject:
PostPosted: Tue Apr 17, 2007 10:20 am 
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Location: Beaverton, Oregon USA
under traditional circumstances, 60 fps was still doable as long as the missle wasn't too close. If it was a ship's length or so way, it would follow you like a chuwawa. ^_^


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 Post subject:
PostPosted: Tue Apr 17, 2007 10:30 am 
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Quite annoying... a pain in teh butt when you have 2-3 homer hulks after your ASCII.


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 Post subject:
PostPosted: Tue Apr 17, 2007 12:26 pm 
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ADMIN NOTE: posts not pertaining to the D1 homer bug have been baleeted.


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 Post subject: Re:
PostPosted: Sat Apr 21, 2007 1:24 am 
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Mod note: seeing as people can't stay on topic after three cleanups, i'm gonna lock it.


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