http://www.jeffsplace.net/sites/default ... aximum.zip
Snippet from the included txt...
Also, here's the Java class I wrote to extract the files from the Playstation Hog...Descent: Maximum
Descent: Maximum Anarchy
by Parallax Software
Descent: Maximum was a game originally released for the Playstation.
Although its similarities to Descent 2 were striking, it did feature unique
levels, although generally smaller and simpler. The 24 level (plus 6 secret
level) campaign was intended to parallel the same Descent 2 plot, although
movies and such could not be implemented in this PC version of the game due to
limitations with custom campaigns. Likewise, Descent: Maximum also included a
6 level anarchy campaign for one on one action.
After out-of-curiosity purchasing Descent: Maximum (despite the fact I didn't
own a Playstation), I wondered if it were possible to bring the same levels
to PC. I noticed that, like all other Descent's, this one also included a Hog
file, but, unfortunately, this one was not like others in format. Fortunately,
the format was easy enough to figure out, and I wrote a small program to
extract the contents. I made with them what I could, and what is included in
this zip is the product of my endeavors, the PC campaign of Descent: Maximum.
Other modifications I performed are as follows:
* Added 2 (up to 4--max) coop players in the Descent: Maximum single player
* Added 6 (up to 8--max) anarchy players in the Descent: Maximum Anarchy
* Added custom briefing interplay to simulate the original experience
This Descent: Maximum port has been tested on the DOS Descent2 exe, the
Win95 Descent2 exe, and D2x 1.3.27. Although no problems are known, they may
exist, and I am not responsible for any harm that may come to anything as a
Email any bugs to [see my dbb.net profile or post here]
http://home.comcast.net/~jeff250/descen ... um/eph.zip
I recently ordered the original Playstation version of Descent as well, which I believe is supposed to be D1-based. I do not know if the above class will work on that hog, nor if the levels will be compatible with D1 and/or D2, but I certainly intend to look into it.