PXO's website is down
Moderator: Do_Checkor
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by SSC-Thunderbird:
PD already has one.</font><HR></BLOCKQUOTE>
Indeed. It only works if you use Hunter's D3Server though.
PD already has one.</font><HR></BLOCKQUOTE>
Indeed. It only works if you use Hunter's D3Server though.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Suncho:
You're assuming that these newbies already have the game installed and therefore have access to the multiplayer menu.</font><HR></BLOCKQUOTE>
Yes, I do make the hasty assumption that people who spend $10 for a game will install it on their computer, unrealistic an expectation as it may be.
You're assuming that these newbies already have the game installed and therefore have access to the multiplayer menu.</font><HR></BLOCKQUOTE>
Yes, I do make the hasty assumption that people who spend $10 for a game will install it on their computer, unrealistic an expectation as it may be.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Tyranny:
Kali is and always has been the way to go.</font><HR></BLOCKQUOTE>
Once we leave PXO, the rest is just semantics. Going to Kali does not prevent other people from going where they want to go. Kali may be *your* way to go once we leave PXO, but everyone can have their own way and still be able to access the same servers.
Kali is and always has been the way to go.</font><HR></BLOCKQUOTE>
Once we leave PXO, the rest is just semantics. Going to Kali does not prevent other people from going where they want to go. Kali may be *your* way to go once we leave PXO, but everyone can have their own way and still be able to access the same servers.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Solrazor:
Yes, I do make the hasty assumption that people who spend $10 for a game will install it on their computer, unrealistic an expectation as it may be. </font><HR></BLOCKQUOTE>
You make the hasty assumption that they already bought the game. How, pray tell, do you expect people who haven't bought the game yet to find out about D3, or once they know about it, to find out that people actually still play it at a place called PXO?
Forget about not being able to get a PXO account in the first place.
Yes, I do make the hasty assumption that people who spend $10 for a game will install it on their computer, unrealistic an expectation as it may be. </font><HR></BLOCKQUOTE>
You make the hasty assumption that they already bought the game. How, pray tell, do you expect people who haven't bought the game yet to find out about D3, or once they know about it, to find out that people actually still play it at a place called PXO?
Forget about not being able to get a PXO account in the first place.
(edit: doh! Suncho beat me to it.)
No offence Sol, but you missed the point. It's not a question of whether or not they'll install the game, it's a question of how they'll even find a copy of the game to buy in the first place.
The whole "How will newbies find us without pxo" side of the argument rests on the assumption that people are just picking the game off store shevles. But at this point, with the exception of a handful of bargin bins and a few obscure online retailers, where is anyone going to find the game if they're not already looking for it. And given the lack of Descent3 advertisements around, if they're already looking for it odds are they've been told about it by someone who already plays it. Which means they already have "insider" information, so they won't be totally lost when they don't find anyone on pxo.
Bottom line: With a complete lack of advertisment and very little store shelf presence, the only way new players are likely to find out about the game at this point is by word of mouth.
In order for that to work, those that know of the game must socialize with those that don't. One good way to encourage that would be for the active online players to play somewhere where other games are played. i.e. the multiplayer interface must service multiple games, with an open chat system that allows all users to communicate regardless of which game(s) they have/play. GameSpy (although I despise their ad-ridden interface) is a service that fits that description. PXO is not.
(I shouldn't talk, of course.. since I'm not exactly the "social" type.. Heck I can count the number of people I've told about the game on one hand.. but that's beside the point. )
No offence Sol, but you missed the point. It's not a question of whether or not they'll install the game, it's a question of how they'll even find a copy of the game to buy in the first place.
The whole "How will newbies find us without pxo" side of the argument rests on the assumption that people are just picking the game off store shevles. But at this point, with the exception of a handful of bargin bins and a few obscure online retailers, where is anyone going to find the game if they're not already looking for it. And given the lack of Descent3 advertisements around, if they're already looking for it odds are they've been told about it by someone who already plays it. Which means they already have "insider" information, so they won't be totally lost when they don't find anyone on pxo.
Bottom line: With a complete lack of advertisment and very little store shelf presence, the only way new players are likely to find out about the game at this point is by word of mouth.
In order for that to work, those that know of the game must socialize with those that don't. One good way to encourage that would be for the active online players to play somewhere where other games are played. i.e. the multiplayer interface must service multiple games, with an open chat system that allows all users to communicate regardless of which game(s) they have/play. GameSpy (although I despise their ad-ridden interface) is a service that fits that description. PXO is not.
(I shouldn't talk, of course.. since I'm not exactly the "social" type.. Heck I can count the number of people I've told about the game on one hand.. but that's beside the point. )
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- Defender of the Night
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Alright, since the server is fried, would it not be possible for community members to donate the parts needed to get PXO back up and running again?
Mark, if you're reading this, tally up what's fried and what isn't and maybe we can pitch together something to help get things rolling again. I most definitely have the time to build everything. Its just a matter of actually having the funding to get the hardware.
Mark, if you're reading this, tally up what's fried and what isn't and maybe we can pitch together something to help get things rolling again. I most definitely have the time to build everything. Its just a matter of actually having the funding to get the hardware.
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally sent by Mark Muller on Mon, 2 Feb 2004 14:32:24 -0600:
<b> I've managed to recover all the pxo files from the toasty machine (PII 333mhz!! smokin!) It's all going onto a new P4 1.8ghz workstation that I "found" lying around. Hopefully I can get it back up and running by tonight but I don't have high hopes. PXO ran under cold fusion on NT4 Server, there's no way I'd reinstall something so archaic so I'm trying to get this
up on Win2k server. I'll try to keep you guys posted. This is a temporary fix until we can find a permanent (hopefully redundant) home for it.
-Mark
</b></font><HR></BLOCKQUOTE>
<b> I've managed to recover all the pxo files from the toasty machine (PII 333mhz!! smokin!) It's all going onto a new P4 1.8ghz workstation that I "found" lying around. Hopefully I can get it back up and running by tonight but I don't have high hopes. PXO ran under cold fusion on NT4 Server, there's no way I'd reinstall something so archaic so I'm trying to get this
up on Win2k server. I'll try to keep you guys posted. This is a temporary fix until we can find a permanent (hopefully redundant) home for it.
-Mark
</b></font><HR></BLOCKQUOTE>
- Sergeant Thorne
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- Do_Checkor
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I too would like to thank Mark for his efforts. It would seem he has gone above and beyond the call of duty to make this happen. Perhaps I should make him an honorary member of Team [NuB].
And to comment on the fate of D3, as Grendel pointed out, I keep getting applications to join the team from new players. Unfortunately, some of them drop by the wayside and are never heard from again. Perhaps due to the complexities of getting the game to work and/or the difficulty involved in gaining proficiency at the game. Needless to say, we have had 13 pilots go through our initiation process and become full members in the last 6 weeks. Granted, I have cut some members from the roster due to inactivity, but I guess some people have a life outside of D3. Is there such a thing? Anyway, the new crop of members seem more dedicated to the game and will be hanging around longer. Oh, and we had a couple of old members return this last weekend. So, D3 isn't dead or dieing as far as I can see, but the possibility is always there should PXO go down again and there is not someone like Mark to resurrect it. Since Suncho started his campaign to get us away from PXO I have advocated doing away with the login requirement. If I understand it correctly, this would allow people to join games from other venues without having to register with PXO. What would it take to do this? Please forgive me, as I know nothing about coding or what it would take to accomplish this, but I think it would go far in keeping this game alive and healthy.
And to comment on the fate of D3, as Grendel pointed out, I keep getting applications to join the team from new players. Unfortunately, some of them drop by the wayside and are never heard from again. Perhaps due to the complexities of getting the game to work and/or the difficulty involved in gaining proficiency at the game. Needless to say, we have had 13 pilots go through our initiation process and become full members in the last 6 weeks. Granted, I have cut some members from the roster due to inactivity, but I guess some people have a life outside of D3. Is there such a thing? Anyway, the new crop of members seem more dedicated to the game and will be hanging around longer. Oh, and we had a couple of old members return this last weekend. So, D3 isn't dead or dieing as far as I can see, but the possibility is always there should PXO go down again and there is not someone like Mark to resurrect it. Since Suncho started his campaign to get us away from PXO I have advocated doing away with the login requirement. If I understand it correctly, this would allow people to join games from other venues without having to register with PXO. What would it take to do this? Please forgive me, as I know nothing about coding or what it would take to accomplish this, but I think it would go far in keeping this game alive and healthy.
- SSX-Thunderbird
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I'll talk to Kevin and Matt about doing away with the login requirement, it would require a patch to the game however to get rid of the request for login info (otherwise people might hit that requirement and not know they don't need to enter anything.) I'm not sure what the status of the patch server is, or where it was to begin with. I just know it doesn't work anymore.
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- DBB Ace
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here is what you get when u go to the website.
Error Diagnostic Information
An error occurred while attempting to establish a connection to the service.
The most likely cause of this problem is that the service is not currently running. You can use the 'Services' Control Panel to verify that the service is running and to restart it if necessary.
Windows NT error number 2 occurred.
Error Diagnostic Information
An error occurred while attempting to establish a connection to the service.
The most likely cause of this problem is that the service is not currently running. You can use the 'Services' Control Panel to verify that the service is running and to restart it if necessary.
Windows NT error number 2 occurred.