
Gotta redo it, then I'll provide my impressions

Moderator: AceCombat
There should be a download link in the OP of the Descent 1,5 thread. You just put it and the descent.256 file in your game's main folder, at which point it becomes selectable in DLE. Just go to the Settings tab and you should see the change menu.kakhome1 wrote: Fri Mar 09, 2018 9:10 am Or just make a custom texture, like with L23. It didn't bother me though.
Where can I download the D1 palette & how to reference/use it (i.e. set a rl2 to it in DLE)? I don't know how to change palette (PIG/POG) of a rl2 with DLE currently.
I'm actually not even sure myself if that is true. For an extreme case - imagine a level has not that many dangerous robots but no weapons or missiles in it. But the previous level you could finish with an enormous excess. That level could be quite easy (easier than levels with a standard balance of supplies) on continuous yet harder on cold start if you're forced to do it all with red laser.Xfing wrote: Wed Mar 14, 2018 6:21 am Well if a level is easier than another one on a cold start, it'll definitely be easier on continous, right? It's kind of an "every A is also a B" question to me. Then again, maybe having stuff to play with right off the bat can make a bigger difference in some levels than it does in others. Anyway I don't see how having maxed stuff right off the bat could help me beat level 11 wihout dying any easier, since the robots' positions are such that no amount of weaponry can compensate for your vulnerability.
You just reminded me of a shield power-up I forgot about in the Yellow area!
On a question of difficulty, some points :Xfing wrote: Wed Mar 14, 2018 6:21 am Well if a level is easier than another one on a cold start, it'll definitely be easier on continous, right? It's kind of an "every A is also a B" question to me. Then again, maybe having stuff to play with right off the bat can make a bigger difference in some levels than it does in others. Anyway I don't see how having maxed stuff right off the bat could help me beat level 11 wihout dying any easier, since the robots' positions are such that no amount of weaponry can compensate for your vulnerability.
You don't have those even on continuous runs...Sum0Beatz wrote: Wed Mar 14, 2018 2:48 pm level 6 with the all weapons cheats is really easy ( descent 1 )
Fusion Cannon + mega missiles + Smarts make it boringly easy =P