The SDL joystick code for flushing joystick state 'joy_flush()' is slightly buggy and doesn't cover the entire button vector.
The result is JS with 'always on' buttons (e.g. the 3-position switches on Saitek)
can't be correctly used as the current switch state is never reset.
Patch to fix ...
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- Sat Mar 25, 2006 11:26 am
- Forum: D2X-XL
- Topic: Patch: minor bug in SDL joystick polling
- Replies: 1
- Views: 1260