D2X-XL mp3/OGG support

D2X-XL - Descent II update for modern systems with many new features and enhanced graphics. Home Page

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Diedel
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D2X-XL mp3/OGG support

Post by Diedel » Sun Dec 24, 2006 4:23 pm

The good news:

I have added playlist support for using your own mp3/OGG music files in D2X-XL, and basically it works.

The bad news:

SDL_mixer needs a file named smpeg.dll to play mp3s. It comes with such a file, but playing mp3 with SDL_mixer results in completely distorted static. So I tried OGG. Had to get ogg.dll and vorbisfile.dll from the inet. SDL_mixer tries to use a function in ogg.dll (via vorbisfile.dll) that is not contained in it.

:evil: :evil: :evil:

Edit: I could fix the OGG bug (by recompiling the OGG/Vorbis source code) but not yet the mp3 problem. :(
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Kyouryuu
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Post by Kyouryuu » Sun Dec 24, 2006 8:45 pm

I would suggest just focusing on OGG. Most games use OGG today, mainly because the MP3 codec is not open source.
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DCrazy
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Post by DCrazy » Sun Dec 24, 2006 9:45 pm

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Diedel
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Post by Diedel » Mon Dec 25, 2006 4:36 am

Thx Crazy, I don't need an encoder, all I need is a decoding DLL. Or does Lame comprise one, too?

/me goes to check more

Hm. I think Lame is only to create mp3 files from other audio file formats, not for mp3 playback.
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Post by pATCheS » Sat Dec 30, 2006 2:50 pm

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Diedel
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Post by Diedel » Sat Dec 30, 2006 5:10 pm

I have everything I need now, thx.
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