Posted: Fri Sep 04, 2009 10:16 pm
The ONLY way that I would consider playing ANY Mech Warrior Game is: (Refer to \"Mech Warrior 4\")
1. Radar ON for everyone (referred) OR no radar at all.
Radar was useless.
2. NO getting shot through buildings or terrain.
People could shoot you literally through the terrain if they knew where you were.
3. NO extremely high pingers owning those with a low ping that can't hit them because of extreme packet loss.
You literally couldn't target the guy / gal with a ping over 1 second.
4. NO extreme packet loss issues when people enter or leave the game.
Mech Warrior 4 was laggy to the point that I saw a slideshow until the person entering a started game until they were in the mission. Better yet, Nobody is allowed to enter a game after it is launched.
5. NOT sold nor produced by Microsoft or any company affiliated with Microsoft.
Online Content as far as lag was too much.
Weapon Range was totally wrong. Got hit by light mechs from way way outside of weapons ranges. Yes, I know that there were way too many cheaters.
Microsoft's software release pattern has long been to release MOST software before it is \"completely\" tested on all main functions. As a Computer Programmer for almost 32 years I know quite well that there will ALWAYS be bugs whether they have to do with not yet found bugs, unreproduceable errors / bugs, oddball Graphics Cards, etc.
1. Radar ON for everyone (referred) OR no radar at all.
Radar was useless.
2. NO getting shot through buildings or terrain.
People could shoot you literally through the terrain if they knew where you were.
3. NO extremely high pingers owning those with a low ping that can't hit them because of extreme packet loss.
You literally couldn't target the guy / gal with a ping over 1 second.
4. NO extreme packet loss issues when people enter or leave the game.
Mech Warrior 4 was laggy to the point that I saw a slideshow until the person entering a started game until they were in the mission. Better yet, Nobody is allowed to enter a game after it is launched.
5. NOT sold nor produced by Microsoft or any company affiliated with Microsoft.
Online Content as far as lag was too much.
Weapon Range was totally wrong. Got hit by light mechs from way way outside of weapons ranges. Yes, I know that there were way too many cheaters.
Microsoft's software release pattern has long been to release MOST software before it is \"completely\" tested on all main functions. As a Computer Programmer for almost 32 years I know quite well that there will ALWAYS be bugs whether they have to do with not yet found bugs, unreproduceable errors / bugs, oddball Graphics Cards, etc.