hey, just in case you don't have any thing to do. :P
finer control for midi sound slider if possible
ability to turn lighting of an area on/off with trigger in game.
turn cameras for an area on/off with trigger in game.
Diedel:
thanx for credit on camera. wish it was better.
would have liked ...
Search found 219 matches
- Tue Dec 27, 2005 4:46 pm
- Forum: D2X-XL
- Topic: D2X-XL suggestions thread
- Replies: 410
- Views: 106652
- Tue Dec 27, 2005 9:46 am
- Forum: DLE-XP
- Topic: DLE-XP questions and answers
- Replies: 91
- Views: 128023
Weyrman, i believe that is normal behaviour. i recall being able to spot places where hidden walls were because the wire frame lines were missing.
Diedel, Speed boosts: when arriving at the target cube side, will any angular change due to new target occur instantaneously or is there some inertia ...
Diedel, Speed boosts: when arriving at the target cube side, will any angular change due to new target occur instantaneously or is there some inertia ...
- Tue Dec 27, 2005 9:36 am
- Forum: DLE-XP
- Topic: DLE-XP suggestions thread
- Replies: 54
- Views: 88960
which is maybe a good reason to have gamma adjustment in dle so that some kind of match can be made. then you can see what the level will light up like. :)
anyway, a second suggestion: how about access to the current level's .hog with the hog manager. is this functionality already there and i've ...
anyway, a second suggestion: how about access to the current level's .hog with the hog manager. is this functionality already there and i've ...
- Tue Dec 27, 2005 7:02 am
- Forum: DLE-XP
- Topic: DLE-XP suggestions thread
- Replies: 54
- Views: 88960
- Tue Dec 20, 2005 9:36 am
- Forum: DBB Feedback Forum
- Topic: Donations and Post Count adder
- Replies: 48
- Views: 6658
Jakee, has anyone ever said to you that it is not the gift but the thought that counts? DID YOU FULLY READ WHAT I POSTED? I quote, "Personally, I don't feel that the AMOUNT of a donation matters as much as that the donation was made at all." gee sounds just like what you asked me to think about.
I ...
I ...
- Tue Dec 20, 2005 2:56 am
- Forum: DBB Feedback Forum
- Topic: Donations and Post Count adder
- Replies: 48
- Views: 6658
- Mon Dec 19, 2005 6:22 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1207096
- Mon Dec 19, 2005 6:17 pm
- Forum: Descent Old Skool
- Topic: New D2 Level Notification Thread
- Replies: 167
- Views: 35905
- Sun Dec 18, 2005 7:35 pm
- Forum: DBB Feedback Forum
- Topic: Do we co-locate on a dedicated server
- Replies: 38
- Views: 7759
suggest that something this big should be if possible posted as forum. i didn't know this was here for awhile. i saw the announcements forum and looked at some of the other topics but missed this one. use color to highlight? larger type? arrows saying "this is important ^&%%**^%'s so take a look?
i ...
i ...
- Wed Dec 14, 2005 5:55 pm
- Forum: PTMC Cafe
- Topic: math question
- Replies: 78
- Views: 16446
- Tue Dec 13, 2005 8:49 pm
- Forum: PTMC Cafe
- Topic: math question
- Replies: 78
- Views: 16446
no that's another place your wrong. what they say is the .999... is the equivalent of 1. it can never be equal to 1 or it would be 1. why are you making personal comments. they seem condescending and arrogant and assume that only you have the final truth but as i just wrote YOU are mistating the ...
- Tue Dec 13, 2005 7:48 pm
- Forum: PTMC Cafe
- Topic: math question
- Replies: 78
- Views: 16446
- Tue Dec 13, 2005 7:38 pm
- Forum: PTMC Cafe
- Topic: math question
- Replies: 78
- Views: 16446
- Tue Dec 13, 2005 7:10 pm
- Forum: DBB Feedback Forum
- Topic: Image Uploader ...
- Replies: 24
- Views: 3939
- Tue Dec 13, 2005 6:59 pm
- Forum: PTMC Cafe
- Topic: math question
- Replies: 78
- Views: 16446
it can never = 1 as it will NEVER get past the decimal point to be a whole number. ANY WHOLE NUMBER. this is like saying 9 becomes 10 eventually. what, are you folks products of outcome based education? a whole number is a whole number by definition. a fraction is a fraction and is PART of a whole ...
- Tue Dec 13, 2005 6:48 pm
- Forum: PTMC Cafe
- Topic: Virgin Galactic Public Flights Into Space
- Replies: 8
- Views: 935
Virgin Galactic Public Flights Into Space
40,000 people have tentatively signed up for a ride into space at $200,000 a trip. 280,000,000 space port to be built in New Mexico. Whee! Now i've got a reason to work harder.
http://www.virgingalactic.com/en/
http://www.virgingalactic.com/en/
- Tue Dec 13, 2005 2:50 pm
- Forum: DBB Feedback Forum
- Topic: The DBB and going forward ....
- Replies: 79
- Views: 14854
- Tue Dec 13, 2005 11:10 am
- Forum: DBB Feedback Forum
- Topic: Image Uploader ...
- Replies: 24
- Views: 3939
- Tue Dec 13, 2005 9:45 am
- Forum: DLE-XP
- Topic: DLE-XP suggestions thread
- Replies: 54
- Views: 88960
- Tue Dec 13, 2005 4:48 am
- Forum: DBB Feedback Forum
- Topic: Image Uploader ...
- Replies: 24
- Views: 3939
- Tue Dec 13, 2005 4:43 am
- Forum: DLE-XP
- Topic: DLE-XP suggestions thread
- Replies: 54
- Views: 88960
- Tue Dec 13, 2005 4:41 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1207096
- Tue Dec 13, 2005 3:34 am
- Forum: DLE-XP
- Topic: DLE-XP suggestions thread
- Replies: 54
- Views: 88960
that's not how the lag occurs. hilight a cube.
now switch between sides. if you haven't edited a side the update of data is ok. if you edit the light values of a side, or adjust alignment of the texture then change to another side in the same cube, the hilight of the side switches but the data in ...
now switch between sides. if you haven't edited a side the update of data is ok. if you edit the light values of a side, or adjust alignment of the texture then change to another side in the same cube, the hilight of the side switches but the data in ...
- Tue Dec 13, 2005 3:24 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1207096
ok, i think now i get it. illuminate sets light values only relative to actual "light" texture location. if i have NO lights then there IS NO way
to set the lighting in a mine.
this to me is deficient. i now have request/ question. can a corner light value setter be added
to dle? is there a way to ...
to set the lighting in a mine.
this to me is deficient. i now have request/ question. can a corner light value setter be added
to dle? is there a way to ...
- Mon Dec 12, 2005 1:25 pm
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1207096
- Mon Dec 12, 2005 5:01 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1207096
- Mon Dec 12, 2005 3:26 am
- Forum: DLE-XP
- Topic: DLE-XP Bug Report Thread
- Replies: 469
- Views: 1207096
i was testing the light tool panel. used the default setting. this turned the level totally dark. then tried to use illuminate to get the level brighter again(i marked all cubes).
this did not work. tried scaling the light at 200% (which has kinda worked before). did lighten some of the level where ...
this did not work. tried scaling the light at 200% (which has kinda worked before). did lighten some of the level where ...
- Sun Dec 11, 2005 9:41 pm
- Forum: DBB Feedback Forum
- Topic: The DBB and going forward ....
- Replies: 79
- Views: 14854
- Sun Dec 11, 2005 6:45 pm
- Forum: DBB Feedback Forum
- Topic: The DBB and going forward ....
- Replies: 79
- Views: 14854
- Fri Dec 09, 2005 11:00 pm
- Forum: Descent Development
- Topic: Problems with Custom Polymodels on Descent 2
- Replies: 8
- Views: 3065
- Fri Dec 09, 2005 10:58 pm
- Forum: Descent Development
- Topic: Descent 2 Texture Creation Question
- Replies: 5
- Views: 2298
ah, the light dawns. but what is contained in the joint data elements and how do you read them? would you (consider/have the time) to jot down some of your knowledge of the robot construction if you send it to me, i'll put it into some coherent form and publish it here. you can gues about that stuff ...
- Fri Dec 09, 2005 10:43 pm
- Forum: Descent Development
- Topic: Descent 2 Texture Creation Question
- Replies: 5
- Views: 2298
- Fri Dec 09, 2005 9:28 pm
- Forum: DBB Feedback Forum
- Topic: The DBB and going forward ....
- Replies: 79
- Views: 14854
- Fri Dec 09, 2005 6:00 pm
- Forum: DBB Feedback Forum
- Topic: The DBB and going forward ....
- Replies: 79
- Views: 14854
- Fri Dec 09, 2005 5:28 am
- Forum: Descent Development
- Topic: Descent 2 Texture Creation Question
- Replies: 5
- Views: 2298
Descent 2 Texture Creation Question
would someone explain to me how to create a texture that has transparent areas. i have tried to sample the palette from a sample texture that had a see thru area. but i still got a solid texture.
is there a special format. dle and dmb2 i think extracts textures as a *.bmp but i read somewhere that ...
is there a special format. dle and dmb2 i think extracts textures as a *.bmp but i read somewhere that ...
- Fri Dec 09, 2005 5:24 am
- Forum: Descent Development
- Topic: Problems with Custom Polymodels on Descent 2
- Replies: 8
- Views: 3065
- Thu Dec 08, 2005 3:11 pm
- Forum: DBB Feedback Forum
- Topic: Popping my TOP .....
- Replies: 22
- Views: 3838
- Thu Dec 08, 2005 1:24 am
- Forum: DBB Feedback Forum
- Topic: bug report on dbb
- Replies: 4
- Views: 1352
- Wed Dec 07, 2005 8:30 pm
- Forum: DBB Feedback Forum
- Topic: bug report on dbb
- Replies: 4
- Views: 1352
erm, jakee, pls?
got same warnings (see above). what i wanted to do isn't important but i hadn't seen anything like that b4 and thought it might mean trouble.
here is link
phpbb/viewtopic.php?p=137429#137429
got same warnings (see above). what i wanted to do isn't important but i hadn't seen anything like that b4 and thought it might mean trouble.
here is link
phpbb/viewtopic.php?p=137429#137429
- Wed Dec 07, 2005 7:57 pm
- Forum: DBB Feedback Forum
- Topic: bug report on dbb
- Replies: 4
- Views: 1352
bug report on dbb
in the poll/topic i posted "Poll: Why i like being a member of the Descent BB"
when i attempted to edit my post, got a bunch of warnings that it couldn't modify the header. i didn't do anything but click the edit link.
here is text that shows up.
Warning: mysql_fetch_array(): 27 is not a valid ...
when i attempted to edit my post, got a bunch of warnings that it couldn't modify the header. i didn't do anything but click the edit link.
here is text that shows up.
Warning: mysql_fetch_array(): 27 is not a valid ...