My tribute to Diedel, D2X-XL, and Descent II! :D

D2X-XL - Descent II update for modern systems with many new features and enhanced graphics. Home Page

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You like?

OH YEAH! :D
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Yes.
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Total votes: 10
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D3Hack
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My tribute to Diedel, D2X-XL, and Descent II! :D

Post by D3Hack »

Note: The official thread is here, on PlanetDescent, but I'm mirroring it here for those of you who can't/don't want to post on PD. :wink:

Anyway, you're probably wondering what my \"tribute\" is. Here's what: It's Descent 2: Counterstrike, modified by yours truly just for D2X-XL! It now has colored lighting, semi-transparent walls, and a few extras, too! :D
Here's some screenies:

Image Ooh... Look @ all the purdy colors! :D


Image Level 9 never looked this hot (pun thoroughly intended)! :D:P


Image Instead of water-/lava-falls w/ spots where you can see through, we now have semi-transparent water-/lava-falls! :D (ones that you could fly through that were opaque remain opaque, though, for obvious reasons :P)


Image The force fields are now semi-transparent, too! :D


It wasn't too hard to do, but it looks AWESOME! :D

And, what's more, I want YOU to be able to have it as well! Yep; I'd like to distribute it. :D
Unfortunately *obvious problem arises*, this means I'll be distributing DESCENT2.HOG, which I'm 100% positive is illegal unless you have a valid copy of Descent 2. Image I'd still like to do it, I'd just have to be sure you have a valid D2 copy before e-mailing it to you. The problem is... I don't know how to do this. A picture wouldn't work, because it'd be too easy to counterfeit. Any ideas? Image
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Post by CDN_Merlin »

I don't think there is a easy way to prove unless you mail a copy of the reciept or something.

Also, as D1/2 is so frigin old, I doubt anyone would care if you handed us the hog files.
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Post by Steel »

CDN_Merlin wrote:I don't think there is a easy way to prove unless you mail a copy of the reciept or something.
That wouldn't work because many people buy D2 off of EBay like I did.

Anyway, Great Work D3Hack! Is this complete? If not how much is left? Cna you post a changelog? And can't you just take the files you changed and compile another hog that would override the files in descent2.hog?
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Post by Diedel »

Hack,

awesome work! :D

I cannot see a problem in offering the mission file as ppl still need the pig files (and the changes are all in the hog).

I'd definitely love to have it!

Diedel
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Post by Pumo »

It looks coooool 8)

And i think it shouldn't be a problem to distribute the main HOG, as Diedel said.
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Post by Neumaennl »

now imagine this with novacron's HiRez textures and the D4 ship model *slipping from chair droolingly* :P
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Post by D3Hack »

Neumaennl wrote:now imagine this with novacron's HiRez textures and the D4 ship model *slipping from chair droolingly* :P
*destroys computer drooling* :P

Anyway, I've got the file zipped and ready; I'll just have to wait until I can get it uploaded. It should be ready by this evening (mountain time; GMT-7). 8)
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Post by D3Phoenix »

First of all, you didn't include this option:

( ) I Worship the Almighty Diedel. :P

Secondly, WOW... I want. Now. Great work, man.

My suggestion is this:
Destribute the HOG renamed: D2-D2XXL.HOG or something similar. Remove all game files (except for the briefings, MSN, and levels of course) and destribute this file, so that it can be played as a regular \"add-on\" mission. I'm pretty sure that since you are adding on and not destributing game-critical data that way, It wouldn't violate copyrights or make people too angry.

Awesome work. Now all we need is to apply NovacroN's textures to it :evil:, and then get Valin Halcyon's models imported... (Double :evil:)

Yay for D2X-XL :P 8)
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Post by Diedel »

D3Phoenix wrote:First of all, you didn't include this option:

( ) I Worship the Almighty Diedel. :P
If you want to worship someone, worship the Almighty God. ;)

You can bless me though - donations are always welcome ... :roll:
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Post by Steel »

Diedel wrote:If you want to worship someone, worship the Almighty God. ;)
Amen to that.
Neumaennl wrote:now imagine this with novacron's HiRez textures and the D4 ship model
This is coming tonight, novacron is releasing a demo pack tommorrow. Now we need to bug Valin Halcyon and Deidel for models and support.
*watches keyboard start sparking while drooling* :D
I can't wait!
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Post by Mr. Perfect »

The semi-transparent waterfall is possible the best effect I've seen the D2 engine pull off. :)
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Post by D3Hack »

Well, since it looks like I'll be distributing the main HOG file anyway...
Download it now!

Have fun! :D

P.S, I would've put it in a different hog file, but then it wouldn't have had the movies in it. (ie the system warp and exit sequence ones)

Also, Diedel, if you want to put this on your site, do so! :D But please, host it on your site as well and link to that, so that our server doesn't have to shut down from getting too many hits. :wink:
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Post by D3Hack »

Uh-oh... somehow I ended up double-posting and it won't let me delete this one! :oops:
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Post by Seppel »

Hello D3Hack,

I really would like to test your special textures - but what compression did you used? Either the file you uploaded is corrupt or you managed to get the most unusual packer of the whole wide web (=WWW) ;)

Thanx in advance,
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Post by Aus-RED-5 »

Seppel wrote:Hello D3Hack,

I really would like to test your special textures - but what compression did you used? Either the file you uploaded is corrupt or you managed to get the most unusual packer of the whole wide web (=WWW) ;)

Thanx in advance,
Seppel
Its a zip file. I d/l it today and the file is fine on my end. ;)
Try clearing out temp internet folders and re-download file.
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Post by Seppel »

:( hmmm - I downloaded it with 2 different browsers, flushed the cache once - and Winzip/7zip/Winrar still mention that its an unknown compression format. (btw: size is 3.125MB ?!)
Only ZipGenius can handle it - but wants a password for extraction!?

:cry:

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Post by Weyrman »

yes, same here
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Post by Aus-RED-5 »

Well I just download it again and once again the file is fine for me. :)
Image

What version of winzip are you guys using?
I'm using WinZip 9.0.

So maybe if you are using an older version you'll need to upgrade?
Just a thought. :wink:

:EDIT: I also have WinRAR 3.20 and it opens the file as well. :)
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Post by Valin Halcyon »

WinRAR 3.x 4TW.
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Post by Weyrman »

just grabbed winrar 3.51. It gives the error \"Unknown method in Descent2.hog\".

Aus-red-5, can you rezip the file and put it up somewhere?
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Post by Steel »

I tried to open this zip in 7-zip 3.42. I didn't work. So I started to do some research. File is compressed using the PPMd algorithim. What is the PPMd algorithim? It is the proprietory new format used by Winzip 10.0. That is the only thing I can find that will open it.
http://www.winzip.com/

Suggestion to D3Hack: can you reupload the zip after rezippiing it using an older algorithim?
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Post by Weyrman »

Suggestion: grab zipgenius, it's free to all
http://www.zipgenius.it
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Post by Aus-RED-5 »

Ok....
I'll host this for a short time only.
You can get the file here.

This should help thoughs of you who have ZipGenius6 or older versions of WinZip.
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Post by D3Hack »

Thanks, AUS. Teh file is huge, so I applied maximum compression. I didn't think it would cause problems like this. :)
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Post by Peter »

Here it is in .sitx format now! Only 2.7 MB compared to the ZIP 3.1 MB and 3.3 MB versions! So for all you modem users out there, rejoice as this is .4 MB smaller! Huzzah! o_O
http://idisk.mac.com/kendallp/Public/fi ... t2-XL.sitx
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Post by Diedel »

D3Hack,

I have changed a setting in DLE-XP that screwed up dynamic lighting e.g. in the start hall of the first room (if you shot out the lights hanging from the ceiling after re-lighting the level with DLE-XP, only the face with the lights got darkened, the one at its sides didn't).

I also have a version with a mn2 file (basically took the descent2.mn2 from the descent2.hog and renamed it).
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Post by Valin Halcyon »

Umm, though...will someone please tell me why I should be all excited about this? It looks the same as it always has on my PC.
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Post by Diedel »

It has colored lighting and transparency effects, which make it look nicer w/o taking the feel of the original game. I like it very much this way. I bet you just took a brief look at the first level and now think you have seen all. Tsk, tsk.
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