So I played Overload...

Forum for the new 6dof game in development by the original makers of Descent.
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Burlyman
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So I played Overload...

Post by Burlyman »

...and I don't like the multiplayer. I think Descent 3 with no bugs and no weapons imbalance would be better, mechanics-wise. You guys were right. I'm sorry to say, the ships all slide at the same rate and the afterburner is not so responsive and the game still has a steep learning curve. I congratulate you for the effort you put into this game though.
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CDN_Merlin
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Re: So I played Overload...

Post by CDN_Merlin »

I tried multi, didn't like it either.
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Terminal
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Re: So I played Overload...

Post by Terminal »

The latest version of OLMod improves the netcode to mimic D3's extrapolation. Give it a shot if you guys get the chance!
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Burlyman
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Re: So I played Overload...

Post by Burlyman »

Yeah I got that but it's not the netcode that I don't like... :/
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Re: So I played Overload...

Post by Freakster90 »

While, no. It's no Descent 3, it's still fun in my opinion.

I do wish there were other ships to select from, and for the main mode to be similar to Descent 3: Find weapons around the map, instead of having pre-selected loadouts. There could be some balancing tweaks, but this is small team realm. Which, makes it harder for certain things to get out in a timely fashion.

Here's hoping this game will be improved upon, and not given up on. I feel like this could be a monster that really brings back 6DOF, as, unfortunately, 6DOF is on the sidelines. Sure, it's got pips here and there with certain releases, but... Nothing's really pushed it into the public eye for long.

Despite the issues, I have fun playing. Especially when there are far too many pilots in a far too small server. The chaos is insane.
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Re: So I played Overload...

Post by BUBBALOU »

Burlyman wrote: Tue Feb 23, 2021 5:35 pm ...and I don't like the multiplayer. I think Descent 3 with no bugs and no weapons imbalance would be better, mechanics-wise. You guys were right. I'm sorry to say, the ships all slide at the same rate and the afterburner is not so responsive and the game still has a steep learning curve. I congratulate you for the effort you put into this game though.
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Burlyman
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Re: So I played Overload...

Post by Burlyman »

Says the invite link expired
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Re: So I played Overload...

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Neo
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Re: So I played Overload...

Post by Neo »

WarAdvocat wrote: Sun Oct 09, 2022 7:29 am c'mon kneeho https://letmegooglethat.com/?q=overload+discord
Hey, why aren't you on there?
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Re: So I played Overload...

Post by WarAdvocat »

Neo wrote: Thu Sep 14, 2023 1:01 pm
WarAdvocat wrote: Sun Oct 09, 2022 7:29 am c'mon kneeho https://letmegooglethat.com/?q=overload+discord
Hey, why aren't you on there?
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