Can't dodge homing missiles!

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Dakatsu
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Can't dodge homing missiles!

Post by Dakatsu » Mon Apr 02, 2007 2:47 pm

In Descent, I can never dodge homing missiles, they follow me on such a tight curve that I can't dodge them. Is this a bug with D1X Rebirth or is that how it is supposed to be?
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Post by zico » Mon Apr 02, 2007 2:52 pm

Next Version of D1X/D2X-Rebirth has fixed this bug. This behaviour you notice is related to high FPS.The higher the FPS, the better the homers do turn. Next version will have this fixed (optional to turn it off again as well).
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Diedel
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Post by Diedel » Wed Apr 11, 2007 8:39 am

D2X-XL has limited homer turn rate and additionally offers options to decrease their turn rate in three steps.
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Dakatsu
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Post by Dakatsu » Sun Apr 15, 2007 9:50 pm

I got a temporary fix.
D1XRebirth: add -maxfps 30 in front of shortcut.
D2XRebirth: add -maxfps 30 in front of shortcut. Really didn't notice homings in it... could of been me.
D2X-XL: As Diedel said, it is already fixed. This is in fact why I thought it was only a bug in D1.

(Yes, I do use both D2X Rebirth and D2X-XL)
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Post by Duper » Tue Apr 17, 2007 10:20 am

under traditional circumstances, 60 fps was still doable as long as the missle wasn't too close. If it was a ship's length or so way, it would follow you like a chuwawa. ^_^
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Post by d3jake » Tue Apr 17, 2007 10:30 am

Quite annoying... a pain in teh butt when you have 2-3 homer hulks after your ASCII.
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Post by Lothar » Tue Apr 17, 2007 12:26 pm

ADMIN NOTE: posts not pertaining to the D1 homer bug have been baleeted.
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Re:

Post by Ferno » Sat Apr 21, 2007 1:24 am

Mod note: seeing as people can't stay on topic after three cleanups, i'm gonna lock it.
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