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DXX-Rebirth v0.53 is out!

Posted: Mon Oct 22, 2007 7:51 am
by zico
Over five months in the making and now we are back for good!

Main features of this version are:

* Mouse wheel (or other axis) can now be mapped to cycle Weapons
* Reworked homing missiles
* Full UDP/IP Multiplayer online-capabilities
* Big improvements in Multiplayer code
* Improved Cockpit drawing
* Grow/Shrink Window keys removed - cycle cockpit-modes with F3
* Improved Memory usage in menus
* Reworked INI/Command-line options (check out the NEW ini file/help screen)
* Rewritten briefings
* Resolution now stored in descent.cfg - no resolution changes anymore
* Fixed some 64Bit bugs in Multiplayer
* Improved collision-detection
* New Multiplayer game profiles
* Countless of small bugfixes and fixed glitches (see CHANGELOG.txt for a full list of changes)

Get it at
http://www.DXX-Rebirth.de

Posted: Fri Nov 02, 2007 9:44 pm
by Top Wop
Sweet! Im going to have to get back to D2 with this.

Posted: Sat Nov 03, 2007 5:39 am
by Aus-RED-5
Cool zico,

Sounds like your project is coming along nicely! :)

Posted: Sat Nov 03, 2007 11:03 am
by zico
Thanks for the nice words :)

Well it's still far from what I would wish but for a small-time hobby it made a big step again. And more is about to come - I still have some plans for these engines.

Posted: Thu Nov 29, 2007 11:17 am
by Canuck
Great work it feels like the original D2 and I've never had many problems.