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DXX-Rebirth v0.51 released

Posted: Fri Feb 02, 2007 6:14 pm
by zico
Hello everybody.
Toady it's finally time for a new version of DXX-Rebirth. It is mostly a Bugfix version. The only real new features are transparency effects for OpenGL and a new file structure that contains seperate directories for demos, HiRes data, missions and screenshots. Also the joystick code has been improved once again. And last but not least tons of small glitches and bugs have been fixed and some facelifts were made.
See the complete history in dxx-changelog.txt included in each package.

Check http://www.dxx-rebirth.de for Download.
Windows and Linux versions available.

Posted: Fri Feb 02, 2007 10:55 pm
by MD-2389
For those that want to improve the graphics a little bit, here's my ini settings:
Descent 1 wrote: System Options:

-fps Enable FPS indicator by default
-maxfps 60 Set maximum framerate (1-80)
;-missiondir <d> Set alternate mission dir to <d> instead of missions/
;-hudlog Start hudlog immediately
;-lowmem Lowers animation detail for better performance with low memory

Controls:

;-NoJoystick Disables joystick support
;-mouselook Activate mouselook. Works in singleplayer only
;-grabmouse Keeps the mouse from wandering out of the window

Sound:

;-Volume <v> Sets sound volume to v, where v is between 0 and 100
;-NoSound Disables sound drivers
-NoMusic Disables music; sound effects remain enabled

Graphics:

;-menu<X>x<Y> Set menu-resolution to <X> by <Y> instead of game-resolution
;-aspect<Y>x<X> use specified aspect
;-cockpit <n> Set initial cockpit. 0=full 2=status bar 3=full screen
;-hud <h> Set hud mode. 0=normal 1-3=new
;-hudlines <n> Number of hud messages to show
-hiresfont use high resolution fonts if available
;-window Run the game in a window

OpenGL:

;-gl_simple Set gl texture filters to gl_nearest for "original" look. (default)
-gl_mipmap Set gl texture filters to "standard" options for mipmapping
-gl_trilinear Set gl texture filters to trilinear mipmapping
-gl_transparency Enable transparency effects
-gl_reticle 2 Use OGL reticle 0=never 1=above 320x* 2=always
;-gl_scissor_ok <r> Set glScissor. 0=off 1=on (default)
;-fixedfont Do not scale fonts to current resolution

Quickstart:

;-ini <file> Option file (alternate to command line), defaults to d1x.ini
-notitles Do not show titlescreens on startup
;-pilot <pilot> Select this pilot-file automatically
;-demo <f> Start playing demo <f>

Multiplayer:

;-mprofile <f> Use multi game profile <f>
;-startnetgame Start an IPX network game immediately
;-joinnetgame Skip to join IPX menu screen
;-nobans Don't use saved bans
;-savebans Automatically save new bans
;-pingstats Show pingstats on hud
;-noredundancy Do not send messages when picking up redundant items in multiplayer
;-playermessages View only messages from other players in multi - overrides -noredundancy
;-handicap <n> Start game with <n> shields. Must be < 100 for multi
;-hudlog_multi Start hudlog upon entering multiplayer games
;-msgcolorlevel <c> To set message colorization level
; 0=none(old style) 1=color names in talk messages only(default)
; 2=also color names in kill/join/etc messages
; 3=talk messages are fully colored, not just names
;-ip_nogetmyaddr Prevent autodetection of local ip address
;-ip_myaddr <a> Use <a> as local ip address
;-ip_bind_addr <a> Bind to <a> instead of INADDR_ANY
;-ip_baseport <p> Use <p> as offset from normal port (allows multiple instances of d1x to be run on a single computer)
Descent2 wrote: System Options:

-fps Enable FPS indicator by default
-maxfps 60 Set maximum framerate (1-80)
;-hogdir <dir> set shared data directory to <dir>
;-nohogdir don't try to use shared data directory
;-userdir <dir> set user dir to <dir> instead of $HOME/.d2x-rebirth
;-macdata Read (and, for editor, write) mac data files (swap colors)
;-lowmem Lowers animation detail for better performance with low memory

Controls:

;-NoJoystick Disables joystick support
;-mouselook Activate mouselook. Works in singleplayer only
;-grabmouse Keeps the mouse from wandering out of the window

Sound:

;-Volume <v> Sets sound volume to v, where v is between 0 and 100
;-NoSound Disables sound drivers
-NoMusic Disables music; sound effects remain enabled
;-DisableSound Completely disable sound system (also disables movies)
;-Sound11K Use 11KHz sounds
;-nomixer Don't crank music volume
;-noredbook Disable redbook audio

Graphics:

;-menu<X>x<Y> Set menu-resolution to <X> by <Y> instead of game-resolution
;-aspect<Y>x<X> use specified aspect
;-hud <h> Set hud mode. 0=normal 1-3=new
;-window Run the game in a window
;-lowresmovies Play low resolution movies if available (for slow machines)
;-subtitles Turn on movie subtitles (English-only)
;-rearviewtime t Time holding rearview key to use toggle mode (default 0.0625 seconds)

OpenGL:

;-gl_simple Set gl texture filters to gl_nearest for "original" look. (default)
-gl_mipmap Set gl texture filters to "standard" options for mipmapping
-gl_trilinear Set gl texture filters to trilinear mipmapping
-gl_transparency Enable transparency effects
-gl_reticle 2 Use OGL reticle 0=never 1=above 320x* 2=always
;-fixedfont Do not scale fonts to current resolution
;-gl_scissor_ok <r> Set glScissor. 0=off 1=on (default)

Quickstart:

;-ini <file> Option file (alternate to command line), defaults to d2x.ini
-notitles Do not show titlescreens on startup
;-pilot <name> Select this pilot automatically
;-autodemo Start in demo mode

Multiplayer:

;-norankings Disable multiplayer ranking system
-noredundancy Do not send messages when picking up redundant items in multi
;-packets <num> Specifies the number of packets per second

;-ipxnetwork <num> Use IPX network number <num>
-kali Use Kali for networking
;-udp Specify options for udp/ip:
; @<shift> Shift udp port base offset
; =<HOST_LIST> Broadcast both local and to HOST_LIST
; +<HOST_LIST> Broadcast only to HOST_LIST
; HOSTS can be any IP or hostname
; HOSTS can also be in the form of <address>:<shift>
; Separate multiple HOSTS with a ,
To enable options, just remove the semi-coloon (;) infront of the command. To disable an option, place a semi-colon infront of said option.

Posted: Sat Feb 03, 2007 3:56 am
by zico
Setting -maxfps 30 for D1X?
Why is that?

Posted: Sat Feb 03, 2007 4:10 am
by Aus-RED-5
Probably to dodge homers and mega missiles easier?

Posted: Sat Feb 03, 2007 4:54 am
by zico
D1X-/D2X-Rebirth have both fixed the missile turning rates. Also mouse movement or the turn rate overall is FPS independent.

Posted: Sat Feb 03, 2007 11:25 am
by MD-2389
Doh, that was leftover from the beta testing. That should be 60.