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New Core Decision website

Posted: Sun Jan 14, 2007 4:36 pm
by De Rigueur
http://www.uplinkstudios.com/coredecision/index.html

The old site is closed. The new one is empty.

Posted: Sun Jan 14, 2007 4:38 pm
by Diedel
Uh oh!

Posted: Sun Jan 14, 2007 4:41 pm
by De Rigueur
CORE DECISION

Core Decision is a 6-Degree of Freedom (6DoF) game similar to the 1996 game \"Descent\". Core Decision takes place in the future during a time when Earth has expanded across the land, into the oceans, space, and even the moon. Now we are facing a problem, we are running out of resources and space. Pressed for options Earth decides to send a manned mission to Mars in hopes of finding so much needed resources and maybe one day colonizing the planet. Unfortunately it took extreme amounts of time between communications and shipments until the discovery of the Sincite crystal by Dr. Bryan Ramirez. A short time after this discover we were able to create the first sub-space drive that made the trips to Mars take minutes. Thus began the terra-forming of Mars, until something went terribly wrong.

Website:http://www.uplinkstudios.com/coredecision
Genre: 360-Shooter
GamePlay Focus: Competition, Multiplayer, Singleplayer
Platform: Windows XP, Linux, Unix, OS X, XBOX 360
Recommended Hardware: 2.0GHz Intel, GeForce 6600 AGP, 1GB DDR
Recommended Controllers: Keyboard & Mouse, SaitekX45 /X52
Recommended Connection: 56k or better.
Release Date: TBA
Publisher: TBA
Rating: Teen

Re: New Core Decision website

Posted: Sun Jan 14, 2007 5:45 pm
by Floyd
De Rigueur wrote:The new one is empty.
it's no blank page though :)

Posted: Mon Jan 15, 2007 5:15 am
by Aus-RED-5
I can't wait! :D

Posted: Mon Jan 15, 2007 6:51 am
by Diedel
X2!

Posted: Mon Jan 15, 2007 8:34 am
by The Lion
Hm, nice to learn a bit about the background story.

Posted: Mon Jan 15, 2007 11:22 am
by snoopy
De Rigueur wrote:CORE DECISION

Core Decision is a 6-Degree of Freedom (6DoF) game similar to the 1996 game "Descent". Core Decision takes place in the future during a time when Earth has expanded across the land, into the oceans, space, and even the moon. Now we are facing a problem, we are running out of resources and space. Pressed for options Earth decides to send a manned mission to Mars in hopes of finding so much needed resources and maybe one day colonizing the planet. Unfortunately it took extreme amounts of time between communications and shipments until the discovery of the Sincite crystal by Dr. Bryan Ramirez. A short time after this discover we were able to create the first sub-space drive that made the trips to Mars take minutes. Thus began the terra-forming of Mars, until something went terribly wrong.

Website:http://www.uplinkstudios.com/coredecision
Genre: 360-Shooter
GamePlay Focus: Competition, Multiplayer, Singleplayer
Platform: Windows XP, Linux, Unix, OS X, XBOX 360
Recommended Hardware: 2.0GHz Intel, GeForce 6600 AGP, 1GB DDR
Recommended Controllers: Keyboard & Mouse, SaitekX45 /X52
Recommended Connection: 56k or better.
Release Date: TBA
Publisher: TBA
Rating: Teen
Sounds like red faction.

Posted: Mon Jan 15, 2007 1:27 pm
by Viper7
snoopy wrote:Sounds like red faction.
How so? Red Faction is a ground pouder. This is a 6DoF shooter. I fail to draw the similarity here.
De Rigueur wrote:http://www.uplinkstudios.com/coredecision/index.html

The old site is closed. The new one is empty.
This site seems to have more information at the moment.

http://www.uplinkstudios.com

Posted: Mon Jan 15, 2007 1:35 pm
by Mobius
In \"recommended controllers\" the Joystick IS NOT LISTED.

WTF is up with THAT?

Posted: Mon Jan 15, 2007 2:52 pm
by De Rigueur
Those saitek's are joystick/throttle combo's, so I guess joysticks will be permitted.

Posted: Mon Jan 15, 2007 3:05 pm
by d3jake
Yeah... Why can't they say for a joy a min of 2 bottons + trigger and a kb? That's what I played on for a long time.... The joy did have more than that on it, but that's what I was using for the most needed controls.

Posted: Mon Jan 15, 2007 3:08 pm
by Lobber
Who is funding this?

Posted: Mon Jan 15, 2007 3:25 pm
by Viper7
I don't know. Somebody should email them and tell them to add joystick to it.

Why does it matter who is funding it as long as we get to play a new 6DoF shooter?

Personally, I'm all for it.

Posted: Mon Jan 15, 2007 3:36 pm
by snoopy
Viper7 wrote:
snoopy wrote:Sounds like red faction.
How so? Red Faction is a ground pouder. This is a 6DoF shooter. I fail to draw the similarity here.
Both are shooters set (at least initially) in mars and revolve around a failed mining (or terraforming, if you like)enterprise.

Posted: Mon Jan 15, 2007 3:40 pm
by Lobber
Because most games don't take this long to be developed and released. If someone is funding it, they expect results sooner rather than later. If someone isn't funding it, then there is no due date, and it could be years later before we see anything real happening.

Would you rather wait years to see this come out, or would you rather play it sooner than polar icecaps melting down?

Posted: Mon Jan 15, 2007 3:44 pm
by Viper7
Descent also revolved around mining. It's a common theme of many things.

And as for funding, I'm not gonna dump on any efforts to maintain a project like this. If you do, it won't be long and no one will do anything angled toward us.

Posted: Mon Jan 15, 2007 4:07 pm
by De Rigueur
\"Publisher: TBA\"

Apparently the publisher backed out. IIRC, Zach said they planned to release the PC version first then other platforms later, but the publisher wanted all versions released at the same time. Maybe they just couldn't pull it off. Core Decision could be history.

Posted: Mon Jan 15, 2007 4:10 pm
by MD-2389
Lobber wrote:Because most games don't take this long to be developed and released. If someone is funding it, they expect results sooner rather than later. If someone isn't funding it, then there is no due date, and it could be years later before we see anything real happening.

Would you rather wait years to see this come out, or would you rather play it sooner than polar icecaps melting down?
The game is most definitely being worked on. I have had the honor of seeing some updated material (FAR more updated than what has been shown publicly) and I can honestly say that this game WILL be out relatively soon....assuming everything works out. I have also been privy to see how the level editor will work, and I can honestly say that it will put all the level editors for descent to SHAME! If you've EVER used a 3D modelling program at all, you will have no trouble at all making levels.

Mobius: The specs haven't changed. If you had bothered to browse through the CD forum on this very board, you would know that.

And as for the game being history, Zach has said repeatedly in the past that the game would be released. Publisher or no publisher.

Posted: Mon Jan 15, 2007 4:26 pm
by De Rigueur
MD-2389 wrote:And as for the game being history, Zach has said repeatedly in the past that the game would be released. Publisher or no publisher.
Hope you're right, my friend.

Core

Posted: Mon Jan 15, 2007 4:53 pm
by NWRhino
Mouse>Joystick, that's why :P

Posted: Mon Jan 15, 2007 4:54 pm
by d3jake
As long as that edotir comes with tuts ;) And a wide range of what it can export out to... Just incase you want to use it for more than level editing.

Posted: Mon Jan 15, 2007 5:12 pm
by Krom
Publisher or no Publisher. You know, I might get flamed for this, but it would kick ass if Core Decision came out on Steam. I'd never have to worry about losing the disks or CD keys... :mrgreen:

Posted: Mon Jan 15, 2007 5:22 pm
by fliptw
you'd only have to worry about valve trying to hijack it as a flagship product for the source engine.

Posted: Mon Jan 15, 2007 5:25 pm
by De Rigueur
A pyro with a gravity gun might be fun.

Posted: Mon Jan 15, 2007 6:22 pm
by Grendel
Portal gun..

Posted: Mon Jan 15, 2007 7:23 pm
by Lobber
It has no publisher?

How do you expect to get it done then?

Posted: Mon Jan 15, 2007 8:37 pm
by Krom
Contrary to popular belief, the publisher doesn't actually do any work, they only make the work available. That is what Steam exists for in the first place, so Valve does not require a publisher for their games. They skipped the publisher stage entirely so they can distribute their work by themselves.

Posted: Mon Jan 15, 2007 9:37 pm
by Skyalmian
Bad Krom. No Steam. More and more people are ditching Valve entirely not just from their crap updates (in-game advertisements to be added to Counter-Strike 1.6 instead of Source because Source isn't as popular) but because of the Steam software itself.

Does the whole game take place on Mars? I do hope not. There have been plenty of Mars-only games out there...Doom 3 / Red Faction...

Posted: Mon Jan 15, 2007 9:59 pm
by Neo
Whatever happened to High Octane?

Posted: Mon Jan 15, 2007 10:22 pm
by De Rigueur
That's a good question. Maybe some of the guys who are close to Zach could fill us in.

Posted: Mon Jan 15, 2007 10:48 pm
by TigerRaptor
Ridicules. You see (Publisher: TBA) and some of you get scared. Do you know this for a fact that they don’t.

Posted: Mon Jan 15, 2007 11:12 pm
by Viper7
Actually just because it says TBA doesn't mean that they don't have a publisher. High octane had a publisher and never disclosed them. Many companies don't disclose the publisher of a product until the demo.

Posted: Mon Jan 15, 2007 11:23 pm
by BUBBALOU
Mobius wrote:In "recommended controllers" the Joystick IS NOT LISTED.

WTF is up with THAT?
Recommended Controllers: Keyboard & Mouse, Saitek X45 /X52

skimmer!@

Posted: Mon Jan 15, 2007 11:23 pm
by Top Wop
No Steam-like system whatsoever unless there is an option to have a PHYSICAL copy on disk. IF a company goes belly up, thats it, no more game for you.

Posted: Tue Jan 16, 2007 2:59 am
by fliptw
Top Wop wrote:No Steam-like system whatsoever unless there is an option to have a PHYSICAL copy on disk. IF a company goes belly up, thats it, no more game for you.
I have a copy of the sin episodes 1 on disk. my hard disk.

Posted: Tue Jan 16, 2007 3:05 am
by fliptw
Krom wrote:Contrary to popular belief, the publisher doesn't actually do any work, they only make the work available. That is what Steam exists for in the first place, so Valve does not require a publisher for their games. They skipped the publisher stage entirely so they can distribute their work by themselves.
try again.

because its electronic distribution doesn't mean that Valve is acting like your ISP, or local Walmart. Valve self-publishes, but they are the publisher for everything that distributed on Steam. Its not going to happen unless both sides get something out of it.

Steam's main problem is the Valve has problems thinking that Source, Steam and Half-life as separate things.

Posted: Tue Jan 16, 2007 6:45 am
by Sirius
There is no reason you need a HOTAS controller such as the X45/52 to play a game like this. Throttle is a pointless waste of time in pretty much any Descent-type game.

Flight sims? Mechwarrior? Then yes it has a point (and some swear by them) - but not here.

Posted: Tue Jan 16, 2007 8:06 am
by d3jake
I'm thinking people glazed over my post...
d3jake wrote:Yeah... Why can't they say for a joy a min of 2 bottons + trigger and a kb? That's what I played on for a long time.... The joy did have more than that on it, but that's what I was using for the most needed controls.

Posted: Tue Jan 16, 2007 8:14 am
by Viper7
Actually a game company can have investors and choose not to take any investment from a publisher and still be published by them.