D2X-W32 v1.1.34: Radar improvements

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Diedel
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D2X-W32 v1.1.34: Radar improvements

Post by Diedel »

Moved here.
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Grendel
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Post by Grendel »

Could you include a link to the latest download w/ your posts please ?
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Skyalmian
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Re: D2X-W32 v1.1.24: Radar improvements

Post by Skyalmian »

Diedel wrote:Changed: Cockpit window automap will now always show the level top down.
Why? I tried this; because of that, I won't be using it.
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Aus-RED-5
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Post by Aus-RED-5 »

Grendel wrote:Could you include a link to the latest download w/ your posts please ?
Its soooooo hard to look at his profile to find the link??
Anyways.. here ya go.
http://www.brockart.de/descent/resources/d2x-w32.zip
( Even got the direct link for d/l ) :P
Skyalmian wrote:Why? I tried this; because of that, I won't be using it.
Then don't.
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Duper
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Post by Duper »

Very nice Diedle

Hey.. um.. how does the join multicast game work? does it work as a tcp browser or does it look for games on the port that you have assigned?

It's looking Great!!!!!
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Diedel
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Post by Diedel »

Multicast seems to be a LAN variant of the UDP multiplayer implementation in D2X, i.e. server and client are broadcasting their presence and request through the whole (sub-) net they're in. So you don't need to enter a server IP address, clients and servers will find each other automagically. ;)

I had already thought of adding another switch to show the "Radar" top down or "heads up" like the big automap. Why limit ppl to one sight, if they can have both? :)

Will be done some time today.

I will also look into some IPX multiplayer problems (like ppl not being to kill each other in Hoard - very weird problem, as all other modes work).

Re: Download link

The link is included in my signature, but the DescentBB doesn't display my signature. D'oh. :x
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