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 Post subject: Into Cerberon 003A Released
PostPosted: Thu Apr 26, 2007 7:34 am 
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DBB Ace
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Location: Toronto,Canada
Announcing the release of Into Cerberon version 003a, codenamed \"Quartzon\", a minor update to our previous 003 release. IC003a brings the following enhancements:
  • Updated codebase to Doom 3 patch 1.3.1. Now users of all four Doom 3 supported OS/architectures can play together: Windows x86, Linux x86, Mac x86, and Mac PowerPC!
  • New version of ic_mine fixes many sizing issues
  • Autocannon weapon pickup correctly gives 24 Autocannon ammo, instead of 24 minigun ammo
  • Corrected a couple of textures

Image

Download Into Cerberon 003a today, and get your tri-chordin' on! Stay tuned for IC004 coming soon, with even more guns, maps, and gameplay features.

Note that IC003a requires Doom 3 patch 1.3.1, so be sure you have it installed before you try to play (the previous release, IC003, was for Doom 3 1.3), and have a look at the 003a Readme for installation & configuration details if you're stumped. If this is your first time visiting Into Cerberon, why not take a stroll through our image gallery to get a feel for the mod?


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 Post subject:
PostPosted: Thu Apr 26, 2007 8:09 am 
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Location: Adelaide, South Australia
Nice one!

Will have to check it out over the weekend.

Thanks HeXetic.
You guys rock! :D


BTW, awesome pic. :mrgreen:


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 Post subject:
PostPosted: Thu Apr 26, 2007 12:01 pm 
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Location: Corvallis OR, USA
Thanks !

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 Post subject:
PostPosted: Thu Apr 26, 2007 1:02 pm 
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Location: Beaverton, Oregon USA
awesome! I'll check it out tonight!

The screenies are great.


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 Post subject:
PostPosted: Thu Apr 26, 2007 2:54 pm 
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DBB Material Defender
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Location: Philadelphia, PA USA
That is stunning.

Have you received any feedback from the Doom3 community? [edit: apparently so, I just saw the magazine pic...any threads to look at on Doom3 sites?]

Are all Descent weapons realized yet or still in production?
How much is Doom3? :)


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 Post subject:
PostPosted: Thu Apr 26, 2007 3:17 pm 
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Location: Toronto,Canada
Doom 3 brand new should be about $20 or so, even on Amazon it's pretty cheap compared to a new game. Used, you might pay even less.

The following weapons are in IC003A:
- Lasers (not upgradeable/quaddable yet)
- Minigun
- IC Autocannon (different from Descent AC)
- Plasma cannon
- Concussion Missiles (no pri/sec dual-weapon wielding yet)

IC004 will add:
- Upgradeable lasers (lvl1->lvl4, dual->quad)
- Spreadfire Cannon
- Mini-missile launcher (with pri/sec dual-weapon wielding)
- Ramming damage (smash into a guy, he takes damage)

The Doom 3 community is rather small, but response has been enthusiastic for IC due perhaps primarily to the fact that it isn't yet another shoot-aliens/demons-over-HERE-now mod.

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Into Cerberon: Descent Into Doom³


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 Post subject:
PostPosted: Fri Apr 27, 2007 6:27 am 
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Location: Capital Of Canada
It is great but for me playing with mouse only will be the doom of it.


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 Post subject:
PostPosted: Fri Apr 27, 2007 10:59 am 
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Joystick how-to

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 Post subject:
PostPosted: Fri Apr 27, 2007 12:09 pm 
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Location: Houston, TX USA
This has really shaped up nicely HeXetic beary nicely indeed.

Now we need to get some of your ground pounders to offically cross over to Descent'rship :D


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 Post subject:
PostPosted: Tue Jun 19, 2007 7:44 pm 
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DBB Ace
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bump

this is the way to revive descent

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 Post subject:
PostPosted: Wed Jun 20, 2007 6:59 am 
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Has this been tested with Linux Doom3? If not, would you guys like a alpha/beta tester? ;)


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 Post subject:
PostPosted: Wed Jun 20, 2007 7:44 am 
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Check their site. IIRC, this does have a linux element.


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 Post subject:
PostPosted: Sun Jun 24, 2007 3:12 pm 
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IC has included Linux (and Mac) binaries and although we haven't explicitly tested them, I haven't heard any complaints so I have to assume they work (building the Linux .so is really not all that complicated).

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 Post subject:
PostPosted: Sun Jun 24, 2007 5:07 pm 
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As soon as I can snag a hold of a copy of Doom3 (I just recently even got a machine that could play it) I'll give it a shot.


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