Holy crap!
I just heard on the news that Hell froze over, pigs can fly and monkeys are flying out of peoples' butts!
Woohoo!!!
Go Kevin!!!
Search found 15 matches
- Fri Aug 15, 2003 12:32 am
- Forum: For the D3 Dev Team
- Topic: Time to axe this forum.
- Replies: 104
- Views: 199884
- Thu Jun 05, 2003 3:48 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Thu Jun 05, 2003 12:32 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Fri Nov 01, 2002 1:21 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Tue Sep 03, 2002 12:40 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Wed Aug 28, 2002 9:38 am
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Thu Oct 04, 2001 1:39 am
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Tue Oct 02, 2001 11:56 am
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Fri Sep 28, 2001 3:59 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Mon Sep 24, 2001 1:21 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Sat Sep 22, 2001 2:58 am
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Thu Sep 20, 2001 7:28 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
- Thu Sep 20, 2001 1:00 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Suncho:
Vertigo, which API(s) were you using when the first 2 bugs happened? Also I think the proximity mines are only supposed to go off when you hit them. They just call 'em proximity mines ...
Vertigo, which API(s) were you using when the first 2 bugs happened? Also I think the proximity mines are only supposed to go off when you hit them. They just call 'em proximity mines ...
- Mon Sep 17, 2001 4:13 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787
I read through the list of bugs and the entire thread, so I don't think I'm repeating anything but I apologize if I do. I always play in Direct3D so these bugs apply to Direct3D. I am using a Visiontek GeForce3, and these problems occur with every Detonator release up to and including Detonator XP ...
- Thu Jul 19, 2001 3:10 pm
- Forum: For the D3 Dev Team
- Topic: Comprehensive Bug List
- Replies: 262
- Views: 377787