* FAQ    * Search  * Register * Login 
Active topics
Unanswered topics

All times are UTC-06:00

Post new topic  Reply to topic  [ 1 post ] 
Author Message
 Post subject: What a shame.
PostPosted: Mon Jul 13, 2009 9:04 am 
DBB Admiral
DBB Admiral
User avatar

Joined: Mon Jun 15, 2009 3:03 am
Posts: 1362
Location: Ringing Satan's Doorbell
Ok, I've started fooling around a bit in the level editor. It's not that hard to operate as I previously thought. You may be seeing my brand new first D1 Level soon enough :)

But straight to the point: Using the editor I opened descent.pig, the file which contains the texture palettes. What did I see? The textures mostly unused in the original game are a 100 times better than the ones in D2? How could Parallax let so much of such awesome material go to waste, I really don't get it. These textures rule!

Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 1 post ] 

All times are UTC-06:00

Who is online

Users browsing this forum: No registered users and 2 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Descent'rs have piloted these pages
The layout and contents contained within this site are © DescentBB.net 1997-2006.
Descent, Descent II are © Parallax Software Corporation.
Descent III is Outrage Entertainment.
Descent is a Trademark of Interplay Productions.

Miner Wars™ is trademark of Keen Software House s. r. o.

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group