I live in midland so DFW is like 5hr away and my bro lives in Buralison below Fort worth so as long as I'm not on call ill come I'm very rusty though lol
No way! Warlock, I am originally from Midland. Lived there much of my life (between Military, College, etc...). What a small world....
I ...
Search found 20 matches
- Fri Apr 09, 2010 11:30 am
- Forum: PTMC Cafe
- Topic: Descent 3 Lan Party
- Replies: 49
- Views: 8785
- Tue Mar 16, 2010 10:01 am
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
OK, gotta believe these guys have given a little thought to the controls and how that will affect game play and the success of the game overall.
Honestly, I have used Joystick/Controller for just about every game I have ever played. Will be a complete departure if I have to change to mouse/keyboard ...
Honestly, I have used Joystick/Controller for just about every game I have ever played. Will be a complete departure if I have to change to mouse/keyboard ...
- Sun Mar 14, 2010 3:14 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
One other thing. Even if you dont contribute on their forums, spread the word about the game within the community to others that may not frequent this forum. In games, clans, other forums, etc.... Just get others to check out what they have to date and if it peaks their interest they will find out ...
- Sun Mar 14, 2010 3:08 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
- Fri Mar 12, 2010 7:13 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
Guys, have not been very active on the forum, but most everyone knows me from the Descent games over the years.
I have been watching Miner Wars with great interest over the past 6 months, and my honest opinion is that this is as close as anyone will ever get to a game that exemplifies everything we ...
I have been watching Miner Wars with great interest over the past 6 months, and my honest opinion is that this is as close as anyone will ever get to a game that exemplifies everything we ...
- Tue Mar 09, 2010 8:10 pm
- Forum: Descent Multiplayer
- Topic: Callosity
- Replies: 9
- Views: 2539
- Fri Mar 05, 2010 1:36 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
- Thu Mar 04, 2010 4:38 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
Re:
Roid said- \"The asteroids can be of such epic size that you could have an entire hollowed out \"Descent\" mine structure in there.\"
There was a quote by the original developer on their website, talking about how they could eventually have fully destructible asteroids that are the equivelant of ...
There was a quote by the original developer on their website, talking about how they could eventually have fully destructible asteroids that are the equivelant of ...
- Wed Mar 03, 2010 11:42 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
Another thing to consider is that they have a screenshot with 300 ships on it. Basically, they are saying that you could have a dogfight, in an endless enviroment, with 300 ships moving across your screen at any given time.
So maybe there would be your fast paced portion?
Go to the Pics section of ...
So maybe there would be your fast paced portion?
Go to the Pics section of ...
- Wed Mar 03, 2010 9:42 pm
- Forum: PTMC Cafe
- Topic: Miner Wars Alpha in-game video with 6DOF
- Replies: 126
- Views: 17243
- Fri Jan 27, 2006 1:38 pm
- Forum: PTMC Cafe
- Topic: Is there a market (500 copies sold) for next \"Descent\
- Replies: 23
- Views: 3239
Re:
Well, then my info is out of date. My description of the situation was current when I was working on D4 for Orbital.
Not entirely out of date, as you probably would have wanted to keep things such as the original "Ships", physics of objects (which I assume would be in the code), etc..
In doing ...
Not entirely out of date, as you probably would have wanted to keep things such as the original "Ships", physics of objects (which I assume would be in the code), etc..
In doing ...
- Fri Jan 27, 2006 1:30 pm
- Forum: PTMC Cafe
- Topic: Is there a market (500 copies sold) for next \"Descent\
- Replies: 23
- Views: 3239
Re:
what does that imply legally?
Well, basically that the name "Descent" can now be used in title to be associated with a Video game. In other words, you could create a game called "Descent 4" without fear of Interplay. You would, however, be best served to go ahead and capture that trademark with ...
Well, basically that the name "Descent" can now be used in title to be associated with a Video game. In other words, you could create a game called "Descent 4" without fear of Interplay. You would, however, be best served to go ahead and capture that trademark with ...
- Thu Jan 26, 2006 3:34 pm
- Forum: PTMC Cafe
- Topic: Is there a market (500 copies sold) for next \"Descent\
- Replies: 23
- Views: 3239
Re: Is there a market (500 copies sold) for next \"Desc
Actually, they abandoned the Trademark registry with the USPTO and retained the copyrights.DCrazy wrote:IPLY couldn't sell off the Descent IP as part of their Chapter 11 firesale (THQ wasn't interested), so they retain the trademark rights for "Descent".
- Sun Jan 22, 2006 5:21 pm
- Forum: For the D3 Dev Team
- Topic: Status of the D3 code/copyright
- Replies: 55
- Views: 98480
- Sun Jan 22, 2006 1:19 am
- Forum: For the D3 Dev Team
- Topic: Status of the D3 code/copyright
- Replies: 55
- Views: 98480
Actually, I am curious as to why everyone is so caught up in the \"Copyright\" portion of this. I am by no means a programmer or know much about it.
I do, however, have a substantial background from the legal perspective and Intellectual Properties. Unless what is a part of the actual character for ...
I do, however, have a substantial background from the legal perspective and Intellectual Properties. Unless what is a part of the actual character for ...
- Sun Jul 31, 2005 9:08 am
- Forum: Descent Multiplayer
- Topic: warning: volitile subject matter
- Replies: 104
- Views: 16564
- Sun Jul 24, 2005 1:30 pm
- Forum: Descent Multiplayer
- Topic: warning: volitile subject matter
- Replies: 104
- Views: 16564
- Fri Jul 22, 2005 8:16 pm
- Forum: Descent Multiplayer
- Topic: warning: volitile subject matter
- Replies: 104
- Views: 16564
Banned?
Well, tried to get back in the mines, however the "Ol' Farts Club" ....er, forgive me...the "retirement group" or whatever kept saying that I was banned or could not find server.
I am unable to join any of the games. Is this a matter of a locked down IP range? Or is there a secret handshake I was ...
I am unable to join any of the games. Is this a matter of a locked down IP range? Or is there a secret handshake I was ...
- Wed Jul 20, 2005 7:18 pm
- Forum: Descent Multiplayer
- Topic: warning: volitile subject matter
- Replies: 104
- Views: 16564
Yep
Yep, thats me....TempletonX, or as everyone so eloquently puts it "The rat from Charolette's Web". 

- Tue Jul 19, 2005 9:51 pm
- Forum: Descent Multiplayer
- Topic: warning: volitile subject matter
- Replies: 104
- Views: 16564
Wow, flash back....
Stopped playing this game well over a year and a half ago due to job, family and what appeared to be a failing population in the Descent community.
On a whim, I just happened to Google "Descent 4" out of sheer boredom (besides, imagine my surprise from my Google of Hitchhikers Guide only to find ...
On a whim, I just happened to Google "Descent 4" out of sheer boredom (besides, imagine my surprise from my Google of Hitchhikers Guide only to find ...