Monsterball in D2X-XL-Doesn't work in new version!

D2X-XL - Descent II update for modern systems with many new features and enhanced graphics. Home Page

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jshaner
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Monsterball in D2X-XL-Doesn't work in new version!

Post by jshaner » Wed Feb 27, 2008 12:32 pm

Diedel-
I noticed that the monsterball functionality for multiplayer worked in version 1.9.257. When i try look for it in the multiplayer game setup menu, it is not there as a gametype, but only the config for it is. Have you dropped support for it or something? I really enjoyed playing that way sometimes.

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Diedel
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Post by Diedel » Wed Feb 27, 2008 1:05 pm

No, I haven't. Post a bug report on sourceforge.net, D2X-XL project about it please.
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Post by jshaner » Wed Feb 27, 2008 1:39 pm

https://sourceforge.net/tracker/index.p ... tid=797586

as some would say 'merry christmas'
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Post by BUBBALOU » Sat Mar 22, 2008 5:23 pm

we have d3 for monsterball, come play d3 with us

I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence.
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Re:

Post by Gold Leader » Sat Mar 22, 2008 7:49 pm

BUBBALOU wrote:we have d3 for monsterball, come play d3 with us

Man I'd love to, do you use D3 1.5 beta also? I do since I like the extra sparks you get from the poewrups themselves :D

Descent3 is alot different to Descent1 &2 though it does give me the Descent feel, the mod PyroMania 1.5 is very cool though using D2 weaponary rocks that Helix Cannon still kicks lot's of butt hehe
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Post by CDN_Merlin » Sat Mar 22, 2008 8:05 pm

Monsterball in D3 rocks. Wouldn't be the same in D2 without MD.
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Post by Gold Leader » Sat Mar 22, 2008 8:07 pm

CDN_Merlin wrote:Monsterball in D3 rocks. Wouldn't be the same in D2 without MD.


hmm yeah you do have a point there :) D3 has more freedom also, which is a very important factor for Monster Ball hehe
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Post by jshaner » Sat Mar 22, 2008 10:08 pm

d3 is hard to edit. unfortunately, it does not run right on my pc.
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Post by CDN_Merlin » Sat Mar 22, 2008 11:09 pm

I played D3 on a P3 800 with 1 gig ram and a geforce 4.
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Post by jshaner » Sun Mar 23, 2008 9:56 am

That may be so, but my pc is much newer; also it appears that it is the video driver or something.
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Post by CDN_Merlin » Sun Mar 23, 2008 12:41 pm

You have a newer machine and have trouble with D3? Did you have the launcher check your system? Did you choose openGL or Direct3D in video tab?

Whats the issue you are having? PM me and I can try to help.
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Post by Krom » Sun Mar 23, 2008 2:39 pm

He probably has some major brand name PC that is using an Intel integrated video decelerator.
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Post by jshaner » Mon Mar 24, 2008 8:02 am

i have tried opengl and direct3d. they both are 'jumpy'. i built my pc from scratch, btw. my card is an ati x800 xl, 256mb. Intel is crap. i would never waste even a penny on anything with intel in the name.
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Re:

Post by Duper » Mon Mar 24, 2008 1:41 pm

Krom wrote:He probably has some major brand name PC that is using an Intel integrated video decelerator.



:lol: :lol: :lol:
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Post by karx11erx » Tue Mar 25, 2008 5:01 pm

Every ATI Catalyst driver past 7.10 (i.e. 7.11 and up) causes that jumpiness and other problems. I have already contacted ATI's developer support because of that.

I have a Monsterball option. Dunno why you don't. You may need the Vertigo data for it.
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Re:

Post by jshaner » Tue Mar 25, 2008 5:06 pm

karx12erx wrote:Every ATI Catalyst driver past 7.10 (i.e. 7.11 and up) causes that jumpiness and other problems. I have already contacted ATI's developer support because of that.

I have a Monsterball option. Dunno why you don't. You may need the Vertigo data for it.


I indeed have the Vertigo data, because when i start XL up, in the upper right corner, it says : D2X-XL 1.12.46 VERTIGO. I know it is an old version, but i like to keep versions that seem almost 100% stable for average gameplay.

karx12erx wrote:Every ATI Catalyst driver past 7.10 (i.e. 7.11 and up) causes that jumpiness and other problems. I have already contacted ATI's developer support because of that.

Bingo! Blasted ATI...


So what do you think the problem is then? I noticed a few other gametypes aren't showing up, but i am only concerned with monsterball. I have been aching to play it on XL, but i can't.
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Post by karx11erx » Tue Mar 25, 2008 5:10 pm

Which?
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Re:

Post by jshaner » Tue Mar 25, 2008 5:12 pm

karx12erx wrote:Which?


Hoard
Team Hoard
Entropy
Monsterball

so basically everything after enhanced ctf.
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Post by karx11erx » Tue Mar 25, 2008 5:18 pm

You need to install the Vertigo data: d2x.hog and d2x.mn2 go to the missions folder, hoard.ham to the data folder.
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Post by jshaner » Tue Mar 25, 2008 5:27 pm

I don't have the Hoard.ham, unless it is somewhere i do not know of. Is it part of the Vertigo Data?
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Post by karx11erx » Tue Mar 25, 2008 5:34 pm

Yes, it is.
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Post by jshaner » Tue Mar 25, 2008 5:36 pm

NVM, i found it in a folder i had called VERTIGO. I put the Horad.ham in the data directory and everything reappeared. Thanks!

I will probably get dual Nvidia graphics cards and shed my ATI card.
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